Player Matchup

Morgan Le Fay
Morgan Le Fay
BurningBras
Morgan Le Fay
Level 27
God Stats
93W - 106L
1,464 SR
Queue Stats
130W - 154L
1,349 Elo+
Solo
Aphrodite
Aphrodite
LilBabyPanda200
Aphrodite
Level 2
God Stats
5W - 8L
1,500 SR
Queue Stats
8W - 15L
1,500 Elo+
Party 1
Geb
Geb
PanzerClient730
Geb
Level 28
God Stats
21W - 19L
1,368 SR
Queue Stats
88W - 123L
1,338 Elo+
Solo
Tsukuyomi
Tsukuyomi
SteathAssasinB
Tsukuyomi
Level 155
God Stats
15W - 10L
1,553 SR
Queue Stats
249W - 279L
1,437 Elo+
Party 1
Ullr
Ullr
quickdeath6905
Ullr
Level 23
God Stats
2W - 0L
1,715 SR
Queue Stats
71W - 68L
1,348 Elo+
Solo
Team Averages
Level 47
1,520 SR
1,394 Elo+

VS

Team Averages
Level 19
1,564 SR
1,376 Elo+
Neith
Neith
GrammyJoeTho
Neith
Level 23
God Stats
1W - 3L
1,414 SR
Queue Stats
59W - 59L
1,344 Elo+
Solo
Fenrir
Fenrir
Minijulk
Fenrir
Level 20
God Stats
1W - 2L
1,343 SR
Queue Stats
51W - 57L
1,334 Elo+
Solo
Sylvanus
Sylvanus
teamhapa
Sylvanus
Level 18
God Stats
2W - 1L
1,748 SR
Queue Stats
21W - 12L
1,454 Elo+
Solo
Anubis
Anubis
velexta
Anubis
Level 25
God Stats
34W - 28L
1,535 SR
Queue Stats
46W - 38L
1,436 Elo+
Solo
Susano
Susano
ŤęMíSťøClEs
Susano
Level 8
God Stats
2W - 3L
1,777 SR
Queue Stats
10W - 13L
1,313 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BurningBras
Morgan Le Fay
20
3 / 8 / 16
13,914
1,070
16,394
16,061
7,249
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
LilBabyPanda200
Aphrodite
20
1 / 7 / 19
12,699
977
10,113
14,933
6,697
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

20
3 / 3 / 18
13,061
1,005
14,109
33,539
15,567
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tsukuyomi
SteathAssasinB
Tsukuyomi
20
31 / 5 / 5
20,057
1,543
68,974
25,184
9,265
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
1 / 6 / 13
12,347
950
10,491
15,767
3,764
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

129

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 10 / 19
14,073
1,083
23,588
24,048
12,112
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
Minijulk
Fenrir
20
8 / 10 / 17
13,530
1,041
21,713
28,413
16,989
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sylvanus
teamhapa
Sylvanus
20
1 / 4 / 26
13,134
1,010
12,840
34,646
26,909
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Anubis
velexta
Anubis
20
8 / 5 / 18
14,118
1,086
24,971
20,433
8,501
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

19
5 / 10 / 13
12,845
988
9,848
22,263
7,574
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
122
39
Kills
29
29
Deaths
39
71
Assists
93
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
BurningBras
Morgan Le Fay
3
8
16
1.38
L
7
10
19
1.65
W
Aphrodite
LilBabyPanda200
Aphrodite
1
7
19
1.5
L
Fenrir
Minijulk
Fenrir
8
10
17
1.65
W
3
3
18
4
W
Tsukuyomi
SteathAssasinB
Tsukuyomi
31
5
5
6.7
W
1
6
13
1.25
L
Sylvanus
teamhapa
Sylvanus
1
4
26
3.5
L
Anubis
velexta
Anubis
8
5
18
3.4
L
5
10
13
1.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

120,081
Damage
92,960
105,484
Taken
129,803
42,542
Mitigated
72,085
23,691
Healing
21,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
BurningBras
Morgan Le Fay
16,394
3,730
0
1,759
16,061
7,249
0
6,486
9,575
40,133
0
L
23,588
9,581
0
2,759
24,048
12,112
0
9,047
15,001
0
43,058
W
Aphrodite
LilBabyPanda200
Aphrodite
10,113
601
1,728
3,277
14,933
6,697
0
7,406
7,527
18,303
0
L
Fenrir
Minijulk
Fenrir
21,713
798
0
193
28,413
16,989
0
5,849
22,564
0
28,780
W
14,109
357
0
7,197
33,539
15,567
0
9,568
23,971
32,348
0
W
Tsukuyomi
SteathAssasinB
Tsukuyomi
68,974
14,176
0
9,133
25,184
9,265
0
8,093
17,026
0
104,769
W
10,491
7,104
0
597
15,767
3,764
0
6,258
9,509
0
21,584
L
Sylvanus
teamhapa
Sylvanus
12,840
4,120
6,978
9,380
34,646
26,909
0
9,889
24,757
23,926
0
L
Anubis
velexta
Anubis
24,971
879
0
1,475
20,433
8,501
0
7,876
12,557
64,177
0
L
9,848
1,352
0
700
22,263
7,574
0
7,955
14,308
0
26,348

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,078
Gold Earned
67,700
230
Minions Killed
203
6
Camps Cleared
7
1,164,930
Distance Traveled
1,046,128
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
13,914
1,070
62
5
0
210,888
0
L
Neith
14,073
1,083
36
3
1
201,733
1
W
Aphrodite
12,699
977
20
2
0
217,517
0
L
Fenrir
13,530
1,041
26
2
0
251,593
0
W
Geb
13,061
1,005
43
3
0
271,276
0
W
Tsukuyomi
20,057
1,543
74
6
5
252,754
0
W
Ullr
12,347
950
31
2
1
212,495
1
L
Sylvanus
13,134
1,010
13
1
0
202,452
0
L
Anubis
14,118
1,086
105
8
0
199,968
1
L
Susano
12,845
988
23
2
6
190,382
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role