Player Matchup

Medusa
Medusa
DualFifties
Medusa
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
M6SD0
Nemesis
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,120 Elo+
Solo
Ganesha
Ganesha
TheVillaín
Ganesha
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 3L
1,278 Elo+
Solo
Nox
Nox
YASSER_vib
Nox
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,412 Elo+
Solo
Janus
Janus
dantesimsek
Janus
Level 5
God Stats
2W - 2L
1,124 SR
Queue Stats
3W - 6L
988 Elo+
Solo
Team Averages
Level 5
1,425 SR
1,260 Elo+

VS

Team Averages
Level 8
1,458 SR
1,333 Elo+
Xing Tian
Xing Tian
HiroBuug
Xing Tian
Level 15
God Stats
7W - 3L
1,585 SR
Queue Stats
22W - 30L
1,314 Elo+
Party 1
Artemis
Artemis
Kayden-jay15
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Yemoja
Yemoja
ShadowBoon_43V34
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 16L
1,072 Elo+
Solo
Olorun
Olorun
davidcervantesja
Olorun
Level 17
God Stats
0W - 3L
1,203 SR
Queue Stats
32W - 50L
1,281 Elo+
Party 1
Ares
Ares
samanta244
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
19
28 / 2 / 0
14,030
668
34,134
14,298
6,468
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
M6SD0
Nemesis
6
1 / 5 / 3
7,260
346
1,899
4,711
1,192
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Ganesha
TheVillaín
Ganesha
15
3 / 0 / 15
10,672
508
6,878
11,687
12,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
3 / 4 / 4
9,233
440
5,247
6,631
2,404
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
0 / 16 / 3
8,172
389
4,762
14,246
5,429
Magic Focus

Magic Focus

+20
Magical Power

Spellbook

Spellbook

+20
Magical Power
+75
Mana

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
HiroBuug
Xing Tian
12
3 / 4 / 1
8,799
419
4,066
15,895
14,525
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Artemis
Kayden-jay15
Artemis
8
0 / 5 / 0
6,648
317
677
5,604
1,643
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

13
4 / 9 / 9
9,220
439
6,140
25,576
16,915
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

13
15 / 12 / 3
10,158
484
13,559
19,257
9,543
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
1 / 12 / 1
7,634
364
2,152
12,931
9,527
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
37
35
Kills
23
27
Deaths
42
25
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Medusa
28
2
0
14
L
Xing Tian
HiroBuug
Xing Tian
3
4
1
0.88
L
Artemis
Kayden-jay15
Artemis
0
5
0
0
W
Nemesis
M6SD0
Nemesis
1
5
3
0.5
L
4
9
9
0.94
W
Ganesha
TheVillaín
Ganesha
3
0
15
10.5
W
3
4
4
1.25
W
0
16
3
0.09
L
15
12
3
1.38
L
1
12
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,920
Damage
26,594
51,573
Taken
79,263
28,308
Mitigated
52,153
7,213
Healing
9,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
34,134
19,410
0
5,988
14,298
6,468
10,083
6,159
8,083
0
106,017
L
Xing Tian
HiroBuug
Xing Tian
4,066
1,067
0
348
15,895
14,525
0
7,101
8,794
12,395
0
L
Artemis
Kayden-jay15
Artemis
677
596
0
172
5,604
1,643
165
603
5,001
0
9,180
W
Nemesis
M6SD0
Nemesis
1,899
1,218
0
298
4,711
1,192
348
1,234
3,449
0
7,142
L
6,140
3,235
719
5,305
25,576
16,915
336
5,211
20,365
28,320
0
W
Ganesha
TheVillaín
Ganesha
6,878
1,189
0
927
11,687
12,815
925
4,989
6,525
28,989
0
W
5,247
2,370
0
0
6,631
2,404
1,130
3,615
3,016
32,769
0
W
4,762
1,857
0
0
14,246
5,429
321
8,032
6,119
23,808
0
L
13,559
5,553
294
2,771
19,257
9,543
880
1,602
17,655
36,250
4,857
L
2,152
317
0
318
12,931
9,527
400
2,370
10,561
19,381
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,367
Gold Earned
42,459
302
Minions Killed
163
0
Camps Cleared
0
1,599,447
Distance Traveled
1,521,572
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
14,030
668
159
8
0
402,062
0
L
Xing Tian
8,799
419
5
0
0
344,495
1
L
Artemis
6,648
317
12
1
0
200,693
0
W
Nemesis
7,260
346
15
1
0
173,923
2
L
Yemoja
9,220
439
43
2
0
280,474
9
W
Ganesha
10,672
508
33
2
0
365,464
1
W
Nox
9,233
440
62
3
0
346,353
0
W
Janus
8,172
389
33
2
0
311,645
0
L
Olorun
10,158
484
61
3
0
334,925
1
L
Ares
7,634
364
42
2
0
360,985
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role