Player Matchup

Osiris
Osiris
AgentYokaiZero
Osiris
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 10L
1,148 Elo+
Party 1
Ymir
Ymir
SaxophoneBebop
Ymir
Level 125
God Stats
3W - 3L
1,512 SR
Queue Stats
34W - 49L
1,422 Elo+
Party 1
Chang'e
Chang'e
Titanswrath1103
Chang'e
Level 87
God Stats
5W - 1L
1,247 SR
Queue Stats
30W - 40L
1,241 Elo+
Solo
Team Averages
Level 73
1,420 SR
1,270 Elo+

VS

Team Averages
Level 38
1,409 SR
1,262 Elo+
Aphrodite
Aphrodite
Yuyuyan614
Aphrodite
Level 88
God Stats
44W - 47L
1,461 SR
Queue Stats
132W - 202L
1,355 Elo+
Solo
Thor
Thor
erai168
Thor
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 15L
1,282 Elo+
Solo
Olorun
Olorun
kayliaaa
Olorun
Level 14
God Stats
7W - 16L
1,266 SR
Queue Stats
7W - 20L
1,150 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 15
9,329
718
3,549
10,427
6,810
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
5 / 2 / 16
10,753
827
8,735
15,014
14,970
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
15 / 3 / 6
11,428
879
20,980
11,824
4,254
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Yuyuyan614
Aphrodite
13
5 / 7 / 2
9,905
762
9,838
13,681
9,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Thor
erai168
Thor
10
1 / 9 / 5
8,226
633
6,549
16,381
6,014
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
kayliaaa
Olorun
11
1 / 7 / 4
8,468
651
4,424
10,109
3,443
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
18
23
Kills
7
8
Deaths
23
37
Assists
11
Player
Kills
Deaths
Assists
KDA
W
3
3
15
3.5
W
5
2
16
6.5
W
15
3
6
6
L
Aphrodite
Yuyuyan614
Aphrodite
5
7
2
0.86
L
Thor
erai168
Thor
1
9
5
0.39
L
Olorun
kayliaaa
Olorun
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,264
Damage
20,811
37,265
Taken
40,171
26,034
Mitigated
18,571
13,797
Healing
9,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,549
1,970
0
1,106
10,427
6,810
581
4,854
5,573
0
15,148
W
8,735
2,150
0
3,675
15,014
14,970
644
4,512
10,502
29,402
0
W
20,980
3,425
2,862
6,154
11,824
4,254
1,342
5,963
5,861
59,069
0
L
Aphrodite
Yuyuyan614
Aphrodite
9,838
2,320
3,326
5,232
13,681
9,114
627
9,879
3,299
35,418
0
L
Thor
erai168
Thor
6,549
1,660
0
0
16,381
6,014
38
11,789
3,933
0
16,067
L
Olorun
kayliaaa
Olorun
4,424
2,508
301
779
10,109
3,443
733
7,687
2,184
14,755
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,510
Gold Earned
26,599
151
Minions Killed
105
6
Camps Cleared
3
669,565
Distance Traveled
489,853
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
9,329
718
31
2
2
226,469
0
W
Ymir
10,753
827
43
3
3
223,228
2
W
Chang'e
11,428
879
77
6
1
219,868
1
L
Aphrodite
9,905
762
62
5
1
172,693
1
L
Thor
8,226
633
17
1
2
187,363
0
L
Olorun
8,468
651
26
2
0
129,797
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role