Player Matchup

Ares
Ares
Crisitiqn
Ares
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Mulan
Mulan
EcstaticCannibal
Mulan
Level 9
God Stats
0W - 3L
1,296 SR
Queue Stats
9W - 30L
995 Elo+
Party 1
Danzaburou
Danzaburou
Quietly Hostile
Danzaburou
Level 89
God Stats
21W - 30L
1,467 SR
Queue Stats
154W - 314L
1,202 Elo+
Party 1
Team Averages
Level 39
1,421 SR
1,232 Elo+

VS

Team Averages
Level 39
1,465 SR
1,239 Elo+
Ares
Ares
Gael8995
Ares
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 86L
1,251 Elo+
Solo
Cthulhu
Cthulhu
Send Oxys
Cthulhu
Level 17
God Stats
18W - 34L
1,335 SR
Queue Stats
23W - 56L
1,107 Elo+
Solo
Zhong Kui
Zhong Kui
TT_8520
Zhong Kui
Level 38
God Stats
6W - 2L
1,561 SR
Queue Stats
67W - 85L
1,360 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
11
0 / 11 / 6
9,358
520
2,014
15,748
10,725
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
3 / 7 / 3
10,491
583
18,397
27,501
33,321
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
Quietly Hostile
Danzaburou
14
4 / 5 / 2
10,829
602
25,075
20,504
8,122
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
15
5 / 1 / 13
12,975
721
12,358
28,958
33,817
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cthulhu
Send Oxys
Cthulhu
16
10 / 5 / 9
13,344
741
19,666
19,494
11,875
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Zhong Kui
TT_8520
Zhong Kui
16
8 / 2 / 8
12,110
673
17,669
14,242
11,848
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
53
7
Kills
23
23
Deaths
8
11
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Ares
0
11
6
0.27
L
3
7
3
0.64
W
Ares
5
1
13
11.5
L
Danzaburou
Quietly Hostile
Danzaburou
4
5
2
1
W
Cthulhu
Send Oxys
Cthulhu
10
5
9
2.9
W
Zhong Kui
TT_8520
Zhong Kui
8
2
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,486
Damage
49,693
63,753
Taken
62,694
52,168
Mitigated
57,540
13,288
Healing
19,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
2,014
249
0
0
15,748
10,725
0
13,672
2,076
8,047
0
L
18,397
2,878
0
6,923
27,501
33,321
0
19,364
8,137
0
35,515
W
Ares
12,358
2,182
493
5,688
28,958
33,817
300
881
27,301
24,868
0
L
Danzaburou
Quietly Hostile
Danzaburou
25,075
8,598
0
6,365
20,504
8,122
0
16,657
3,847
0
57,691
W
Cthulhu
Send Oxys
Cthulhu
19,666
1,208
1,162
7,472
19,494
11,875
683
925
18,217
52,927
0
W
Zhong Kui
TT_8520
Zhong Kui
17,669
3,542
487
4,436
14,242
11,848
1,601
521
13,361
52,128
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,678
Gold Earned
38,429
127
Minions Killed
178
1
Camps Cleared
7
800,000
Distance Traveled
951,638
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
9,358
520
12
1
0
240,051
0
L
Mulan
10,491
583
43
2
0
280,929
0
W
Ares
12,975
721
15
1
2
343,132
0
L
Danzaburou
10,829
602
72
4
1
279,020
5
W
Cthulhu
13,344
741
84
5
2
302,192
2
W
Zhong Kui
12,110
673
79
4
3
306,314
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role