Player Matchup

Agni
Agni
OogeAnimeTiddies
Agni
Level 151
God Stats
10W - 4L
1,683 SR
Queue Stats
1,052W - 414L
1,829 Elo+
Party 1
Danzaburou
Danzaburou
PrankDogg
Danzaburou
Level 102
God Stats
1W - 0L
1,347 SR
Queue Stats
118W - 28L
1,876 Elo+
Party 1
Ymir
Ymir
TiltedWrained
Ymir
Level 147
God Stats
36W - 10L
1,549 SR
Queue Stats
687W - 233L
1,874 Elo+
Party 1
Team Averages
Level 133
1,526 SR
1,860 Elo+

VS

Team Averages
Level 111
1,549 SR
1,693 Elo+
Vamana
Vamana
Al3C
Vamana
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 56L
1,629 Elo+
Party 2
Nox
Nox
AlphaRogueWolf
Nox
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 4L
1,837 Elo+
Party 2
Set
Set
SkankyGumby
Set
Level 123
God Stats
1W - 2L
1,646 SR
Queue Stats
40W - 38L
1,612 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 2 / 9
8,755
876
9,404
7,599
3,554
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
PrankDogg
Danzaburou
11
4 / 1 / 7
8,136
814
8,348
6,476
3,181
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
7 / 0 / 10
9,433
943
7,149
13,011
16,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Al3C
Vamana
10
2 / 5 / 1
6,687
669
7,850
13,613
8,671
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

9
0 / 6 / 3
6,053
605
3,676
6,558
2,419
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

9
1 / 6 / 2
6,477
648
4,307
7,269
2,715
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
9
17
Kills
3
3
Deaths
17
26
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Vamana
Al3C
Vamana
2
5
1
0.5
L
0
6
3
0.25
W
6
2
9
5.25
W
Danzaburou
PrankDogg
Danzaburou
4
1
7
7.5
L
1
6
2
0.33
W
7
0
10
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,901
Damage
15,833
27,086
Taken
27,440
22,784
Mitigated
13,805
8,141
Healing
4,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
Al3C
Vamana
7,850
2,673
0
4,118
13,613
8,671
0
7,206
6,119
0
19,287
L
3,676
863
0
500
6,558
2,419
0
3,657
2,740
9,568
0
W
9,404
646
0
1,858
7,599
3,554
1,330
446
7,143
28,893
0
W
Danzaburou
PrankDogg
Danzaburou
8,348
3,459
0
1,972
6,476
3,181
1,451
1,474
4,874
0
31,626
L
4,307
1,413
0
328
7,269
2,715
0
5,204
1,804
0
17,785
W
7,149
2,444
0
4,311
13,011
16,049
26
1,866
10,981
15,239
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,324
Gold Earned
19,217
127
Minions Killed
89
6
Camps Cleared
3
581,125
Distance Traveled
560,712
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
6,687
669
19
2
1
199,069
2
L
Nox
6,053
605
28
3
0
176,106
1
W
Agni
8,755
876
45
5
2
184,197
0
W
Danzaburou
8,136
814
65
7
3
189,923
3
L
Set
6,477
648
42
4
2
185,537
8
W
Ymir
9,433
943
17
2
1
207,005
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role