Player Matchup

Yemoja
Yemoja
Białogłowa
Yemoja
Level 60
God Stats
0W - 1L
1,430 SR
Queue Stats
14W - 15L
1,626 Elo+
Solo
Fenrir
Fenrir
ColdFireSy
Fenrir
Level 59
God Stats
8W - 10L
1,618 SR
Queue Stats
54W - 89L
1,375 Elo+
Solo
Baron Samedi
Baron Samedi
Faldye
Baron Samedi
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 72L
1,596 Elo+
Solo
Jing Wei
Jing Wei
JhonyAceer
Jing Wei
Level 119
God Stats
0W - 2L
1,344 SR
Queue Stats
168W - 141L
1,530 Elo+
Solo
Scylla
Scylla
xHaydeN
Scylla
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,597 Elo+
Solo
Team Averages
Level 101
1,478 SR
1,545 Elo+

VS

Team Averages
Level 84
1,694 SR
1,654 Elo+
Zhong Kui
Zhong Kui
Foxide
Zhong Kui
Level 143
God Stats
44W - 17L
1,686 SR
Queue Stats
643W - 387L
1,673 Elo+
Party 1
Geb
Geb
Jaroth19
Geb
Level 18
God Stats
34W - 14L
1,784 SR
Queue Stats
78W - 42L
1,639 Elo+
Party 1
Bellona
Bellona
MiniCoolisto
Bellona
Level 49
God Stats
44W - 11L
1,835 SR
Queue Stats
318W - 160L
1,782 Elo+
Party 1
Charybdis
Charybdis
agent2512
Charybdis
Level 65
God Stats
197W - 106L
1,631 SR
Queue Stats
513W - 289L
1,635 Elo+
Party 1
Neith
Neith
cetec
Neith
Level 145
God Stats
13W - 15L
1,534 SR
Queue Stats
127W - 126L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
16
3 / 6 / 13
9,904
990
7,301
23,481
9,399
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Fenrir
ColdFireSy
Fenrir
17
7 / 8 / 7
11,900
1,190
8,144
19,479
7,997
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
Faldye
Baron Samedi
17
4 / 8 / 15
10,907
1,091
12,780
21,415
8,888
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jing Wei
JhonyAceer
Jing Wei
15
2 / 7 / 12
9,328
933
10,650
14,668
5,192
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
xHaydeN
Scylla
18
7 / 8 / 14
11,961
1,196
17,440
14,294
5,016
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

51

VS

Team 2 Tickets

218

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Foxide
Zhong Kui
18
5 / 4 / 22
12,002
1,200
19,067
12,718
8,915
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

18
2 / 6 / 24
11,239
1,124
11,040
17,815
15,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bellona
MiniCoolisto
Bellona
18
5 / 7 / 20
11,579
1,158
16,681
15,251
16,052
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charybdis
agent2512
Charybdis
18
11 / 3 / 13
12,188
1,219
21,115
10,999
4,671
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Neith
cetec
Neith
18
14 / 3 / 13
13,047
1,305
22,132
10,607
5,134
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
129
23
Kills
37
37
Deaths
23
61
Assists
92
Player
Kills
Deaths
Assists
KDA
L
Yemoja
3
6
13
1.58
L
Fenrir
ColdFireSy
Fenrir
7
8
7
1.31
L
Baron Samedi
Faldye
Baron Samedi
4
8
15
1.44
W
Zhong Kui
Foxide
Zhong Kui
5
4
22
4
W
2
6
24
2.33
L
Jing Wei
JhonyAceer
Jing Wei
2
7
12
1.14
W
Bellona
MiniCoolisto
Bellona
5
7
20
2.14
W
Charybdis
agent2512
Charybdis
11
3
13
5.83
W
Neith
cetec
Neith
14
3
13
6.83
L
Scylla
xHaydeN
Scylla
7
8
14
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,315
Damage
90,035
93,337
Taken
67,390
36,492
Mitigated
50,221
8,480
Healing
14,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
7,301
1,426
1,766
853
23,481
9,399
0
8,202
15,279
20,277
0
L
Fenrir
ColdFireSy
Fenrir
8,144
2,176
0
242
19,479
7,997
0
6,766
12,713
0
11,192
L
Baron Samedi
Faldye
Baron Samedi
12,780
1,028
2,266
2,241
21,415
8,888
0
5,943
15,472
36,607
0
W
Zhong Kui
Foxide
Zhong Kui
19,067
6,090
1,314
2,378
12,718
8,915
0
7,771
3,567
39,695
0
W
11,040
876
0
2,440
17,815
15,449
0
8,690
7,857
19,466
0
L
Jing Wei
JhonyAceer
Jing Wei
10,650
8,820
0
80
14,668
5,192
0
4,828
9,840
0
24,505
W
Bellona
MiniCoolisto
Bellona
16,681
4,954
1,634
1,561
15,251
16,052
0
8,735
5,765
1,880
21,571
W
Charybdis
agent2512
Charybdis
21,115
11,831
0
3,390
10,999
4,671
0
7,038
3,961
0
41,514
W
Neith
cetec
Neith
22,132
11,167
0
1,832
10,607
5,134
0
5,287
5,320
0
45,345
L
Scylla
xHaydeN
Scylla
17,440
1,445
0
1,032
14,294
5,016
0
5,204
9,090
29,416
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,000
Gold Earned
60,055
140
Minions Killed
183
6
Camps Cleared
11
916,763
Distance Traveled
977,667
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
9,904
990
38
4
0
177,944
1
L
Fenrir
11,900
1,190
3
0
1
213,618
0
L
Baron Samedi
10,907
1,091
38
4
2
185,019
0
W
Zhong Kui
12,002
1,200
47
5
5
173,185
0
W
Geb
11,239
1,124
21
2
0
204,844
0
L
Jing Wei
9,328
933
31
3
2
152,806
0
W
Bellona
11,579
1,158
19
2
1
209,278
0
W
Charybdis
12,188
1,219
56
6
2
203,983
0
W
Neith
13,047
1,305
40
4
3
186,377
3
L
Scylla
11,961
1,196
30
3
1
187,376
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role