Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
CARLOSS9898089
Merlin
Level 29
God Stats
2W - 1L
1,784 SR
Queue Stats
6W - 5L
1,521 Elo+
Solo
Nemesis
Nemesis
Quetzalc0at1
Nemesis
Level 14
God Stats
5W - 6L
1,365 SR
Queue Stats
10W - 21L
1,269 Elo+
Solo
Persephone
Persephone
oKingsWild
Persephone
Level 28
God Stats
3W - 9L
1,296 SR
Queue Stats
23W - 37L
1,431 Elo+
Solo
Fenrir
Fenrir
themoakster
Fenrir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 20
1,489 SR
1,444 Elo+

VS

Team Averages
Level 12
1,508 SR
1,425 Elo+
Nox
Nox
Derpytato
Nox
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
FranFacuJoe
Anhur
Level 25
God Stats
14W - 11L
1,780 SR
Queue Stats
26W - 26L
1,298 Elo+
Party 2
Bellona
Bellona
LaVirtuosa
Bellona
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,537 Elo+
Party 1
Ymir
Ymir
papunashex666
Ymir
Level 8
God Stats
3W - 2L
1,500 SR
Queue Stats
37W - 49L
1,295 Elo+
Party 2
Thor
Thor
settshadow
Thor
Level 21
God Stats
1W - 1L
1,259 SR
Queue Stats
31W - 30L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
5
0 / 1 / 0
3,722
532
3,065
3,259
1,387
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

7
0 / 0 / 0
4,080
583
852
630
147
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
Quetzalc0at1
Nemesis
2
0 / 1 / 0
3,198
457
129
925
124
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Persephone
oKingsWild
Persephone
6
1 / 3 / 0
4,282
612
2,394
3,820
724
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
6
0 / 5 / 0
3,949
564
713
5,643
1,274
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 1
3,934
562
86
1,777
545
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
4 / 0 / 1
4,799
686
1,507
1,975
389
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bellona
LaVirtuosa
Bellona
7
2 / 0 / 0
4,137
591
983
4,798
2,842
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

7
1 / 0 / 7
4,752
679
1,600
4,020
1,821
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
3 / 0 / 2
5,278
754
3,347
4,400
1,201
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
21
1
Kills
10
10
Deaths
1
0
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
0
1
0
0
L
0
0
0
0
W
0
1
1
0.5
W
4
0
1
4.5
W
Bellona
LaVirtuosa
Bellona
2
0
0
2
L
Nemesis
Quetzalc0at1
Nemesis
0
1
0
0
L
Persephone
oKingsWild
Persephone
1
3
0
0.33
W
1
0
7
4.5
W
3
0
2
4
L
Fenrir
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,153
Damage
7,523
14,277
Taken
16,970
3,656
Mitigated
6,798
3,559
Healing
6,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
3,065
1,617
0
964
3,259
1,387
306
37
3,222
9,649
2,543
L
852
99
0
0
630
147
540
48
582
16,054
0
W
86
86
0
0
1,777
545
0
1,185
536
8,353
0
W
1,507
869
0
429
1,975
389
950
73
1,902
0
13,146
W
Bellona
LaVirtuosa
Bellona
983
216
0
1,730
4,798
2,842
0
2,847
1,951
0
10,021
L
Nemesis
Quetzalc0at1
Nemesis
129
0
0
148
925
124
0
256
669
0
2,707
L
Persephone
oKingsWild
Persephone
2,394
482
0
1,531
3,820
724
0
433
3,384
10,079
0
W
1,600
502
480
1,328
4,020
1,821
161
569
3,332
13,817
0
W
3,347
718
0
2,037
4,400
1,201
0
590
3,674
0
24,444
L
Fenrir
713
154
0
916
5,643
1,274
0
1,112
4,531
0
12,949

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,231
Gold Earned
22,900
112
Minions Killed
149
0
Camps Cleared
0
517,214
Distance Traveled
669,539
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
3,722
532
21
3
0
100,949
0
L
Merlin
4,080
583
36
5
0
123,856
0
W
Nox
3,934
562
19
3
0
106,866
0
W
Anhur
4,799
686
34
5
0
130,302
0
W
Bellona
4,137
591
17
2
0
151,341
0
L
Nemesis
3,198
457
8
1
0
46,379
0
L
Persephone
4,282
612
18
3
0
116,960
1
W
Ymir
4,752
679
21
3
0
128,697
0
W
Thor
5,278
754
58
8
0
152,333
2
L
Fenrir
3,949
564
29
4
0
129,070
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role