Player Matchup

Ymir
Ymir
ScorpionS5s
Ymir
Level 26
God Stats
0W - 1L
1,883 SR
Queue Stats
4W - 10L
1,307 Elo+
Party 2
Cliodhna
Cliodhna
bobbiedobbie
Cliodhna
Level 58
God Stats
0W - 1L
1,857 SR
Queue Stats
6W - 11L
1,348 Elo+
Party 2
Charybdis
Charybdis
iDiivergent
Charybdis
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Team Averages
Level 35
1,747 SR
1,385 Elo+

VS

Team Averages
Level 70
1,464 SR
1,408 Elo+
Ah Puch
Ah Puch
Emxima76
Ah Puch
Level 88
God Stats
5W - 5L
1,436 SR
Queue Stats
172W - 208L
1,458 Elo+
Party 1
Chaac
Chaac
MrKim1888
Chaac
Level 76
God Stats
8W - 26L
1,477 SR
Queue Stats
27W - 52L
1,302 Elo+
Solo
Loki
Loki
Xeno_Shiners
Loki
Level 47
God Stats
12W - 10L
1,479 SR
Queue Stats
110W - 138L
1,464 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 1
6,023
602
1,962
8,989
6,631
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cliodhna
bobbiedobbie
Cliodhna
9
2 / 6 / 0
6,515
652
4,835
7,474
2,494
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charybdis
iDiivergent
Charybdis
8
0 / 5 / 2
6,260
626
1,158
6,108
2,458
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Emxima76
Ah Puch
12
6 / 1 / 6
8,293
829
10,279
7,305
2,307
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chaac
MrKim1888
Chaac
12
5 / 1 / 11
8,134
813
5,041
6,866
4,516
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

12
5 / 0 / 8
7,849
785
3,178
3,917
1,281
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
41
2
Kills
16
16
Deaths
2
3
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Emxima76
Ah Puch
6
1
6
9
W
Chaac
MrKim1888
Chaac
5
1
11
10.5
L
0
5
1
0.1
W
5
0
8
9
L
Cliodhna
bobbiedobbie
Cliodhna
2
6
0
0.33
L
Charybdis
iDiivergent
Charybdis
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,955
Damage
18,498
22,571
Taken
18,088
11,583
Mitigated
8,104
1,667
Healing
7,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Emxima76
Ah Puch
10,279
520
0
2,713
7,305
2,307
407
1,149
6,156
37,314
0
W
Chaac
MrKim1888
Chaac
5,041
768
0
3,637
6,866
4,516
655
1,074
5,792
0
20,864
L
1,962
555
0
374
8,989
6,631
0
2,769
6,220
8,810
0
W
3,178
1,148
0
1,048
3,917
1,281
874
453
3,464
0
18,050
L
Cliodhna
bobbiedobbie
Cliodhna
4,835
314
0
842
7,474
2,494
0
4,177
3,297
0
11,316
L
Charybdis
iDiivergent
Charybdis
1,158
813
0
451
6,108
2,458
0
3,333
2,775
0
7,206

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,798
Gold Earned
24,276
50
Minions Killed
121
1
Camps Cleared
7
367,116
Distance Traveled
576,498
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
8,293
829
54
5
2
177,258
1
W
Chaac
8,134
813
50
5
2
198,612
1
L
Ymir
6,023
602
13
1
0
127,495
2
W
Loki
7,849
785
17
2
3
200,628
1
L
Cliodhna
6,515
652
13
1
1
131,003
3
L
Charybdis
6,260
626
24
2
0
108,618
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role