Player Matchup

Cerberus
Cerberus
Frommers25
Cerberus
Level 72
God Stats
1W - 1L
1,500 SR
Queue Stats
74W - 92L
1,262 Elo+
Party 2
Thanatos
Thanatos
ShadowOfJoan2603
Thanatos
Level 29
God Stats
14W - 38L
1,377 SR
Queue Stats
86W - 176L
1,214 Elo+
Solo
Ah Puch
Ah Puch
Silverbullet90
Ah Puch
Level 81
God Stats
4W - 8L
1,500 SR
Queue Stats
79W - 89L
1,270 Elo+
Party 2
Team Averages
Level 61
1,459 SR
1,249 Elo+

VS

Team Averages
Level 49
1,429 SR
1,302 Elo+
Achilles
Achilles
Cryptoxzik
Achilles
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,257 Elo+
Solo
Yemoja
Yemoja
Norbs29
Yemoja
Level 11
God Stats
5W - 8L
1,500 SR
Queue Stats
28W - 33L
1,354 Elo+
Party 1
Geb
Geb
Ooh_KillEm721
Geb
Level 47
God Stats
3W - 12L
1,286 SR
Queue Stats
190W - 210L
1,294 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Frommers25
Cerberus
15
4 / 1 / 10
11,627
646
8,300
12,736
15,282
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

14
5 / 7 / 7
11,599
644
5,953
13,448
6,077
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

16
7 / 3 / 6
11,882
660
20,410
12,647
3,994
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Cryptoxzik
Achilles
13
5 / 10 / 3
11,382
632
9,054
17,526
7,987
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Yemoja
Norbs29
Yemoja
16
4 / 2 / 4
11,075
615
14,650
12,528
13,518
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
2 / 4 / 2
10,126
563
3,300
10,392
8,473
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
20
16
Kills
11
11
Deaths
16
23
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Achilles
Cryptoxzik
Achilles
5
10
3
0.65
W
Cerberus
Frommers25
Cerberus
4
1
10
9
L
Yemoja
Norbs29
Yemoja
4
2
4
3
L
2
4
2
0.75
W
5
7
7
1.21
W
7
3
6
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,663
Damage
27,004
38,831
Taken
40,446
25,353
Mitigated
29,978
14,839
Healing
4,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Cryptoxzik
Achilles
9,054
1,923
0
610
17,526
7,987
0
13,523
3,853
0
18,697
W
Cerberus
Frommers25
Cerberus
8,300
905
103
3,411
12,736
15,282
905
6,753
5,731
19,981
0
L
Yemoja
Norbs29
Yemoja
14,650
1,688
938
2,096
12,528
13,518
0
7,929
4,408
52,664
0
L
3,300
622
0
433
10,392
8,473
0
7,645
2,641
7,933
0
W
5,953
1,122
0
7,574
13,448
6,077
409
6,154
7,110
0
37,914
W
20,410
746
603
3,148
12,647
3,994
730
5,729
6,616
52,804
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,108
Gold Earned
32,583
162
Minions Killed
147
7
Camps Cleared
5
932,891
Distance Traveled
766,921
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
11,382
632
27
2
2
285,186
1
W
Cerberus
11,627
646
29
2
0
320,316
1
L
Yemoja
11,075
615
111
6
2
284,834
5
L
Geb
10,126
563
9
1
1
196,901
0
W
Thanatos
11,599
644
60
3
7
312,148
0
W
Ah Puch
11,882
660
73
4
0
300,427
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role