Player Matchup

Izanami
Izanami
PIunge
Izanami
Level 26
God Stats
2W - 4L
1,506 SR
Queue Stats
3W - 9L
1,249 Elo+
Party 1
Sobek
Sobek
PlumpPlatypus
Sobek
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 32L
1,398 Elo+
Party 1
Thor
Thor
Rowl3y
Thor
Level 46
God Stats
2W - 0L
1,695 SR
Queue Stats
34W - 36L
1,493 Elo+
Party 1
Team Averages
Level 47
1,567 SR
1,380 Elo+

VS

Team Averages
Level 19
1,518 SR
1,242 Elo+
Thoth
Thoth
Girbat13
Thoth
Level 37
God Stats
4W - 8L
1,398 SR
Queue Stats
126W - 163L
1,360 Elo+
Solo
Cerberus
Cerberus
MirrorsArrival
Cerberus
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,148 Elo+
Party 2
Danzaburou
Danzaburou
Runsid
Danzaburou
Level 13
God Stats
1W - 2L
1,656 SR
Queue Stats
4W - 16L
1,217 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
PIunge
Izanami
13
4 / 1 / 10
9,741
696
12,527
7,589
3,139
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
3 / 1 / 10
10,092
721
5,090
15,255
18,530
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thor
Rowl3y
Thor
14
7 / 1 / 7
9,837
703
8,429
11,046
5,388
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Girbat13
Thoth
12
3 / 2 / 0
8,875
634
11,814
7,161
1,634
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
10
0 / 7 / 1
7,142
510
2,640
13,608
11,927
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
Runsid
Danzaburou
11
0 / 5 / 1
7,479
534
8,286
10,239
2,750
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
5
14
Kills
3
3
Deaths
14
27
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Thoth
Girbat13
Thoth
3
2
0
1.5
L
Cerberus
0
7
1
0.07
W
Izanami
PIunge
Izanami
4
1
10
9
W
3
1
10
8
W
Thor
Rowl3y
Thor
7
1
7
10.5
L
Danzaburou
Runsid
Danzaburou
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,046
Damage
22,740
33,890
Taken
31,008
27,057
Mitigated
16,311
14,764
Healing
2,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
Girbat13
Thoth
11,814
553
0
725
7,161
1,634
0
1,233
5,928
37,257
0
L
Cerberus
2,640
192
0
752
13,608
11,927
0
1,641
11,967
6,727
0
W
Izanami
PIunge
Izanami
12,527
7,650
1,430
1,811
7,589
3,139
1,600
4,032
3,557
0
47,394
W
5,090
391
560
7,331
15,255
18,530
72
5,884
9,371
17,666
0
W
Thor
Rowl3y
Thor
8,429
1,140
968
2,664
11,046
5,388
240
5,416
5,630
0
32,966
L
Danzaburou
Runsid
Danzaburou
8,286
2,517
123
888
10,239
2,750
0
2,404
7,835
0
21,149

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,670
Gold Earned
23,496
147
Minions Killed
99
6
Camps Cleared
2
719,116
Distance Traveled
699,401
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
8,875
634
62
4
1
244,464
5
L
Cerberus
7,142
510
12
1
1
212,803
0
W
Izanami
9,741
696
83
6
2
193,219
0
W
Sobek
10,092
721
24
2
1
277,368
4
W
Thor
9,837
703
40
3
3
248,529
3
L
Danzaburou
7,479
534
25
2
0
242,134
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role