Player Matchup

Rama
Rama
Crxcked0nstx
Rama
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 25L
1,573 Elo+
Solo
Athena
Athena
DREAdfuldreamer
Athena
Level 4
God Stats
0W - 1L
1,190 SR
Queue Stats
3W - 3L
1,619 Elo+
Solo
Kali
Kali
IvTigg
Kali
Level 29
God Stats
14W - 10L
1,651 SR
Queue Stats
70W - 87L
1,535 Elo+
Solo
King Arthur
King Arthur
Zyviel
King Arthur
Level 29
God Stats
3W - 3L
1,522 SR
Queue Stats
80W - 74L
1,545 Elo+
Solo
Chronos
Chronos
iFeed3190
Chronos
Level 5
God Stats
1W - 1L
1,780 SR
Queue Stats
6W - 6L
1,757 Elo+
Solo
Team Averages
Level 17
1,529 SR
1,606 Elo+

VS

Team Averages
Level 18
1,522 SR
1,522 Elo+
Set
Set
Edgy_Sketti_xX
Set
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
71W - 80L
1,392 Elo+
Solo
Anubis
Anubis
MrsHonkinhonkers
Anubis
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 11L
1,671 Elo+
Party 1
Zeus
Zeus
ROLLINndSMOKIN9
Zeus
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 9L
1,439 Elo+
Solo
Gilgamesh
Gilgamesh
seniorgringo658
Gilgamesh
Level 14
God Stats
4W - 2L
1,582 SR
Queue Stats
25W - 14L
1,650 Elo+
Party 1
Vulcan
Vulcan
spooky_gelatine5
Vulcan
Level 31
God Stats
11W - 10L
1,526 SR
Queue Stats
193W - 223L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 4 / 4
11,543
550
13,237
19,356
5,846
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
0 / 10 / 1
7,030
335
1,020
22,739
14,060
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Kali
IvTigg
Kali
16
7 / 7 / 4
10,766
513
9,850
19,725
6,991
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

King Arthur
Zyviel
King Arthur
14
3 / 6 / 2
8,928
425
10,359
27,850
16,446
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos
iFeed3190
Chronos
16
3 / 9 / 2
9,437
449
6,056
16,290
4,053
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 5 / 6
9,552
455
8,130
15,407
6,298
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

18
15 / 2 / 10
12,008
572
28,322
15,243
7,883
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 12 / 1
8,449
402
4,234
11,946
2,992
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
seniorgringo658
Gilgamesh
18
10 / 2 / 15
11,716
558
20,326
23,178
24,782
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

15
4 / 3 / 6
10,210
486
19,670
8,672
3,730
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
72
23
Kills
34
36
Deaths
24
13
Assists
38
Player
Kills
Deaths
Assists
KDA
L
10
4
4
3
L
0
10
1
0.05
W
4
5
6
1.4
L
Kali
IvTigg
Kali
7
7
4
1.29
W
15
2
10
10
W
1
12
1
0.13
L
King Arthur
Zyviel
King Arthur
3
6
2
0.67
L
Chronos
iFeed3190
Chronos
3
9
2
0.44
W
Gilgamesh
seniorgringo658
Gilgamesh
10
2
15
8.75
W
4
3
6
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,522
Damage
80,682
105,960
Taken
74,446
47,396
Mitigated
45,685
21,597
Healing
22,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,237
10,400
0
7,920
19,356
5,846
508
7,971
10,877
0
65,636
L
1,020
148
0
372
22,739
14,060
0
12,084
10,194
14,702
0
W
8,130
3,718
0
4,935
15,407
6,298
1,934
738
14,669
0
45,297
L
Kali
IvTigg
Kali
9,850
3,423
0
5,092
19,725
6,991
438
9,328
9,986
0
55,322
W
28,322
1,999
0
8,578
15,243
7,883
2,049
3,129
12,114
77,746
0
W
4,234
1,343
0
500
11,946
2,992
742
106
11,840
33,259
0
L
King Arthur
Zyviel
King Arthur
10,359
1,013
0
6,145
27,850
16,446
0
13,841
13,916
0
47,587
L
Chronos
iFeed3190
Chronos
6,056
2,117
0
2,068
16,290
4,053
2,471
8,711
7,283
58,369
0
W
Gilgamesh
seniorgringo658
Gilgamesh
20,326
6,658
382
7,516
23,178
24,782
1,353
2,722
20,456
0
61,970
W
19,670
10,912
0
694
8,672
3,730
2,178
381
8,291
69,944
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,704
Gold Earned
51,935
395
Minions Killed
425
0
Camps Cleared
0
1,689,024
Distance Traveled
1,854,224
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
11,543
550
114
5
0
287,632
3
L
Athena
7,030
335
26
1
0
346,696
0
W
Set
9,552
455
68
3
0
400,858
0
L
Kali
10,766
513
95
5
0
370,740
1
W
Anubis
12,008
572
121
6
0
365,588
0
W
Zeus
8,449
402
57
3
0
304,430
2
L
King Arthur
8,928
425
78
4
0
366,072
1
L
Chronos
9,437
449
82
4
0
317,884
0
W
Gilgamesh
11,716
558
72
3
0
418,755
0
W
Vulcan
10,210
486
107
5
0
364,593
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role