Player Matchup

Jormungandr
Jormungandr
Hamaruko
Jormungandr
Level 25
God Stats
2W - 3L
1,359 SR
Queue Stats
32W - 62L
1,277 Elo+
Solo
Sun Wukong
Sun Wukong
janeybr
Sun Wukong
Level 27
God Stats
4W - 2L
1,649 SR
Queue Stats
51W - 48L
1,474 Elo+
Solo
Nox
Nox
mixailbel
Nox
Level 25
God Stats
2W - 2L
1,719 SR
Queue Stats
53W - 56L
1,479 Elo+
Solo
Artemis
Artemis
shanien
Artemis
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,633 Elo+
Solo
Loki
Loki
theguyyouknow41
Loki
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Team Averages
Level 17
1,545 SR
1,473 Elo+

VS

Team Averages
Level 16
1,434 SR
1,534 Elo+
Artemis
Artemis
TH3JoK3RQc
Artemis
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,854 Elo+
Solo
Thor
Thor
ZERF94
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Yemoja
Yemoja
exprezident
Yemoja
Level 17
God Stats
0W - 4L
1,190 SR
Queue Stats
26W - 27L
1,491 Elo+
Solo
Persephone
Persephone
oKingsWild
Persephone
Level 28
God Stats
3W - 9L
1,500 SR
Queue Stats
23W - 37L
1,454 Elo+
Solo
Chaac
Chaac
xLikeKilian
Chaac
Level 18
God Stats
15W - 13L
1,479 SR
Queue Stats
32W - 30L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Hamaruko
Jormungandr
6
0 / 2 / 0
3,899
487
1,088
3,372
1,488
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sun Wukong
janeybr
Sun Wukong
9
2 / 0 / 2
5,112
639
3,187
4,772
1,824
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

8
4 / 2 / 2
5,023
628
2,781
3,627
1,100
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artemis
shanien
Artemis
7
1 / 0 / 0
4,274
534
3,280
2,316
615
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

8
4 / 2 / 1
5,323
665
2,628
4,852
1,287
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
TH3JoK3RQc
Artemis
8
3 / 0 / 0
4,639
580
2,109
3,640
889
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Thor
ZERF94
Thor
3
0 / 6 / 0
3,306
413
549
4,835
1,009
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
6
0 / 1 / 2
4,261
533
1,827
4,544
3,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Persephone
oKingsWild
Persephone
8
3 / 3 / 1
5,156
645
3,834
4,834
1,281
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

7
0 / 2 / 0
4,003
500
2,937
4,557
2,716
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
9
11
Kills
6
6
Deaths
12
5
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Hamaruko
Jormungandr
0
2
0
0
L
Artemis
TH3JoK3RQc
Artemis
3
0
0
3
L
Thor
ZERF94
Thor
0
6
0
0
L
Yemoja
0
1
2
1
W
Sun Wukong
janeybr
Sun Wukong
2
0
2
3
W
4
2
2
2.5
L
Persephone
oKingsWild
Persephone
3
3
1
1.17
W
Artemis
shanien
Artemis
1
0
0
1
W
4
2
1
2.25
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,964
Damage
11,256
18,939
Taken
22,410
6,314
Mitigated
9,085
4,029
Healing
6,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Hamaruko
Jormungandr
1,088
120
45
310
3,372
1,488
0
1,099
2,247
8,924
0
L
Artemis
TH3JoK3RQc
Artemis
2,109
1,188
0
592
3,640
889
120
533
3,081
0
18,215
L
Thor
ZERF94
Thor
549
202
0
404
4,835
1,009
84
442
4,339
0
4,577
L
Yemoja
1,827
608
365
2,289
4,544
3,190
0
861
3,683
11,919
0
W
Sun Wukong
janeybr
Sun Wukong
3,187
829
0
1,545
4,772
1,824
384
435
3,870
0
19,821
W
2,781
607
0
171
3,627
1,100
72
1,881
1,608
14,013
0
L
Persephone
oKingsWild
Persephone
3,834
1,496
0
1,617
4,834
1,281
50
1,809
2,880
15,452
0
W
Artemis
shanien
Artemis
3,280
805
0
500
2,316
615
0
728
1,588
0
20,233
W
2,628
1,352
0
1,458
4,852
1,287
104
1,214
3,516
0
21,806
L
2,937
215
0
1,615
4,557
2,716
0
0
4,557
0
14,291

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,631
Gold Earned
21,365
164
Minions Killed
130
0
Camps Cleared
0
722,948
Distance Traveled
612,212
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
3,899
487
17
2
0
129,340
0
L
Artemis
4,639
580
39
5
0
121,315
1
L
Thor
3,306
413
14
2
0
113,648
1
L
Yemoja
4,261
533
15
2
0
119,637
1
W
Sun Wukong
5,112
639
35
4
0
139,878
1
W
Nox
5,023
628
26
3
0
148,034
0
L
Persephone
5,156
645
33
4
0
123,642
0
W
Artemis
4,274
534
36
5
0
151,071
3
W
Loki
5,323
665
50
6
0
154,625
0
L
Chaac
4,003
500
29
4
0
133,970
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role