Player Matchup

Jing Wei
Jing Wei
Dragon_Elite9
Jing Wei
Level 159
God Stats
4W - 5L
1,532 SR
Queue Stats
130W - 137L
1,524 Elo+
Party 1
Nike
Nike
Prole Comrade
Nike
Level 144
God Stats
13W - 4L
1,712 SR
Queue Stats
145W - 163L
1,454 Elo+
Solo
Hera
Hera
kixass
Hera
Level 143
God Stats
0W - 1L
1,744 SR
Queue Stats
57W - 49L
1,551 Elo+
Party 1
Jormungandr
Jormungandr
otajr
Jormungandr
Level 106
God Stats
498W - 551L
1,430 SR
Queue Stats
539W - 598L
1,368 Elo+
Solo
Nemesis
Nemesis
ulvishaa
Nemesis
Level 37
God Stats
61W - 69L
1,425 SR
Queue Stats
82W - 96L
1,378 Elo+
Solo
Team Averages
Level 118
1,569 SR
1,455 Elo+

VS

Team Averages
Level 87
1,453 SR
1,450 Elo+
Fenrir
Fenrir
 
Fenrir
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
 
Mulan
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
P4K CHAOS
Cupid
Level 159
God Stats
11W - 9L
1,596 SR
Queue Stats
456W - 595L
1,435 Elo+
Solo
He Bo
He Bo
Wugofo
He Bo
Level 36
God Stats
2W - 2L
1,168 SR
Queue Stats
189W - 225L
1,335 Elo+
Solo
Geb
Geb
natedevastator
Geb
Level 107
God Stats
6W - 2L
1,500 SR
Queue Stats
55W - 56L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Dragon_Elite9
Jing Wei
19
8 / 13 / 3
13,561
969
24,576
30,593
11,948
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

19
0 / 5 / 6
11,980
856
7,821
27,174
35,080
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hera
kixass
Hera
19
0 / 8 / 8
11,981
856
20,574
19,685
8,566
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
otajr
Jormungandr
19
1 / 5 / 7
12,307
879
15,131
20,437
25,503
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Nemesis
ulvishaa
Nemesis
19
3 / 12 / 3
12,066
862
13,241
29,241
14,315
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Team 1 Tickets

0

VS

Team 2 Tickets

153

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
20
27 / 0 / 8
17,498
1,250
35,238
14,613
7,764
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mulan
 
Mulan
20
3 / 0 / 28
14,099
1,007
22,482
16,393
22,722
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cupid
P4K CHAOS
Cupid
20
4 / 6 / 23
13,832
988
29,918
19,471
10,064
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

He Bo
Wugofo
He Bo
20
4 / 6 / 18
13,424
959
11,414
15,028
12,160
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
5 / 0 / 22
15,344
1,096
21,674
27,824
44,212
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
142
12
Kills
43
43
Deaths
12
27
Assists
99
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
27
0
8
31
W
Mulan
 
Mulan
3
0
28
17
L
Jing Wei
Dragon_Elite9
Jing Wei
8
13
3
0.73
W
Cupid
P4K CHAOS
Cupid
4
6
23
2.58
L
0
5
6
0.6
W
He Bo
Wugofo
He Bo
4
6
18
2.17
L
Hera
kixass
Hera
0
8
8
0.5
W
5
0
22
16
L
Jormungandr
otajr
Jormungandr
1
5
7
0.9
L
Nemesis
ulvishaa
Nemesis
3
12
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,343
Damage
120,726
127,130
Taken
93,329
95,412
Mitigated
96,922
8,711
Healing
13,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
35,238
7,230
358
1,414
14,613
7,764
0
5,732
8,755
0
48,110
W
Mulan
 
Mulan
22,482
1,385
643
4,075
16,393
22,722
0
6,236
9,530
10,216
45,971
L
Jing Wei
Dragon_Elite9
Jing Wei
24,576
20,330
0
0
30,593
11,948
0
8,330
22,263
0
48,308
W
Cupid
P4K CHAOS
Cupid
29,918
14,060
782
1,370
19,471
10,064
0
6,260
13,121
0
65,486
L
7,821
1,212
831
2,260
27,174
35,080
0
10,088
17,086
0
30,165
W
He Bo
Wugofo
He Bo
11,414
1,218
0
0
15,028
12,160
0
5,668
9,190
33,114
0
L
Hera
kixass
Hera
20,574
4,570
370
898
19,685
8,566
0
4,741
14,944
44,995
0
W
21,674
1,772
414
4,192
27,824
44,212
0
11,809
13,120
35,849
0
L
Jormungandr
otajr
Jormungandr
15,131
1,976
713
1,447
20,437
25,503
0
6,713
13,724
41,839
0
L
Nemesis
ulvishaa
Nemesis
13,241
6,186
0
2,192
29,241
14,315
0
6,355
22,886
0
26,549

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,895
Gold Earned
74,197
224
Minions Killed
247
4
Camps Cleared
7
1,317,339
Distance Traveled
1,369,221
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
17,498
1,250
23
2
4
320,737
0
W
Mulan
14,099
1,007
75
5
0
267,404
0
L
Jing Wei
13,561
969
43
3
1
281,836
0
W
Cupid
13,832
988
76
5
2
245,142
0
L
Nike
11,980
856
50
4
0
276,245
1
W
He Bo
13,424
959
56
4
1
223,468
0
L
Hera
11,981
856
62
4
2
251,081
0
W
Geb
15,344
1,096
17
1
0
312,470
0
L
Jormungandr
12,307
879
48
3
0
238,930
0
L
Nemesis
12,066
862
21
2
1
269,247
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role