Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
lodidodi713
Vulcan
Level 118
God Stats
69W - 80L
1,534 SR
Queue Stats
432W - 481L
1,522 Elo+
Solo
Mulan
Mulan
yahellulu
Mulan
Level 127
God Stats
8W - 7L
1,500 SR
Queue Stats
37W - 43L
1,442 Elo+
Solo
Team Averages
Level 135
1,511 SR
1,488 Elo+

VS

Team Averages
Level 136
1,640 SR
1,534 Elo+
Skadi
Skadi
Andressonlima
Skadi
Level 89
God Stats
0W - 1L
1,753 SR
Queue Stats
33W - 32L
1,475 Elo+
Solo
Gilgamesh
Gilgamesh
CherryKitsune
Gilgamesh
Level 160
God Stats
38W - 24L
1,668 SR
Queue Stats
634W - 605L
1,556 Elo+
Party 1
Olorun
Olorun
DragosAbyss
Olorun
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
355W - 343L
1,572 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
12
6 / 0 / 11
8,329
833
6,128
8,167
7,547
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Vulcan
12
5 / 1 / 11
7,696
770
9,277
4,146
1,551
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mulan
yahellulu
Mulan
11
7 / 0 / 10
8,047
805
9,086
14,647
8,829
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 8 / 1
5,690
569
3,701
8,306
2,175
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
CherryKitsune
Gilgamesh
8
1 / 6 / 0
6,212
621
5,703
11,094
5,195
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Olorun
9
0 / 4 / 1
6,026
603
6,184
8,277
2,527
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
3
18
Kills
1
1
Deaths
18
32
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
6
0
11
11.5
L
0
8
1
0.06
L
Gilgamesh
CherryKitsune
Gilgamesh
1
6
0
0.17
L
Olorun
0
4
1
0.13
W
Vulcan
5
1
11
10.5
W
Mulan
yahellulu
Mulan
7
0
10
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,491
Damage
15,588
26,960
Taken
27,677
17,927
Mitigated
9,897
11,802
Healing
3,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
6,128
213
740
2,430
8,167
7,547
325
1,786
6,381
13,112
0
L
3,701
1,291
0
662
8,306
2,175
0
4,093
3,918
0
11,173
L
Gilgamesh
CherryKitsune
Gilgamesh
5,703
863
0
285
11,094
5,195
0
7,157
3,749
0
14,714
L
Olorun
6,184
3,515
336
2,194
8,277
2,527
40
4,475
3,468
20,109
0
W
Vulcan
9,277
4,079
995
584
4,146
1,551
474
1,105
3,041
33,467
0
W
Mulan
yahellulu
Mulan
9,086
1,650
152
6,901
14,647
8,829
380
3,370
11,277
0
16,059

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,072
Gold Earned
17,928
94
Minions Killed
71
3
Camps Cleared
3
548,367
Distance Traveled
401,835
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,329
833
13
1
1
182,285
1
L
Skadi
5,690
569
19
2
2
126,649
1
L
Gilgamesh
6,212
621
17
2
0
137,239
1
L
Olorun
6,026
603
35
4
1
137,947
2
W
Vulcan
7,696
770
57
6
2
193,373
1
W
Mulan
8,047
805
24
2
0
172,709
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role