Player Matchup

Fenrir
Fenrir
Platinum I
Rainz319
Fenrir
Platinum I
Level 124
God Stats
10W - 2L
1,809 SR
Queue Stats
68W - 45L
2,063 MMR
Party 2
Kumbhakarna
Kumbhakarna
Platinum I
UDontKnowMyBluE
Kumbhakarna
Platinum I
Level 159
God Stats
3W - 2L
1,734 SR
Queue Stats
68W - 45L
2,054 MMR
Party 2
Freya
Freya
Diamond V
gamer4ever0205
Freya
Diamond V
Level 160
God Stats
16W - 3L
1,852 SR
Queue Stats
69W - 45L
2,165 MMR
Party 2
Team Averages
Platinum I
Platinum I
Average Tier
Level 148
1,798 SR
2,094 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 138
1,626 SR
1,777 MMR
Ne Zha
Ne Zha
Diamond V
I-lMoNsTeR-I
Ne Zha
Diamond V
Level 159
God Stats
56W - 58L
1,619 SR
Queue Stats
669W - 710L
2,004 MMR
Party 1
Kuzenbo
Kuzenbo
Platinum III
SyrixZz_IKingZ
Kuzenbo
Platinum III
Level 147
God Stats
10W - 10L
1,582 SR
Queue Stats
865W - 966L
1,913 MMR
Party 1
Zhong Kui
Zhong Kui
Silver III
mein_C_tut_W-636
Zhong Kui
Silver III
Level 108
God Stats
0W - 1L
1,677 SR
Queue Stats
32W - 31L
1,414 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Rainz319
Fenrir
18
9 / 1 / 7
14,075
741
12,127
21,792
22,924
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Kumbhakarna
UDontKnowMyBluE
Kumbhakarna
15
0 / 4 / 15
12,257
645
7,302
17,158
18,660
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
7 / 0 / 8
13,319
701
25,840
21,243
11,628
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Bans
AphroditeGilgameshGebOdinAh Muzen Cab

VS

Bans
AthenaScyllaArtioThothAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
15
2 / 5 / 3
10,579
557
19,745
16,316
10,257
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
1 / 8 / 4
10,427
549
10,079
21,590
28,663
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zhong Kui
14
2 / 3 / 1
10,647
560
17,945
13,886
9,839
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
13
16
Kills
5
5
Deaths
16
30
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
2
5
3
0.7
W
Fenrir
Rainz319
Fenrir
9
1
7
12.5
L
1
8
4
0.38
W
Kumbhakarna
UDontKnowMyBluE
Kumbhakarna
0
4
15
1.88
W
7
0
8
11
L
Zhong Kui
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,269
Damage
47,769
60,193
Taken
51,792
53,212
Mitigated
48,759
29,223
Healing
10,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
19,745
1,973
0
3,728
16,316
10,257
0
9,815
6,072
610
47,378
W
Fenrir
Rainz319
Fenrir
12,127
1,745
1,029
8,625
21,792
22,924
649
10,414
10,859
1,227
34,997
L
10,079
2,873
0
2,440
21,590
28,663
71
14,292
7,100
31,893
0
W
Kumbhakarna
UDontKnowMyBluE
Kumbhakarna
7,302
387
0
2,999
17,158
18,660
208
8,925
7,585
28,133
0
W
25,840
9,145
0
16,570
21,243
11,628
1,565
9,427
11,502
91,803
0
L
Zhong Kui
17,945
2,076
0
4,012
13,886
9,839
0
9,248
4,393
58,062
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,651
Gold Earned
31,653
239
Minions Killed
214
9
Camps Cleared
9
1,038,117
Distance Traveled
945,414
16
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
10,579
557
56
3
0
327,213
3
W
Fenrir
14,075
741
51
3
4
371,126
6
L
Kuzenbo
10,427
549
42
2
1
312,833
0
W
Kumbhakarna
12,257
645
32
2
1
337,262
5
W
Freya
13,319
701
156
8
4
329,729
5
L
Zhong Kui
10,647
560
116
6
8
305,368
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role