Player Matchup

Neith
Neith
Ale34
Neith
Level 109
God Stats
3W - 4L
1,527 SR
Queue Stats
170W - 116L
1,634 Elo+
Party 1
Freya
Freya
Terras91
Freya
Level 29
God Stats
10W - 12L
1,530 SR
Queue Stats
100W - 88L
1,553 Elo+
Party 1
Bacchus
Bacchus
goxxpain
Bacchus
Level 81
God Stats
1W - 4L
1,489 SR
Queue Stats
121W - 96L
1,576 Elo+
Party 1
Team Averages
Level 73
1,515 SR
1,588 Elo+

VS

Team Averages
Level 99
1,496 SR
1,470 Elo+
Ne Zha
Ne Zha
Ch1ffa
Ne Zha
Level 122
God Stats
13W - 12L
1,491 SR
Queue Stats
220W - 246L
1,487 Elo+
Party 2
Poseidon
Poseidon
Montekill
Poseidon
Level 147
God Stats
15W - 8L
1,691 SR
Queue Stats
276W - 294L
1,501 Elo+
Party 2
Rama
Rama
li32on_96
Rama
Level 29
God Stats
1W - 4L
1,305 SR
Queue Stats
109W - 148L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Ale34
Neith
15
7 / 0 / 2
10,073
720
12,050
8,208
4,294
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Freya
Terras91
Freya
12
2 / 4 / 5
8,494
607
5,028
9,106
4,510
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bacchus
goxxpain
Bacchus
13
0 / 0 / 7
9,198
657
8,307
13,783
17,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Ch1ffa
Ne Zha
11
0 / 3 / 4
8,294
592
6,097
12,865
13,038
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
Montekill
Poseidon
13
3 / 1 / 1
8,607
615
13,769
6,429
2,231
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Rama
11
1 / 5 / 2
8,173
584
4,868
10,404
4,533
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
11
9
Kills
4
4
Deaths
9
14
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Neith
Ale34
Neith
7
0
2
8
L
Ne Zha
Ch1ffa
Ne Zha
0
3
4
0.67
L
Poseidon
Montekill
Poseidon
3
1
1
3.5
W
Freya
Terras91
Freya
2
4
5
1.13
W
Bacchus
goxxpain
Bacchus
0
0
7
3.5
L
Rama
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,385
Damage
24,734
31,097
Taken
29,698
26,462
Mitigated
19,802
11,531
Healing
5,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Ale34
Neith
12,050
4,918
0
3,289
8,208
4,294
1,237
3,344
4,864
0
54,782
L
Ne Zha
Ch1ffa
Ne Zha
6,097
397
0
3,070
12,865
13,038
0
5,890
6,975
59
13,593
L
Poseidon
Montekill
Poseidon
13,769
3,242
0
1,343
6,429
2,231
0
3,389
3,040
43,350
0
W
Freya
Terras91
Freya
5,028
1,377
0
2,222
9,106
4,510
824
5,023
4,083
20,005
1,706
W
Bacchus
goxxpain
Bacchus
8,307
974
848
5,172
13,783
17,658
189
5,764
8,019
18,783
0
L
Rama
4,868
3,116
0
826
10,404
4,533
0
4,054
6,350
0
26,327

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,765
Gold Earned
25,074
167
Minions Killed
155
7
Camps Cleared
6
751,816
Distance Traveled
711,486
11
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,073
720
109
8
5
246,988
5
L
Ne Zha
8,294
592
13
1
1
240,587
7
L
Poseidon
8,607
615
89
6
4
262,893
14
W
Freya
8,494
607
44
3
1
230,817
3
W
Bacchus
9,198
657
14
1
1
274,011
3
L
Rama
8,173
584
53
4
1
208,006
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role