Player Matchup

Guan Yu
Guan Yu
AH-_-LA-TARBA08-
Guan Yu
Level 18
God Stats
2W - 5L
1,480 SR
Queue Stats
4W - 6L
1,461 Elo+
Party 1
Cupid
Cupid
Bumbl3b33v21
Cupid
Level 105
God Stats
0W - 1L
1,401 SR
Queue Stats
64W - 97L
1,357 Elo+
Party 3
Aphrodite
Aphrodite
LotusLPH
Aphrodite
Level 123
God Stats
1W - 3L
1,368 SR
Queue Stats
104W - 160L
1,411 Elo+
Party 3
Horus
Horus
PrinceLanss
Horus
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,143 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Yaksha-sensei
Kumbhakarna
Level 74
God Stats
0W - 2L
1,517 SR
Queue Stats
2W - 12L
1,197 Elo+
Party 1
Team Averages
Level 68
1,453 SR
1,314 Elo+

VS

Team Averages
Level 108
1,539 SR
1,458 Elo+
Mercury
Mercury
DarthRaider707
Mercury
Level 157
God Stats
4W - 2L
1,582 SR
Queue Stats
171W - 162L
1,587 Elo+
Party 2
Horus
Horus
FrontalNine5923
Horus
Level 88
God Stats
1W - 0L
1,501 SR
Queue Stats
5W - 6L
1,289 Elo+
Solo
Nu Wa
Nu Wa
GlaucoSimo
Nu Wa
Level 101
God Stats
4W - 2L
1,518 SR
Queue Stats
82W - 77L
1,492 Elo+
Solo
Khepri
Khepri
NeV3r Sleep
Khepri
Level 148
God Stats
15W - 7L
1,659 SR
Queue Stats
110W - 100L
1,561 Elo+
Party 2
Neith
Neith
camdaman919
Neith
Level 48
God Stats
2W - 2L
1,433 SR
Queue Stats
76W - 93L
1,359 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 2
7,131
549
6,390
17,932
13,189
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
1 / 4 / 2
8,149
627
11,943
12,922
4,986
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Aphrodite
LotusLPH
Aphrodite
16
2 / 3 / 0
8,268
636
5,764
17,170
8,374
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 7 / 0
6,765
520
1,873
11,475
5,758
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kumbhakarna
Yaksha-sensei
Kumbhakarna
14
2 / 4 / 2
8,620
663
6,168
24,683
27,142
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 0 / 6
10,913
839
23,250
11,624
6,317
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
1 / 3 / 13
9,208
708
7,094
10,714
5,957
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nu Wa
18
8 / 0 / 6
11,156
858
19,464
5,274
2,166
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
15
1 / 1 / 12
9,719
748
8,548
14,724
14,987
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
3 / 1 / 9
9,738
749
12,140
6,260
2,444
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
68
5
Kills
22
22
Deaths
5
6
Assists
46
Player
Kills
Deaths
Assists
KDA
L
0
4
2
0.25
L
1
4
2
0.5
W
9
0
6
12
W
1
3
13
2.5
W
Nu Wa
8
0
6
11
L
Aphrodite
LotusLPH
Aphrodite
2
3
0
0.67
W
Khepri
1
1
12
7
L
0
7
0
0
L
Kumbhakarna
Yaksha-sensei
Kumbhakarna
2
4
2
0.75
W
3
1
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,138
Damage
70,496
84,182
Taken
48,596
59,449
Mitigated
31,871
25,409
Healing
19,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,390
437
1,521
4,447
17,932
13,189
0
4,706
13,226
238
20,524
L
11,943
5,025
760
2,206
12,922
4,986
0
4,867
8,055
0
46,354
W
23,250
11,914
0
5,413
11,624
6,317
3,718
2,613
8,791
0
49,922
W
7,094
3,419
2,829
2,663
10,714
5,957
620
3,579
6,913
0
18,639
W
Nu Wa
19,464
8,395
125
1,356
5,274
2,166
1,652
1,981
3,262
49,278
0
L
Aphrodite
LotusLPH
Aphrodite
5,764
1,110
2,853
6,633
17,170
8,374
0
6,716
10,454
40,952
0
W
Khepri
8,548
635
953
4,129
14,724
14,987
0
2,548
11,849
22,563
0
L
1,873
945
1,027
1,013
11,475
5,758
0
3,701
7,774
0
9,821
L
Kumbhakarna
Yaksha-sensei
Kumbhakarna
6,168
536
810
4,139
24,683
27,142
0
8,022
16,661
15,061
0
W
12,140
4,674
0
1,985
6,260
2,444
1,836
1,347
4,831
0
32,287

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,933
Gold Earned
50,734
208
Minions Killed
233
1
Camps Cleared
8
1,060,283
Distance Traveled
1,129,073
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
7,131
549
23
2
0
246,548
0
L
Cupid
8,149
627
79
6
0
211,358
2
W
Mercury
10,913
839
77
6
3
286,707
0
W
Horus
9,208
708
28
2
0
193,457
0
W
Nu Wa
11,156
858
57
4
3
225,365
1
L
Aphrodite
8,268
636
76
6
1
199,324
1
W
Khepri
9,719
748
21
2
2
234,891
0
L
Horus
6,765
520
17
1
0
169,096
3
L
Kumbhakarna
8,620
663
13
1
0
233,957
0
W
Neith
9,738
749
50
4
0
188,653
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role