Player Matchup

Baron Samedi
Baron Samedi
D0NK3YMeta4
Baron Samedi
Level 8
God Stats
4W - 1L
1,667 SR
Queue Stats
9W - 6L
1,439 Elo+
Solo
Fenrir
Fenrir
Griffenii
Fenrir
Level 8
God Stats
5W - 1L
1,851 SR
Queue Stats
8W - 8L
1,544 Elo+
Party 1
Bellona
Bellona
Raeinbowroad
Bellona
Level 21
God Stats
16W - 5L
1,839 SR
Queue Stats
73W - 67L
1,478 Elo+
Party 1
Kukulkan
Kukulkan
Reylonna
Kukulkan
Level 16
God Stats
2W - 1L
1,667 SR
Queue Stats
29W - 27L
1,459 Elo+
Party 1
Nike
Nike
recreantrat
Nike
Level 13
God Stats
8W - 1L
1,703 SR
Queue Stats
25W - 23L
1,393 Elo+
Solo
Team Averages
Level 13
1,746 SR
1,463 Elo+

VS

Team Averages
Level 16
1,490 SR
1,399 Elo+
Cliodhna
Cliodhna
DeZzMoD
Cliodhna
Level 22
God Stats
2W - 3L
1,313 SR
Queue Stats
16W - 34L
1,331 Elo+
Solo
Ra
Ra
Moraux
Ra
Level 7
God Stats
2W - 1L
1,727 SR
Queue Stats
8W - 6L
1,544 Elo+
Solo
Yemoja
Yemoja
Patsuuuuu02
Yemoja
Level 8
God Stats
0W - 2L
1,256 SR
Queue Stats
12W - 17L
1,271 Elo+
Party 2
Bellona
Bellona
Zelphine
Bellona
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
18W - 22L
1,350 Elo+
Party 2
Chang'e
Chang'e
rezik3
Chang'e
Level 24
God Stats
4W - 3L
1,656 SR
Queue Stats
51W - 56L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
D0NK3YMeta4
Baron Samedi
11
3 / 1 / 9
6,297
1,259
4,657
3,688
1,767
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
Griffenii
Fenrir
11
6 / 3 / 4
6,687
1,337
4,662
5,637
2,757
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bellona
Raeinbowroad
Bellona
11
3 / 0 / 8
6,287
1,257
5,326
6,026
3,643
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
Reylonna
Kukulkan
12
1 / 0 / 8
6,317
1,263
4,777
2,650
975
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
2 / 0 / 12
6,340
1,268
6,675
2,938
2,222
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Team 1 Tickets

390

VS

Team 2 Tickets

312

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
DeZzMoD
Cliodhna
10
0 / 5 / 2
5,221
1,044
5,188
5,854
1,820
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ra
10
0 / 2 / 1
4,850
970
1,417
1,624
545
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
11
0 / 1 / 3
6,074
1,215
2,876
4,232
2,878
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bellona
Zelphine
Bellona
10
2 / 4 / 1
6,004
1,201
3,801
9,404
5,968
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chang'e
rezik3
Chang'e
10
2 / 3 / 0
5,762
1,152
3,738
8,946
2,790
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
11
15
Kills
4
4
Deaths
15
41
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
D0NK3YMeta4
Baron Samedi
3
1
9
7.5
L
Cliodhna
DeZzMoD
Cliodhna
0
5
2
0.2
W
Fenrir
Griffenii
Fenrir
6
3
4
2.67
L
Ra
0
2
1
0.25
L
Yemoja
0
1
3
1.5
W
Bellona
Raeinbowroad
Bellona
3
0
8
7
W
Kukulkan
Reylonna
Kukulkan
1
0
8
5
L
Bellona
Zelphine
Bellona
2
4
1
0.63
W
2
0
12
8
L
Chang'e
rezik3
Chang'e
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,097
Damage
17,020
20,939
Taken
30,060
11,364
Mitigated
14,001
2,142
Healing
4,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
D0NK3YMeta4
Baron Samedi
4,657
780
539
557
3,688
1,767
0
1,771
1,917
12,559
0
L
Cliodhna
DeZzMoD
Cliodhna
5,188
697
0
97
5,854
1,820
0
1,366
4,307
0
12,947
W
Fenrir
Griffenii
Fenrir
4,662
1,157
0
287
5,637
2,757
0
2,874
2,763
0
7,894
L
Ra
1,417
195
81
41
1,624
545
0
1,267
357
3,279
0
L
Yemoja
2,876
380
960
601
4,232
2,878
0
771
3,188
11,716
0
W
Bellona
Raeinbowroad
Bellona
5,326
1,597
0
369
6,026
3,643
0
1,885
4,141
0
7,430
W
Kukulkan
Reylonna
Kukulkan
4,777
931
0
0
2,650
975
0
532
2,118
21,933
0
L
Bellona
Zelphine
Bellona
3,801
490
423
429
9,404
5,968
0
3,599
5,471
0
10,163
W
6,675
1,618
0
390
2,938
2,222
0
969
1,969
818
10,299
L
Chang'e
rezik3
Chang'e
3,738
685
575
1,671
8,946
2,790
0
2,865
5,892
17,238
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,928
Gold Earned
27,911
84
Minions Killed
74
3
Camps Cleared
3
530,156
Distance Traveled
358,256
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
6,297
1,259
15
3
1
95,578
0
L
Cliodhna
5,221
1,044
18
4
1
67,721
0
W
Fenrir
6,687
1,337
5
1
0
104,011
1
L
Ra
4,850
970
7
1
1
26,468
0
L
Yemoja
6,074
1,215
17
3
1
80,897
0
W
Bellona
6,287
1,257
4
1
1
102,396
0
W
Kukulkan
6,317
1,263
47
9
0
111,054
0
L
Bellona
6,004
1,201
15
3
0
99,568
0
W
Nike
6,340
1,268
13
3
1
117,117
0
L
Chang'e
5,762
1,152
17
3
0
83,602
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role