Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
DlockNorth
King Arthur
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Forez00
Tsukuyomi
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 31L
1,668 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Gibe
Morgan Le Fay
Level 116
God Stats
13W - 5L
1,745 SR
Queue Stats
90W - 77L
1,581 Elo+
Party 1
Hun Batz
Hun Batz
Kingklaus007
Hun Batz
Level 28
God Stats
7W - 12L
1,359 SR
Queue Stats
67W - 110L
1,272 Elo+
Solo
Team Averages
Level 67
1,521 SR
1,504 Elo+

VS

Team Averages
Level 108
1,401 SR
1,428 Elo+
Zeus
Zeus
 
Zeus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
CrimsonW1z
Neith
Level 120
God Stats
1W - 0L
1,277 SR
Queue Stats
30W - 23L
1,344 Elo+
Solo
Fenrir
Fenrir
DiscernTI
Fenrir
Level 25
God Stats
1W - 0L
1,527 SR
Queue Stats
28W - 40L
1,366 Elo+
Solo
Ares
Ares
Grizzly91x
Ares
Level 92
God Stats
1W - 1L
1,360 SR
Queue Stats
50W - 45L
1,398 Elo+
Solo
Amaterasu
Amaterasu
Retr0416
Amaterasu
Level 142
God Stats
1W - 0L
1,343 SR
Queue Stats
25W - 23L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
13
1 / 5 / 2
6,885
765
5,241
15,270
14,479
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

King Arthur
DlockNorth
King Arthur
11
0 / 9 / 2
5,695
633
1,066
11,812
5,675
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tsukuyomi
Forez00
Tsukuyomi
10
1 / 6 / 0
5,961
662
4,207
8,392
3,066
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
Gibe
Morgan Le Fay
12
2 / 7 / 1
6,787
754
8,427
11,509
4,196
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hun Batz
Kingklaus007
Hun Batz
11
0 / 6 / 2
5,829
648
1,719
9,310
3,025
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
17
21 / 0 / 8
11,863
1,318
26,552
5,346
1,814
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
14
5 / 1 / 9
8,689
965
5,513
3,843
1,448
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fenrir
DiscernTI
Fenrir
12
1 / 2 / 20
7,674
853
3,600
7,399
4,794
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
3 / 0 / 16
8,845
983
2,629
10,633
13,204
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Amaterasu
Retr0416
Amaterasu
14
3 / 1 / 22
8,753
973
8,696
10,171
8,686
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
108
4
Kills
33
33
Deaths
4
7
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
1
5
2
0.4
W
Zeus
 
Zeus
21
0
8
25
W
Neith
5
1
9
9.5
W
Fenrir
DiscernTI
Fenrir
1
2
20
5.5
L
King Arthur
DlockNorth
King Arthur
0
9
2
0.11
L
Tsukuyomi
Forez00
Tsukuyomi
1
6
0
0.17
L
Morgan Le Fay
Gibe
Morgan Le Fay
2
7
1
0.36
W
3
0
16
11
L
Hun Batz
Kingklaus007
Hun Batz
0
6
2
0.17
W
Amaterasu
Retr0416
Amaterasu
3
1
22
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,660
Damage
46,990
56,293
Taken
37,392
30,441
Mitigated
29,946
6,982
Healing
7,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
5,241
1,054
1,445
2,791
15,270
14,479
0
9,584
5,520
18,701
0
W
Zeus
 
Zeus
26,552
4,507
150
1,254
5,346
1,814
1,411
2,189
3,082
60,299
0
W
Neith
5,513
2,943
0
347
3,843
1,448
3,301
2,025
1,654
0
26,386
W
Fenrir
DiscernTI
Fenrir
3,600
276
0
0
7,399
4,794
424
2,985
4,230
0
5,968
L
King Arthur
DlockNorth
King Arthur
1,066
316
0
277
11,812
5,675
0
4,891
6,730
0
6,074
L
Tsukuyomi
Forez00
Tsukuyomi
4,207
905
0
815
8,392
3,066
0
5,950
2,397
0
14,202
L
Morgan Le Fay
Gibe
Morgan Le Fay
8,427
375
0
861
11,509
4,196
1
4,942
6,364
23,857
0
W
2,629
83
0
1,775
10,633
13,204
637
1,886
8,524
22,309
0
L
Hun Batz
Kingklaus007
Hun Batz
1,719
147
0
793
9,310
3,025
0
4,222
4,934
0
12,266
W
Amaterasu
Retr0416
Amaterasu
8,696
3,657
0
3,517
10,171
8,686
528
4,055
5,806
0
15,587

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,157
Gold Earned
45,824
138
Minions Killed
195
5
Camps Cleared
9
759,220
Distance Traveled
933,095
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
6,885
765
29
3
0
157,473
2
W
Zeus
11,863
1,318
78
9
5
182,536
3
W
Neith
8,689
965
53
6
1
164,592
2
W
Fenrir
7,674
853
4
0
0
204,920
1
L
King Arthur
5,695
633
17
2
1
105,819
0
L
Tsukuyomi
5,961
662
21
2
1
169,859
3
L
Morgan Le Fay
6,787
754
39
4
1
164,112
1
W
Ares
8,845
983
32
4
2
195,850
2
L
Hun Batz
5,829
648
32
4
2
161,957
2
W
Amaterasu
8,753
973
28
3
1
185,197
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role