Player Matchup

Neith
Neith
AirinM
Neith
Level 6
God Stats
2W - 3L
1,422 SR
Queue Stats
3W - 7L
1,155 Elo+
Party 1
Cerberus
Cerberus
Calvox29
Cerberus
Level 28
God Stats
2W - 2L
1,549 SR
Queue Stats
56W - 53L
1,435 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Omorimvl
Cu Chulainn
Level 29
God Stats
9W - 7L
1,708 SR
Queue Stats
36W - 48L
1,352 Elo+
Solo
Cliodhna
Cliodhna
Yagoespto
Cliodhna
Level 41
God Stats
3W - 2L
1,451 SR
Queue Stats
89W - 82L
1,524 Elo+
Party 1
Raijin
Raijin
legoernest13
Raijin
Level 69
God Stats
8W - 7L
1,514 SR
Queue Stats
75W - 69L
1,417 Elo+
Party 1
Team Averages
Level 35
1,529 SR
1,377 Elo+

VS

Team Averages
Level 25
1,633 SR
1,445 Elo+
Artio
Artio
 
Artio
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Alanoth
Fenrir
Level 65
God Stats
3W - 3L
1,719 SR
Queue Stats
58W - 76L
1,465 Elo+
Party 2
Charybdis
Charybdis
Crisper132
Charybdis
Level 7
God Stats
1W - 4L
1,850 SR
Queue Stats
7W - 10L
1,385 Elo+
Solo
Artemis
Artemis
Gross47
Artemis
Level 27
God Stats
3W - 2L
1,598 SR
Queue Stats
50W - 60L
1,374 Elo+
Solo
Izanami
Izanami
mdova
Izanami
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AirinM
Neith
12
2 / 1 / 5
7,515
501
2,141
2,537
731
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
Calvox29
Cerberus
12
1 / 1 / 7
8,065
538
3,055
8,967
6,516
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cu Chulainn
Omorimvl
Cu Chulainn
13
5 / 0 / 4
8,651
577
6,894
6,245
4,298
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cliodhna
Yagoespto
Cliodhna
15
10 / 1 / 2
9,419
628
9,874
8,754
3,330
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Raijin
15
2 / 1 / 3
9,289
619
6,269
6,211
2,394
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
10
1 / 3 / 2
6,617
441
1,275
8,127
4,505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
Alanoth
Fenrir
11
1 / 2 / 1
6,883
459
2,662
12,305
5,664
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charybdis
Crisper132
Charybdis
9
1 / 6 / 1
5,965
398
4,148
8,265
2,362
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Artemis
Gross47
Artemis
13
1 / 2 / 1
7,066
471
1,412
6,070
2,078
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Izanami
mdova
Izanami
11
0 / 7 / 0
6,624
442
3,088
7,943
2,425
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
9
20
Kills
4
4
Deaths
20
21
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
1
3
2
0.67
W
Neith
AirinM
Neith
2
1
5
4.5
L
Fenrir
Alanoth
Fenrir
1
2
1
0.75
W
Cerberus
Calvox29
Cerberus
1
1
7
4.5
L
Charybdis
Crisper132
Charybdis
1
6
1
0.25
L
Artemis
Gross47
Artemis
1
2
1
0.75
W
Cu Chulainn
Omorimvl
Cu Chulainn
5
0
4
7
W
Cliodhna
Yagoespto
Cliodhna
10
1
2
11
W
Raijin
2
1
3
3.5
L
Izanami
mdova
Izanami
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,233
Damage
12,585
32,714
Taken
42,710
17,269
Mitigated
17,034
9,364
Healing
10,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
1,275
202
80
1,190
8,127
4,505
0
1,729
6,382
17,081
0
W
Neith
AirinM
Neith
2,141
822
0
826
2,537
731
3,651
334
2,203
0
25,096
L
Fenrir
Alanoth
Fenrir
2,662
720
0
6,018
12,305
5,664
0
790
11,291
28
37,248
W
Cerberus
Calvox29
Cerberus
3,055
432
0
1,996
8,967
6,516
888
799
8,168
29,404
0
L
Charybdis
Crisper132
Charybdis
4,148
3,183
0
597
8,265
2,362
0
2,726
5,442
0
29,366
L
Artemis
Gross47
Artemis
1,412
249
0
2,048
6,070
2,078
1,120
3,816
1,956
0
30,416
W
Cu Chulainn
Omorimvl
Cu Chulainn
6,894
1,415
0
2,794
6,245
4,298
473
0
6,245
5,550
31,094
W
Cliodhna
Yagoespto
Cliodhna
9,874
1,798
0
300
8,754
3,330
1,136
414
8,340
0
58,437
W
Raijin
6,269
419
0
3,448
6,211
2,394
2,228
0
6,211
65,505
0
L
Izanami
mdova
Izanami
3,088
2,294
0
332
7,943
2,425
0
1,052
6,381
0
29,914

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,939
Gold Earned
33,155
404
Minions Killed
317
0
Camps Cleared
0
1,443,410
Distance Traveled
1,219,543
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
6,617
441
36
2
0
253,725
2
W
Neith
7,515
501
55
4
0
273,237
1
L
Fenrir
6,883
459
84
6
0
256,627
0
W
Cerberus
8,065
538
62
4
0
270,045
3
L
Charybdis
5,965
398
53
4
0
224,494
2
L
Artemis
7,066
471
67
4
0
233,998
0
W
Cu Chulainn
8,651
577
62
4
0
287,771
1
W
Cliodhna
9,419
628
92
6
0
342,923
1
W
Raijin
9,289
619
133
9
0
269,434
5
L
Izanami
6,624
442
77
5
0
250,699
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role