Player Matchup

Thanatos
Thanatos
Jotaro420
Thanatos
Level 88
God Stats
1W - 1L
1,292 SR
Queue Stats
242W - 275L
1,394 Elo+
Party 2
Ra
Ra
eRCB-Fitlahh
Ra
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 46L
1,534 Elo+
Party 3
Zeus
Zeus
eRCB-JuanyleGuzz
Zeus
Level 88
God Stats
6W - 3L
1,492 SR
Queue Stats
165W - 142L
1,430 Elo+
Party 3
Neith
Neith
eRCB-Pumbaa
Neith
Level 89
God Stats
2W - 1L
1,449 SR
Queue Stats
132W - 112L
1,450 Elo+
Party 3
Chaac
Chaac
гагабу
Chaac
Level 98
God Stats
10W - 5L
1,651 SR
Queue Stats
383W - 364L
1,488 Elo+
Party 2
Team Averages
Level 82
1,477 SR
1,459 Elo+

VS

Team Averages
Level 83
1,573 SR
1,449 Elo+
Ra
Ra
 
Ra
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Osiris
Osiris
DesertJ0nty
Osiris
Level 68
God Stats
8W - 5L
1,653 SR
Queue Stats
446W - 433L
1,417 Elo+
Party 1
Ullr
Ullr
DesertViperAP
Ullr
Level 93
God Stats
2W - 5L
1,432 SR
Queue Stats
231W - 231L
1,424 Elo+
Party 1
Arachne
Arachne
Killernil
Arachne
Level 73
God Stats
1W - 2L
1,535 SR
Queue Stats
244W - 225L
1,493 Elo+
Party 1
Geb
Geb
KoDi31
Geb
Level 61
God Stats
0W - 1L
1,746 SR
Queue Stats
62W - 82L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Jotaro420
Thanatos
14
2 / 7 / 16
9,326
717
6,473
12,422
5,295
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mace

Mace

+10
Physical Power

20
8 / 3 / 20
12,071
929
20,080
13,352
6,266
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
14 / 2 / 16
12,624
971
28,277
9,647
4,215
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
4 / 2 / 21
10,581
814
11,306
9,946
4,651
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

17
5 / 1 / 19
10,717
824
14,133
21,312
19,397
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
18
5 / 7 / 4
11,265
867
17,710
17,102
10,001
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magic Focus

Magic Focus

+20
Magical Power

Osiris
15
3 / 6 / 8
9,830
756
9,657
19,935
22,480
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
3 / 7 / 4
9,750
750
4,191
14,773
6,681
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Arachne
Killernil
Arachne
13
4 / 7 / 4
8,946
688
11,656
13,604
5,768
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Geb
KoDi31
Geb
17
0 / 6 / 9
10,332
795
8,728
21,118
23,618
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
44
33
Kills
15
15
Deaths
33
92
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
5
7
4
1
L
Osiris
3
6
8
1.17
L
3
7
4
0.71
W
Thanatos
Jotaro420
Thanatos
2
7
16
1.43
L
Arachne
Killernil
Arachne
4
7
4
0.86
L
Geb
KoDi31
Geb
0
6
9
0.75
W
8
3
20
6
W
14
2
16
11
W
4
2
21
7.25
W
5
1
19
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,269
Damage
51,942
66,679
Taken
86,532
39,824
Mitigated
68,548
37,324
Healing
27,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
17,710
642
7,398
6,598
17,102
10,001
720
9,680
7,422
44,913
0
L
Osiris
9,657
2,119
616
2,991
19,935
22,480
785
9,331
10,604
1,914
15,678
L
4,191
1,917
0
1,574
14,773
6,681
644
10,201
4,572
0
14,994
W
Thanatos
Jotaro420
Thanatos
6,473
1,172
768
4,762
12,422
5,295
476
4,468
7,954
0
11,553
L
Arachne
Killernil
Arachne
11,656
9,244
1,660
1,491
13,604
5,768
1,144
7,434
6,170
0
13,574
L
Geb
KoDi31
Geb
8,728
652
1,936
3,009
21,118
23,618
318
11,711
9,407
17,934
0
W
20,080
1,258
3,353
6,503
13,352
6,266
722
7,007
6,345
46,606
0
W
28,277
2,038
1,580
3,740
9,647
4,215
989
4,709
4,938
52,583
0
W
11,306
5,711
1,534
3,821
9,946
4,651
2,600
3,975
5,971
0
31,626
W
14,133
566
840
10,423
21,312
19,397
221
7,207
14,105
0
23,686

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,319
Gold Earned
50,123
183
Minions Killed
114
0
Camps Cleared
0
1,290,402
Distance Traveled
1,140,952
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
11,265
867
45
3
0
233,155
1
L
Osiris
9,830
756
5
0
0
223,053
0
L
Ullr
9,750
750
27
2
0
206,643
0
W
Thanatos
9,326
717
9
1
0
250,518
0
L
Arachne
8,946
688
9
1
0
220,406
0
L
Geb
10,332
795
28
2
0
257,695
0
W
Ra
12,071
929
66
5
0
251,518
0
W
Zeus
12,624
971
68
5
0
240,539
0
W
Neith
10,581
814
34
3
0
237,623
0
W
Chaac
10,717
824
6
0
0
310,204
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role