Player Matchup

Ares
Ares
ElShazzer666
Ares
Level 21
God Stats
0W - 2L
1,308 SR
Queue Stats
48W - 47L
1,475 Elo+
Solo
Heimdallr
Heimdallr
Marco ChK
Heimdallr
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,728 Elo+
Solo
Anubis
Anubis
Pety-Mtb
Anubis
Level 15
God Stats
4W - 9L
1,421 SR
Queue Stats
10W - 13L
1,438 Elo+
Solo
Artemis
Artemis
YurGrandMa_98
Artemis
Level 28
God Stats
5W - 1L
1,749 SR
Queue Stats
114W - 93L
1,534 Elo+
Solo
Bellona
Bellona
vE K a m e l210
Bellona
Level 29
God Stats
0W - 2L
1,304 SR
Queue Stats
167W - 109L
1,648 Elo+
Solo
Team Averages
Level 19
1,456 SR
1,565 Elo+

VS

Team Averages
Level 17
1,525 SR
1,713 Elo+
Cerberus
Cerberus
BadHyperon24
Cerberus
Level 28
God Stats
7W - 5L
1,722 SR
Queue Stats
41W - 39L
1,494 Elo+
Solo
Sol
Sol
CryBabyy-NyaUwU
Sol
Level 12
God Stats
8W - 6L
1,152 SR
Queue Stats
82W - 72L
1,650 Elo+
Party 2
Thor
Thor
NuclearFаrt
Thor
Level 10
God Stats
2W - 1L
1,753 SR
Queue Stats
26W - 3L
1,906 Elo+
Party 1
Rama
Rama
Trecccy
Rama
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 1L
1,956 Elo+
Party 1
Da Ji
Da Ji
josetezah
Da Ji
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 9L
1,559 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 2 / 1
5,224
522
3,839
8,971
4,159
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Heimdallr
Marco ChK
Heimdallr
5
0 / 5 / 1
4,130
413
994
4,563
842
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
Pety-Mtb
Anubis
7
0 / 5 / 1
4,686
469
1,641
6,389
2,168
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Artemis
7
1 / 5 / 0
4,674
467
4,217
7,685
1,980
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
3 / 1 / 0
6,910
691
6,415
8,597
6,430
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BadHyperon24
Cerberus
10
3 / 1 / 9
5,583
558
4,647
6,636
5,050
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
2 / 0 / 5
6,080
608
4,806
4,179
1,322
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
7 / 1 / 1
7,065
707
7,024
6,341
2,121
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rama
Trecccy
Rama
11
0 / 2 / 0
6,187
619
2,232
7,358
2,939
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Da Ji
josetezah
Da Ji
12
5 / 1 / 6
6,805
681
5,033
7,430
2,682
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
38
5
Kills
17
18
Deaths
5
3
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Cerberus
BadHyperon24
Cerberus
3
1
9
7.5
W
2
0
5
4.5
L
1
2
1
0.75
L
Heimdallr
Marco ChK
Heimdallr
0
5
1
0.1
W
7
1
1
7.5
L
Anubis
Pety-Mtb
Anubis
0
5
1
0.1
W
Rama
Trecccy
Rama
0
2
0
0
L
Artemis
1
5
0
0.2
W
Da Ji
josetezah
Da Ji
5
1
6
8
L
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,106
Damage
23,742
36,205
Taken
31,944
15,579
Mitigated
14,114
7,888
Healing
14,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
BadHyperon24
Cerberus
4,647
228
0
3,742
6,636
5,050
180
1,744
4,892
15,104
0
W
4,806
1,584
0
1,554
4,179
1,322
1,800
1,445
2,734
26,497
3,069
L
3,839
612
231
1,580
8,971
4,159
0
3,323
5,316
12,921
0
L
Heimdallr
Marco ChK
Heimdallr
994
729
0
193
4,563
842
0
242
4,260
0
12,410
W
7,024
2,022
0
2,876
6,341
2,121
0
1,731
4,610
0
48,346
L
Anubis
Pety-Mtb
Anubis
1,641
377
0
1,237
6,389
2,168
0
2,306
3,938
15,701
0
W
Rama
Trecccy
Rama
2,232
1,252
0
2,755
7,358
2,939
0
560
6,798
0
46,493
L
Artemis
4,217
1,672
0
643
7,685
1,980
96
2,245
5,330
0
18,503
W
Da Ji
josetezah
Da Ji
5,033
1,294
0
3,794
7,430
2,682
0
0
7,430
0
39,801
L
6,415
2,086
0
4,004
8,597
6,430
0
241
8,356
0
40,176

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,624
Gold Earned
31,720
199
Minions Killed
366
0
Camps Cleared
0
844,505
Distance Traveled
983,886
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
5,583
558
32
3
0
207,614
3
W
Sol
6,080
608
70
7
0
196,070
0
L
Ares
5,224
522
18
2
0
168,975
3
L
Heimdallr
4,130
413
19
2
0
135,566
0
W
Thor
7,065
707
85
9
0
188,432
0
L
Anubis
4,686
469
29
3
0
156,648
0
W
Rama
6,187
619
100
10
0
192,277
3
L
Artemis
4,674
467
35
4
0
171,678
5
W
Da Ji
6,805
681
79
8
0
199,493
0
L
Bellona
6,910
691
98
10
0
211,638
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role