Player Matchup

Neith
Neith
Evo234_
Neith
Level 86
God Stats
21W - 27L
1,481 SR
Queue Stats
343W - 384L
1,441 Elo+
Solo
Cthulhu
Cthulhu
Massif_Legund
Cthulhu
Level 89
God Stats
25W - 32L
1,425 SR
Queue Stats
107W - 130L
1,407 Elo+
Party 2
Ra
Ra
MhyriamCanaria
Ra
Level 127
God Stats
10W - 8L
1,783 SR
Queue Stats
318W - 335L
1,421 Elo+
Solo
Susano
Susano
MrDomoArigato
Susano
Level 106
God Stats
4W - 3L
1,360 SR
Queue Stats
162W - 190L
1,432 Elo+
Party 2
Mulan
Mulan
zNichtDeinTyp
Mulan
Level 89
God Stats
12W - 4L
1,681 SR
Queue Stats
218W - 228L
1,346 Elo+
Solo
Team Averages
Level 99
1,546 SR
1,409 Elo+

VS

Team Averages
Level 74
1,372 SR
1,324 Elo+
Yemoja
Yemoja
Genesis337
Yemoja
Level 64
God Stats
36W - 81L
1,328 SR
Queue Stats
245W - 420L
1,263 Elo+
Party 1
Thanatos
Thanatos
KingRyk7
Thanatos
Level 54
God Stats
39W - 76L
1,337 SR
Queue Stats
142W - 297L
1,264 Elo+
Party 1
Amaterasu
Amaterasu
Sergio_I-IX-XCIV
Amaterasu
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
135W - 163L
1,384 Elo+
Solo
Heimdallr
Heimdallr
alan32yeahhhhhhh
Heimdallr
Level 113
God Stats
7W - 4L
1,463 SR
Queue Stats
396W - 432L
1,393 Elo+
Solo
Raijin
Raijin
edgarramalho_82
Raijin
Level 83
God Stats
6W - 23L
1,231 SR
Queue Stats
378W - 636L
1,314 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Evo234_
Neith
10
3 / 0 / 1
5,957
542
2,428
2,919
1,112
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Cthulhu
8
1 / 2 / 4
5,559
505
4,212
8,279
5,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

11
1 / 1 / 2
6,506
591
5,162
5,398
1,772
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

11
2 / 0 / 5
6,216
565
2,756
5,846
1,813
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
3 / 0 / 3
6,825
620
6,052
6,135
5,024
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Genesis337
Yemoja
8
0 / 1 / 1
5,088
463
1,249
5,766
3,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thanatos
KingRyk7
Thanatos
8
0 / 2 / 1
5,054
459
1,669
7,183
2,171
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Amaterasu
10
0 / 3 / 0
4,907
446
1,095
7,618
2,755
Heimdallr
9
1 / 4 / 1
5,262
478
3,609
6,589
2,134
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 1 / 0
5,165
470
2,310
5,210
1,676
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
5
10
Kills
2
3
Deaths
11
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Neith
Evo234_
Neith
3
0
1
3.5
L
Yemoja
Genesis337
Yemoja
0
1
1
0.5
L
Thanatos
KingRyk7
Thanatos
0
2
1
0.25
W
Cthulhu
1
2
4
1.5
W
1
1
2
2
W
2
0
5
4.5
L
Amaterasu
0
3
0
0
L
Heimdallr
1
4
1
0.38
L
1
1
0
1
W
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,610
Damage
9,932
28,577
Taken
32,366
14,864
Mitigated
11,863
11,336
Healing
12,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Evo234_
Neith
2,428
841
0
993
2,919
1,112
0
240
2,679
0
30,786
L
Yemoja
Genesis337
Yemoja
1,249
301
907
2,230
5,766
3,127
0
2,992
2,774
7,351
0
L
Thanatos
KingRyk7
Thanatos
1,669
394
0
3,645
7,183
2,171
0
1,331
5,852
0
25,617
W
Cthulhu
4,212
33
544
2,137
8,279
5,143
56
582
7,697
13,099
0
W
5,162
528
81
2,937
5,398
1,772
48
1,874
3,218
49,198
0
W
2,756
103
0
1,291
5,846
1,813
0
320
5,524
0
33,660
L
Amaterasu
1,095
270
0
3,172
7,618
2,755
0
416
7,202
0
17,425
L
Heimdallr
3,609
1,606
0
1,144
6,589
2,134
0
1,968
4,621
0
30,384
L
2,310
325
0
1,125
5,210
1,676
0
2,667
2,543
28,273
0
W
6,052
740
0
3,353
6,135
5,024
326
215
5,900
0
36,166

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,063
Gold Earned
25,476
313
Minions Killed
240
0
Camps Cleared
0
1,062,466
Distance Traveled
942,773
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
5,957
542
69
6
0
192,700
2
L
Yemoja
5,088
463
12
1
0
191,229
5
L
Thanatos
5,054
459
57
5
0
176,749
0
W
Cthulhu
5,559
505
20
2
0
206,626
2
W
Ra
6,506
591
97
9
0
230,443
5
W
Susano
6,216
565
64
6
0
234,689
2
L
Amaterasu
4,907
446
43
4
0
171,948
2
L
Heimdallr
5,262
478
65
6
0
193,941
3
L
Raijin
5,165
470
63
6
0
208,906
5
W
Mulan
6,825
620
63
6
0
198,008
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role