Player Matchup

Freya
Freya
RagnarTOr
Freya
Level 9
God Stats
4W - 5L
1,282 SR
Queue Stats
11W - 9L
1,491 Elo+
Solo
Neith
Neith
SmooZzzie
Neith
Level 7
God Stats
4W - 1L
1,949 SR
Queue Stats
9W - 6L
1,663 Elo+
Solo
Yemoja
Yemoja
weakhotdog
Yemoja
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,268 Elo+
Solo
Sun Wukong
Sun Wukong
yaebalminesosaly
Sun Wukong
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
151W - 162L
1,568 Elo+
Solo
Fenrir
Fenrir
İchinoose
Fenrir
Level 24
God Stats
2W - 7L
1,228 SR
Queue Stats
35W - 46L
1,354 Elo+
Solo
Team Averages
Level 19
1,492 SR
1,469 Elo+

VS

Team Averages
Level 23
1,431 SR
1,516 Elo+
Aphrodite
Aphrodite
CETRIONx
Aphrodite
Level 29
God Stats
10W - 10L
1,410 SR
Queue Stats
57W - 54L
1,430 Elo+
Solo
Anhur
Anhur
TrahniMoyuJopu
Anhur
Level 14
God Stats
3W - 2L
1,599 SR
Queue Stats
39W - 16L
1,767 Elo+
Solo
Nox
Nox
pyskyhuecoc
Nox
Level 22
God Stats
1W - 1L
1,564 SR
Queue Stats
5W - 1L
1,589 Elo+
Solo
Bakasura
Bakasura
smotroffkir
Bakasura
Level 28
God Stats
1W - 3L
1,061 SR
Queue Stats
35W - 29L
1,393 Elo+
Party 1
Sun Wukong
Sun Wukong
zamanuxa6
Sun Wukong
Level 24
God Stats
2W - 2L
1,518 SR
Queue Stats
35W - 29L
1,402 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
RagnarTOr
Freya
17
4 / 4 / 7
11,016
525
9,400
18,478
5,446
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Neith
SmooZzzie
Neith
16
5 / 7 / 9
10,765
513
12,207
11,638
3,746
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
weakhotdog
Yemoja
14
2 / 9 / 3
8,503
405
8,049
14,959
6,361
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sun Wukong
yaebalminesosaly
Sun Wukong
16
6 / 11 / 6
10,551
502
14,158
21,335
12,721
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
İchinoose
Fenrir
12
2 / 10 / 7
8,412
401
7,865
18,483
5,306
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
CETRIONx
Aphrodite
19
5 / 0 / 22
12,221
582
5,074
9,516
8,716
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
19 / 2 / 7
13,974
665
29,345
21,134
9,066
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
5 / 4 / 5
11,839
564
7,916
8,555
3,290
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bakasura
smotroffkir
Bakasura
18
6 / 8 / 11
11,729
559
12,662
19,179
10,404
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
zamanuxa6
Sun Wukong
17
6 / 5 / 9
10,910
520
10,747
19,421
12,774
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
95
19
Kills
41
41
Deaths
19
32
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
CETRIONx
Aphrodite
5
0
22
16
L
Freya
RagnarTOr
Freya
4
4
7
1.88
L
Neith
SmooZzzie
Neith
5
7
9
1.36
W
19
2
7
11.25
W
5
4
5
1.88
W
Bakasura
smotroffkir
Bakasura
6
8
11
1.44
L
Yemoja
weakhotdog
Yemoja
2
9
3
0.39
L
Sun Wukong
yaebalminesosaly
Sun Wukong
6
11
6
0.82
W
Sun Wukong
zamanuxa6
Sun Wukong
6
5
9
2.1
L
Fenrir
İchinoose
Fenrir
2
10
7
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,679
Damage
65,744
84,893
Taken
77,805
33,580
Mitigated
44,250
19,085
Healing
32,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
CETRIONx
Aphrodite
5,074
402
6,784
6,463
9,516
8,716
1,955
1,268
8,248
34,653
0
L
Freya
RagnarTOr
Freya
9,400
3,551
0
8,972
18,478
5,446
730
2,487
15,776
72,181
0
L
Neith
SmooZzzie
Neith
12,207
3,169
0
2,042
11,638
3,746
1,276
2,619
8,840
0
48,881
W
29,345
18,333
0
7,567
21,134
9,066
7,437
5,767
15,367
0
116,848
W
7,916
92
246
831
8,555
3,290
2,068
1,351
7,204
71,352
0
W
Bakasura
smotroffkir
Bakasura
12,662
8,349
0
5,052
19,179
10,404
1,604
4,497
14,682
0
66,758
L
Yemoja
weakhotdog
Yemoja
8,049
2,150
1,192
1,120
14,959
6,361
726
1,576
13,191
41,693
0
L
Sun Wukong
yaebalminesosaly
Sun Wukong
14,158
2,567
0
2,379
21,335
12,721
0
3,996
16,772
0
62,833
W
Sun Wukong
zamanuxa6
Sun Wukong
10,747
3,096
0
5,440
19,421
12,774
452
4,566
14,855
0
45,846
L
Fenrir
İchinoose
Fenrir
7,865
2,377
0
3,380
18,483
5,306
0
1,840
16,107
0
36,221

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,247
Gold Earned
60,673
453
Minions Killed
562
0
Camps Cleared
0
1,710,940
Distance Traveled
1,967,169
10
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
12,221
582
67
3
0
428,500
8
L
Freya
11,016
525
136
6
0
328,411
2
L
Neith
10,765
513
97
5
0
387,546
4
W
Anhur
13,974
665
162
8
0
332,346
1
W
Nox
11,839
564
144
7
0
387,011
10
W
Bakasura
11,729
559
128
6
0
422,066
2
L
Yemoja
8,503
405
63
3
0
317,369
1
L
Sun Wukong
10,551
502
92
4
0
385,304
2
W
Sun Wukong
10,910
520
61
3
0
397,246
1
L
Fenrir
8,412
401
65
3
0
292,310
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role