Player Matchup

Nox
Nox
Bubis213
Nox
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,500 Elo+
Party 2
Ymir
Ymir
HealMeee
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,681 Elo+
Party 3
Rama
Rama
StanAtTheDisco
Rama
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,324 Elo+
Solo
Loki
Loki
Ueserin
Loki
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,681 Elo+
Party 3
Achilles
Achilles
Vauxmaud
Achilles
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 22L
1,698 Elo+
Party 2
Team Averages
Level 8
1,500 SR
1,577 Elo+

VS

Team Averages
Level 21
1,584 SR
1,469 Elo+
Hel
Hel
H1ggz
Hel
Level 22
God Stats
99W - 93L
1,566 SR
Queue Stats
148W - 154L
1,478 Elo+
Solo
Nox
Nox
ItzFäg09
Nox
Level 50
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 19L
1,389 Elo+
Party 1
Neith
Neith
Pointsmoke
Neith
Level 17
God Stats
5W - 1L
1,771 SR
Queue Stats
23W - 13L
1,575 Elo+
Solo
Cthulhu
Cthulhu
SendThighPic
Cthulhu
Level 7
God Stats
2W - 2L
1,583 SR
Queue Stats
3W - 8L
1,485 Elo+
Party 1
Horus
Horus
Witb
Horus
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 6L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 13 / 2
8,466
941
5,856
15,242
5,139
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ymir
15
1 / 8 / 3
9,515
1,057
8,579
24,961
25,370
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
0 / 6 / 3
8,527
947
11,835
12,196
4,418
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Loki
Ueserin
Loki
14
1 / 13 / 2
8,445
938
10,607
17,304
5,265
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Achilles
Vauxmaud
Achilles
14
1 / 12 / 2
8,364
929
8,809
20,396
18,094
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Team 1 Tickets

0

VS

Team 2 Tickets

331

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
H1ggz
Hel
18
6 / 0 / 32
10,439
1,160
13,869
6,160
2,950
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

18
8 / 2 / 32
11,068
1,230
9,630
11,067
5,325
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
20
24 / 0 / 22
13,155
1,462
30,717
8,193
3,974
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
SendThighPic
Cthulhu
18
4 / 1 / 37
10,671
1,186
16,150
16,154
15,269
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Horus
Witb
Horus
18
10 / 1 / 31
11,382
1,265
9,182
9,370
9,368
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
206
4
Kills
52
52
Deaths
4
12
Assists
154
Player
Kills
Deaths
Assists
KDA
L
1
13
2
0.15
W
Hel
H1ggz
Hel
6
0
32
22
L
Ymir
1
8
3
0.31
W
8
2
32
12
W
Neith
24
0
22
35
W
Cthulhu
SendThighPic
Cthulhu
4
1
37
22.5
L
0
6
3
0.25
L
Loki
Ueserin
Loki
1
13
2
0.15
L
Achilles
Vauxmaud
Achilles
1
12
2
0.17
W
Horus
Witb
Horus
10
1
31
25.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,686
Damage
79,548
90,099
Taken
50,944
58,286
Mitigated
36,886
2,673
Healing
33,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,856
1,409
0
250
15,242
5,139
0
7,145
7,831
13,010
0
W
Hel
H1ggz
Hel
13,869
1,068
11,753
4,816
6,160
2,950
0
1,772
4,388
19,120
0
L
Ymir
8,579
1,812
0
1,242
24,961
25,370
0
7,893
16,577
22,029
0
W
9,630
3,093
333
1,034
11,067
5,325
0
1,727
9,340
25,380
0
W
Neith
30,717
16,171
0
2,773
8,193
3,974
0
1,755
6,438
0
67,537
W
Cthulhu
SendThighPic
Cthulhu
16,150
3,789
0
4,966
16,154
15,269
0
5,512
10,642
22,274
0
L
11,835
7,924
0
640
12,196
4,418
0
7,492
4,569
0
42,726
L
Loki
Ueserin
Loki
10,607
1,853
0
0
17,304
5,265
0
6,166
10,823
0
22,723
L
Achilles
Vauxmaud
Achilles
8,809
2,910
0
541
20,396
18,094
0
9,226
10,650
0
16,190
W
Horus
Witb
Horus
9,182
5,843
3,445
3,939
9,370
9,368
0
3,669
5,701
0
13,473

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,317
Gold Earned
56,715
139
Minions Killed
175
3
Camps Cleared
9
710,044
Distance Traveled
939,093
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
8,466
941
18
2
0
98,271
3
W
Hel
10,439
1,160
16
2
0
208,376
0
L
Ymir
9,515
1,057
22
2
0
156,817
2
W
Nox
11,068
1,230
36
4
1
177,376
0
W
Neith
13,155
1,462
96
11
7
184,327
0
W
Cthulhu
10,671
1,186
16
2
1
198,580
1
L
Rama
8,527
947
69
8
1
139,034
0
L
Loki
8,445
938
15
2
2
171,101
1
L
Achilles
8,364
929
15
2
0
144,821
1
W
Horus
11,382
1,265
11
1
0
170,434
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role