Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Khepri
Khepri
N0bs
Khepri
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 2L
1,714 Elo+
Party 1
Medusa
Medusa
TRAFICANTEPT1
Medusa
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 16L
1,518 Elo+
Party 1
Neith
Neith
Umbralfrost
Neith
Level 28
God Stats
3W - 3L
1,515 SR
Queue Stats
47W - 37L
1,545 Elo+
Party 1
Nox
Nox
pyskyhuecoc
Nox
Level 22
God Stats
58W - 49L
1,557 SR
Queue Stats
67W - 65L
1,479 Elo+
Solo
Team Averages
Level 20
1,514 SR
1,551 Elo+

VS

Team Averages
Level 14
1,454 SR
1,435 Elo+
Geb
Geb
Bratanofsteel36
Geb
Level 8
God Stats
9W - 7L
1,632 SR
Queue Stats
10W - 12L
1,438 Elo+
Solo
Rama
Rama
FartVeiper3
Rama
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 17L
1,735 Elo+
Party 2
Sun Wukong
Sun Wukong
SalZero
Sun Wukong
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 5L
1,235 Elo+
Solo
Loki
Loki
tripeel
Loki
Level 27
God Stats
0W - 1L
1,140 SR
Queue Stats
17W - 12L
1,583 Elo+
Solo
Olorun
Olorun
МагМедивчик5лет
Olorun
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 27L
1,184 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
16
3 / 0 / 21
10,235
1,137
7,502
4,371
5,533
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Khepri
N0bs
Khepri
16
2 / 0 / 19
9,844
1,094
3,502
2,493
2,378
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
6 / 1 / 13
9,451
1,050
10,600
6,023
2,259
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
9 / 0 / 15
10,479
1,164
13,472
3,184
1,252
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

16
6 / 0 / 14
10,120
1,124
6,541
1,372
574
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

433

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 0
7,391
821
102
1,185
358
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
0 / 0 / 0
7,270
808
0
0
0
Sun Wukong
SalZero
Sun Wukong
13
0 / 10 / 1
8,047
894
7,115
19,419
14,708
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Loki
tripeel
Loki
13
1 / 12 / 0
8,496
944
6,815
21,388
9,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

12
0 / 3 / 0
7,335
815
0
3,651
1,290

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
2
26
Kills
1
1
Deaths
26
82
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
3
0
21
13.5
L
0
1
0
0
L
0
0
0
0
W
Khepri
N0bs
Khepri
2
0
19
11.5
L
Sun Wukong
SalZero
Sun Wukong
0
10
1
0.05
W
6
1
13
12.5
W
9
0
15
16.5
W
6
0
14
13
L
Loki
tripeel
Loki
1
12
0
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,617
Damage
14,032
17,443
Taken
45,643
11,996
Mitigated
25,981
4,457
Healing
402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
7,502
1,582
0
1,373
4,371
5,533
0
200
3,903
15,496
0
L
102
56
0
0
1,185
358
0
404
745
1,520
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Khepri
N0bs
Khepri
3,502
644
0
967
2,493
2,378
0
50
2,306
11,153
0
L
Sun Wukong
SalZero
Sun Wukong
7,115
1,436
0
318
19,419
14,708
0
8,179
11,068
268
15,026
W
10,600
4,567
0
190
6,023
2,259
0
84
5,851
0
26,727
W
13,472
8,197
0
941
3,184
1,252
0
0
3,076
0
44,860
W
6,541
337
518
468
1,372
574
0
36
1,297
24,190
0
L
Loki
tripeel
Loki
6,815
1,240
0
84
21,388
9,625
0
6,613
14,633
0
33,468
L
0
0
0
0
3,651
1,290
0
1,885
1,652
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,129
Gold Earned
38,539
207
Minions Killed
57
5
Camps Cleared
3
885,055
Distance Traveled
306,374
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,235
1,137
20
2
0
184,472
2
L
Geb
7,391
821
1
0
1
14,309
1
L
Rama
7,270
808
0
0
0
21
0
W
Khepri
9,844
1,094
16
2
1
178,758
1
L
Sun Wukong
8,047
894
22
2
1
126,130
1
W
Medusa
9,451
1,050
39
4
1
165,630
0
W
Neith
10,479
1,164
74
8
1
165,734
0
W
Nox
10,120
1,124
58
6
2
190,461
5
L
Loki
8,496
944
34
4
1
147,103
0
L
Olorun
7,335
815
0
0
0
18,811
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role