Player Matchup

Ymir
Ymir
Dumisanus
Ymir
Level 61
God Stats
9W - 10L
1,408 SR
Queue Stats
55W - 82L
1,322 Elo+
Solo
Odin
Odin
Midnight_Devil76
Odin
Level 47
God Stats
3W - 3L
1,500 SR
Queue Stats
296W - 290L
1,434 Elo+
Solo
Arachne
Arachne
STM_WalkayoltiNJ
Arachne
Level 29
God Stats
5W - 4L
1,414 SR
Queue Stats
89W - 85L
1,438 Elo+
Party 2
Neith
Neith
dadhelpus
Neith
Level 68
God Stats
28W - 43L
1,326 SR
Queue Stats
314W - 367L
1,360 Elo+
Solo
Sol
Sol
varona0505
Sol
Level 62
God Stats
5W - 2L
1,677 SR
Queue Stats
208W - 230L
1,405 Elo+
Party 2
Team Averages
Level 53
1,465 SR
1,392 Elo+

VS

Team Averages
Level 47
1,506 SR
1,374 Elo+
Thanatos
Thanatos
BassFungus26327
Thanatos
Level 53
God Stats
15W - 15L
1,481 SR
Queue Stats
206W - 203L
1,416 Elo+
Party 1
Kuzenbo
Kuzenbo
Jellalagram
Kuzenbo
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 51L
1,304 Elo+
Solo
Cu Chulainn
Cu Chulainn
ST4RDAWGG
Cu Chulainn
Level 49
God Stats
1W - 1L
1,673 SR
Queue Stats
15W - 18L
1,388 Elo+
Solo
Cernunnos
Cernunnos
ZeChuranha
Cernunnos
Level 65
God Stats
14W - 14L
1,461 SR
Queue Stats
124W - 150L
1,367 Elo+
Solo
Ra
Ra
slainbymyaiming
Ra
Level 35
God Stats
8W - 14L
1,417 SR
Queue Stats
149W - 166L
1,395 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
10
1 / 0 / 2
6,131
511
2,022
7,515
3,668
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

11
1 / 1 / 3
6,842
570
4,373
5,036
3,036
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
12 / 1 / 2
7,863
655
9,109
6,867
2,738
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Neith
dadhelpus
Neith
11
1 / 0 / 2
6,156
513
5,663
6,686
1,974
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
2 / 2 / 4
7,126
594
4,450
5,860
1,986
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
10
2 / 5 / 1
6,140
512
2,707
9,596
2,902
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Kuzenbo
Jellalagram
Kuzenbo
8
0 / 1 / 0
5,187
432
2,206
6,431
4,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Cu Chulainn
ST4RDAWGG
Cu Chulainn
9
0 / 2 / 1
5,420
452
1,982
7,714
3,135
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cernunnos
ZeChuranha
Cernunnos
8
1 / 3 / 0
5,496
458
4,200
6,048
1,465
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
1 / 6 / 2
6,217
518
4,058
7,810
2,702
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
8
17
Kills
4
4
Deaths
17
13
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Thanatos
2
5
1
0.5
W
Ymir
1
0
2
2
L
Kuzenbo
Jellalagram
Kuzenbo
0
1
0
0
W
1
1
3
2.5
L
Cu Chulainn
ST4RDAWGG
Cu Chulainn
0
2
1
0.25
W
12
1
2
13
L
Cernunnos
ZeChuranha
Cernunnos
1
3
0
0.33
W
Neith
dadhelpus
Neith
1
0
2
2
L
1
6
2
0.33
W
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,617
Damage
15,153
31,964
Taken
37,599
13,402
Mitigated
14,804
14,622
Healing
12,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
2,707
561
0
6,445
9,596
2,902
13
1,730
7,802
0
26,611
W
Ymir
2,022
427
0
2,554
7,515
3,668
56
1,829
5,686
15,139
0
L
Kuzenbo
Jellalagram
Kuzenbo
2,206
753
0
538
6,431
4,600
298
948
5,483
11,357
0
W
4,373
1,215
47
1,656
5,036
3,036
296
0
5,036
6,707
27,929
L
Cu Chulainn
ST4RDAWGG
Cu Chulainn
1,982
524
0
2,741
7,714
3,135
0
325
6,828
350
17,501
W
9,109
5,442
0
3,172
6,867
2,738
312
2,031
4,654
0
31,530
L
Cernunnos
ZeChuranha
Cernunnos
4,200
1,346
0
1,176
6,048
1,465
58
1,854
4,194
0
18,200
W
Neith
dadhelpus
Neith
5,663
2,815
441
4,364
6,686
1,974
630
565
6,121
0
44,172
L
4,058
613
63
1,496
7,810
2,702
409
1,535
6,275
35,678
0
W
4,450
1,835
0
2,388
5,860
1,986
1,200
1,817
3,869
31,456
4,393

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,118
Gold Earned
28,460
294
Minions Killed
235
0
Camps Cleared
0
1,198,859
Distance Traveled
1,063,535
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
6,140
512
63
5
0
259,745
1
W
Ymir
6,131
511
26
2
0
236,815
3
L
Kuzenbo
5,187
432
25
2
0
198,081
3
W
Odin
6,842
570
79
7
0
234,221
4
L
Cu Chulainn
5,420
452
46
4
0
218,028
1
W
Arachne
7,863
655
46
4
0
304,838
0
L
Cernunnos
5,496
458
29
2
0
189,653
0
W
Neith
6,156
513
73
6
0
207,966
4
L
Ra
6,217
518
72
6
0
198,028
2
W
Sol
7,126
594
70
6
0
215,019
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role