Player Matchup

Guan Yu
Guan Yu
AH-_-LA-TARBA08-
Guan Yu
Level 18
God Stats
13W - 8L
1,487 SR
Queue Stats
17W - 19L
1,510 Elo+
Party 1
Sun Wukong
Sun Wukong
Gartacus
Sun Wukong
Level 29
God Stats
1W - 0L
1,535 SR
Queue Stats
15W - 19L
1,415 Elo+
Solo
Kukulkan
Kukulkan
Konlee4394
Kukulkan
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,388 Elo+
Solo
Hades
Hades
PrinceLanss
Hades
Level 21
God Stats
8W - 4L
1,430 SR
Queue Stats
25W - 37L
1,356 Elo+
Party 1
Heimdallr
Heimdallr
Yaksha-sensei
Heimdallr
Level 74
God Stats
2W - 2L
1,388 SR
Queue Stats
63W - 78L
1,387 Elo+
Party 1
Team Averages
Level 30
1,468 SR
1,411 Elo+

VS

Team Averages
Level 10
1,428 SR
1,391 Elo+
Merlin
Merlin
BboyTim63
Merlin
Level 26
God Stats
16W - 34L
1,336 SR
Queue Stats
129W - 178L
1,348 Elo+
Solo
Chang'e
Chang'e
Clvtch Daddy
Chang'e
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Izanami
Izanami
DS-Rose25
Izanami
Level 13
God Stats
4W - 8L
1,328 SR
Queue Stats
26W - 37L
1,343 Elo+
Solo
Sun Wukong
Sun Wukong
GRIMMJOWREAPERZ
Sun Wukong
Level 6
God Stats
3W - 4L
1,476 SR
Queue Stats
4W - 5L
1,426 Elo+
Party 2
Nemesis
Nemesis
JS DRAGS
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,338 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 1 / 7
10,332
1,292
10,012
8,194
7,447
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Sun Wukong
Gartacus
Sun Wukong
15
4 / 1 / 8
9,212
1,152
9,083
6,987
5,696
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
Konlee4394
Kukulkan
15
2 / 5 / 6
8,076
1,010
4,691
6,358
1,991
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

14
3 / 0 / 9
8,376
1,047
6,387
7,956
3,705
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Heimdallr
Yaksha-sensei
Heimdallr
16
5 / 0 / 14
9,692
1,212
14,618
7,051
2,726
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

351

VS

Team 2 Tickets

149

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
BboyTim63
Merlin
13
1 / 3 / 1
7,960
995
8,904
8,862
3,099
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
Clvtch Daddy
Chang'e
12
1 / 2 / 1
7,095
887
1,153
1,810
516
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
DS-Rose25
Izanami
14
3 / 4 / 2
8,459
1,057
9,440
11,318
3,747
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
GRIMMJOWREAPERZ
Sun Wukong
13
2 / 4 / 2
7,803
975
5,890
14,432
13,106
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Nemesis
JS DRAGS
Nemesis
14
0 / 10 / 4
7,826
978
6,932
13,992
6,270
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
17
23
Kills
7
7
Deaths
23
44
Assists
10
Player
Kills
Deaths
Assists
KDA
W
9
1
7
12.5
L
Merlin
BboyTim63
Merlin
1
3
1
0.5
L
Chang'e
Clvtch Daddy
Chang'e
1
2
1
0.75
L
Izanami
DS-Rose25
Izanami
3
4
2
1
L
Sun Wukong
GRIMMJOWREAPERZ
Sun Wukong
2
4
2
0.75
W
Sun Wukong
Gartacus
Sun Wukong
4
1
8
8
L
Nemesis
JS DRAGS
Nemesis
0
10
4
0.2
W
Kukulkan
Konlee4394
Kukulkan
2
5
6
1
W
3
0
9
7.5
W
Heimdallr
Yaksha-sensei
Heimdallr
5
0
14
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,791
Damage
32,319
36,546
Taken
50,414
21,565
Mitigated
26,738
8,095
Healing
4,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,012
1,255
1,130
3,130
8,194
7,447
0
2,003
6,191
885
16,775
L
Merlin
BboyTim63
Merlin
8,904
1,145
369
833
8,862
3,099
0
1,425
7,340
24,952
0
L
Chang'e
Clvtch Daddy
Chang'e
1,153
544
0
124
1,810
516
0
441
1,369
1,373
0
L
Izanami
DS-Rose25
Izanami
9,440
7,661
0
1,507
11,318
3,747
0
2,703
8,405
0
28,331
L
Sun Wukong
GRIMMJOWREAPERZ
Sun Wukong
5,890
1,048
0
630
14,432
13,106
0
3,915
10,079
0
11,075
W
Sun Wukong
Gartacus
Sun Wukong
9,083
2,738
0
522
6,987
5,696
0
1,814
5,173
0
19,373
L
Nemesis
JS DRAGS
Nemesis
6,932
1,855
0
1,426
13,992
6,270
0
2,934
10,786
0
19,011
W
Kukulkan
Konlee4394
Kukulkan
4,691
442
0
0
6,358
1,991
0
1,354
5,004
13,523
0
W
6,387
603
364
2,014
7,956
3,705
0
2,608
5,348
19,149
0
W
Heimdallr
Yaksha-sensei
Heimdallr
14,618
8,445
0
935
7,051
2,726
0
2,278
4,773
0
36,979

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,688
Gold Earned
39,143
157
Minions Killed
102
5
Camps Cleared
4
782,020
Distance Traveled
711,769
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
10,332
1,292
16
2
3
183,781
0
L
Merlin
7,960
995
26
3
3
120,267
0
L
Chang'e
7,095
887
0
0
0
37,879
1
L
Izanami
8,459
1,057
44
6
0
166,663
0
L
Sun Wukong
7,803
975
3
0
0
214,481
0
W
Sun Wukong
9,212
1,152
36
5
2
150,345
0
L
Nemesis
7,826
978
29
4
1
172,479
2
W
Kukulkan
8,076
1,010
23
3
0
125,390
0
W
Hades
8,376
1,047
38
5
0
168,434
1
W
Heimdallr
9,692
1,212
44
6
0
154,070
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role