Player Matchup

Jing Wei
Jing Wei
BaGuá
Jing Wei
Level 66
God Stats
1W - 3L
1,506 SR
Queue Stats
130W - 162L
1,472 Elo+
Solo
Olorun
Olorun
Hunk302
Olorun
Level 137
God Stats
1W - 1L
1,500 SR
Queue Stats
48W - 45L
1,545 Elo+
Solo
Fenrir
Fenrir
biel201114
Fenrir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 69
1,502 SR
1,506 Elo+

VS

Team Averages
Level 132
1,516 SR
1,513 Elo+
Osiris
Osiris
Diddier
Osiris
Level 143
God Stats
14W - 8L
1,584 SR
Queue Stats
451W - 482L
1,527 Elo+
Solo
Sol
Sol
Hanubarack
Sol
Level 128
God Stats
23W - 12L
1,680 SR
Queue Stats
482W - 527L
1,491 Elo+
Solo
Bastet
Bastet
enderfax
Bastet
Level 126
God Stats
1W - 1L
1,285 SR
Queue Stats
40W - 53L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
BaGuá
Jing Wei
9
1 / 6 / 2
5,578
697
3,570
9,142
2,310
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Olorun
Hunk302
Olorun
10
2 / 2 / 0
6,470
809
6,736
8,347
2,353
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Fenrir
biel201114
Fenrir
6
0 / 10 / 3
5,259
657
1,726
13,821
5,819
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Diddier
Osiris
11
3 / 0 / 12
7,085
886
7,491
8,243
8,602
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
3 / 1 / 13
7,184
898
9,586
6,467
2,110
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bastet
enderfax
Bastet
11
12 / 2 / 3
7,983
998
11,398
6,610
2,234
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
46
3
Kills
18
18
Deaths
3
5
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
BaGuá
Jing Wei
1
6
2
0.33
W
Osiris
Diddier
Osiris
3
0
12
9
W
3
1
13
9.5
L
Olorun
Hunk302
Olorun
2
2
0
1
L
Fenrir
biel201114
Fenrir
0
10
3
0.15
W
Bastet
enderfax
Bastet
12
2
3
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,032
Damage
28,475
31,310
Taken
21,320
10,482
Mitigated
12,946
4,158
Healing
9,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
BaGuá
Jing Wei
3,570
2,816
0
440
9,142
2,310
0
2,655
6,203
0
8,673
W
Osiris
Diddier
Osiris
7,491
2,288
245
2,533
8,243
8,602
304
2,785
5,234
0
17,912
W
9,586
4,440
0
4,051
6,467
2,110
1,975
1,896
4,463
33,732
0
L
Olorun
Hunk302
Olorun
6,736
2,475
480
2,593
8,347
2,353
0
2,576
5,665
20,151
0
L
Fenrir
biel201114
Fenrir
1,726
691
0
645
13,821
5,819
0
4,503
8,955
0
4,761
W
Bastet
enderfax
Bastet
11,398
2,455
0
2,217
6,610
2,234
213
2,525
3,861
0
23,504

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,307
Gold Earned
22,252
55
Minions Killed
92
2
Camps Cleared
7
398,616
Distance Traveled
485,399
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
5,578
697
13
2
1
141,555
3
W
Osiris
7,085
886
26
3
3
172,042
1
W
Sol
7,184
898
50
6
2
149,238
1
L
Olorun
6,470
809
38
5
0
154,421
1
L
Fenrir
5,259
657
4
1
1
102,640
0
W
Bastet
7,983
998
16
2
2
164,119
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role