Player Matchup

Baron Samedi
Baron Samedi
GoDD_XIXhofXIX
Baron Samedi
Level 20
God Stats
6W - 4L
1,614 SR
Queue Stats
14W - 12L
1,400 Elo+
Party 1
Geb
Geb
GoDD_XxGrizzlYxX
Geb
Level 65
God Stats
4W - 1L
1,793 SR
Queue Stats
90W - 94L
1,416 Elo+
Party 1
Skadi
Skadi
Yander-exe
Skadi
Level 29
God Stats
5W - 4L
1,484 SR
Queue Stats
33W - 51L
1,365 Elo+
Party 1
Tyr
Tyr
docGrYh
Tyr
Level 42
God Stats
27W - 25L
1,518 SR
Queue Stats
106W - 130L
1,335 Elo+
Solo
Thanatos
Thanatos
xXGummy_SkilzZXx
Thanatos
Level 94
God Stats
3W - 10L
1,373 SR
Queue Stats
98W - 95L
1,441 Elo+
Party 1
Team Averages
Level 50
1,556 SR
1,391 Elo+

VS

Team Averages
Level 67
1,510 SR
1,414 Elo+
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thor
Thor
RESØX
Thor
Level 40
God Stats
3W - 3L
1,500 SR
Queue Stats
66W - 82L
1,292 Elo+
Party 2
Erlang Shen
Erlang Shen
Wizkhvaz
Erlang Shen
Level 116
God Stats
1W - 0L
1,526 SR
Queue Stats
65W - 71L
1,499 Elo+
Solo
Ne Zha
Ne Zha
balkior66
Ne Zha
Level 68
God Stats
36W - 30L
1,485 SR
Queue Stats
69W - 76L
1,361 Elo+
Party 2
Zeus
Zeus
supertüfte
Zeus
Level 48
God Stats
51W - 40L
1,537 SR
Queue Stats
158W - 148L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
GoDD_XIXhofXIX
Baron Samedi
13
0 / 4 / 0
7,487
440
2,847
8,202
2,952
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
0 / 4 / 4
7,077
416
5,047
12,346
9,369
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Skadi
12
4 / 6 / 0
7,688
452
6,868
10,639
2,526
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Tyr
15
0 / 6 / 2
8,559
503
2,514
11,428
6,378
Heavy Mace

Heavy Mace

+30
Physical Power

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
7 / 7 / 1
9,028
531
14,547
15,689
5,621
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
14
3 / 3 / 11
9,127
537
6,255
15,291
15,934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Thor
RESØX
Thor
15
9 / 3 / 8
10,096
594
9,481
11,521
4,551
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Erlang Shen
Wizkhvaz
Erlang Shen
16
3 / 1 / 2
10,015
589
7,015
10,788
7,448
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ne Zha
balkior66
Ne Zha
14
5 / 3 / 7
8,775
516
9,943
9,346
3,571
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
6 / 2 / 1
10,981
646
6,776
9,616
3,709
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
55
11
Kills
26
27
Deaths
12
7
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
 
Kumbhakarna
3
3
11
2.83
L
Baron Samedi
GoDD_XIXhofXIX
Baron Samedi
0
4
0
0
L
0
4
4
0.5
W
Thor
RESØX
Thor
9
3
8
4.33
W
Erlang Shen
Wizkhvaz
Erlang Shen
3
1
2
4
L
Skadi
4
6
0
0.67
W
Ne Zha
balkior66
Ne Zha
5
3
7
2.83
L
Tyr
0
6
2
0.17
W
6
2
1
3.25
L
7
7
1
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,823
Damage
39,470
58,304
Taken
56,562
26,846
Mitigated
35,213
18,781
Healing
17,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
 
Kumbhakarna
6,255
1,058
0
2,224
15,291
15,934
379
2,903
12,388
27,386
0
L
Baron Samedi
GoDD_XIXhofXIX
Baron Samedi
2,847
305
0
639
8,202
2,952
204
2,971
5,231
40,908
0
L
5,047
479
0
2,164
12,346
9,369
0
3,203
9,143
25,110
0
W
Thor
RESØX
Thor
9,481
3,361
0
3,236
11,521
4,551
1,570
493
10,998
0
51,313
W
Erlang Shen
Wizkhvaz
Erlang Shen
7,015
3,141
0
6,141
10,788
7,448
532
1,503
9,262
13,910
55,292
L
Skadi
6,868
4,038
419
1,805
10,639
2,526
0
2,528
8,111
0
50,109
W
Ne Zha
balkior66
Ne Zha
9,943
2,868
0
2,547
9,346
3,571
1,062
1,777
7,569
0
43,772
L
Tyr
2,514
1,097
0
1,960
11,428
6,378
796
801
10,627
0
53,165
W
6,776
1,460
0
3,070
9,616
3,709
1,049
1,104
8,451
83,521
0
L
14,547
5,943
0
11,794
15,689
5,621
0
4,725
10,964
0
48,109

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,839
Gold Earned
48,994
417
Minions Killed
503
0
Camps Cleared
0
1,521,521
Distance Traveled
1,564,740
10
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
9,127
537
48
3
0
334,519
4
L
Baron Samedi
7,487
440
91
5
0
298,454
4
L
Geb
7,077
416
35
2
0
317,835
1
W
Thor
10,096
594
84
5
0
324,431
4
W
Erlang Shen
10,015
589
139
8
0
287,707
2
L
Skadi
7,688
452
96
6
0
259,493
1
W
Ne Zha
8,775
516
62
4
0
331,401
4
L
Tyr
8,559
503
121
7
0
321,538
0
W
Zeus
10,981
646
170
10
0
286,682
4
L
Thanatos
9,028
531
74
4
0
324,201
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role