Player Matchup

Scylla
Scylla
Toxic_Parkhaus
Scylla
Level 64
God Stats
1W - 5L
1,224 SR
Queue Stats
278W - 423L
1,319 Elo+
Party 1
Sylvanus
Sylvanus
accweg-_-Kratop
Sylvanus
Level 40
God Stats
114W - 70L
1,633 SR
Queue Stats
144W - 104L
1,564 Elo+
Party 1
Thanatos
Thanatos
xImTrrapzZ
Thanatos
Level 127
God Stats
9W - 3L
1,664 SR
Queue Stats
264W - 208L
1,507 Elo+
Party 1
Team Averages
Level 77
1,507 SR
1,463 Elo+

VS

Team Averages
Level 91
1,515 SR
1,394 Elo+
Horus
Horus
ANBU-predator81
Horus
Level 84
God Stats
0W - 1L
1,581 SR
Queue Stats
18W - 29L
1,371 Elo+
Party 2
Apollo
Apollo
DEadeYe1309
Apollo
Level 128
God Stats
3W - 13L
1,529 SR
Queue Stats
83W - 107L
1,418 Elo+
Solo
Zeus
Zeus
thomasrbt
Zeus
Level 61
God Stats
2W - 4L
1,434 SR
Queue Stats
20W - 32L
1,392 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 8
8,103
675
9,425
7,751
2,507
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
12
1 / 1 / 8
8,240
687
5,728
9,893
11,424
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Thanatos
xImTrrapzZ
Thanatos
13
10 / 1 / 3
9,338
778
13,517
9,891
4,487
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 3
7,764
647
5,961
12,261
9,578
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Apollo
11
1 / 6 / 3
7,749
646
6,251
12,401
3,823
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zeus
12
3 / 5 / 0
7,650
638
10,037
9,528
1,943
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
11
13
Kills
5
5
Deaths
13
19
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
2
3
1.25
L
Apollo
1
6
3
0.42
W
2
3
8
2
W
Sylvanus
1
1
8
5
L
Zeus
3
5
0
0.6
W
Thanatos
xImTrrapzZ
Thanatos
10
1
3
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,670
Damage
22,249
27,535
Taken
34,190
18,418
Mitigated
15,344
13,835
Healing
10,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,961
3,322
2,924
4,659
12,261
9,578
0
5,703
6,023
0
12,307
L
Apollo
6,251
2,875
0
2,684
12,401
3,823
48
6,855
5,156
0
31,327
W
9,425
679
547
505
7,751
2,507
0
2,712
5,039
33,608
0
W
Sylvanus
5,728
1,179
1,194
3,575
9,893
11,424
56
5,411
4,482
15,915
0
L
Zeus
10,037
1,057
0
394
9,528
1,943
0
2,606
6,543
23,502
0
W
Thanatos
xImTrrapzZ
Thanatos
13,517
4,504
0
8,014
9,891
4,487
0
2,260
7,631
0
26,426

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,681
Gold Earned
23,163
121
Minions Killed
126
5
Camps Cleared
6
651,460
Distance Traveled
604,021
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
7,764
647
18
2
0
194,008
4
L
Apollo
7,749
646
77
6
5
206,186
4
W
Scylla
8,103
675
63
5
2
200,848
1
W
Sylvanus
8,240
687
31
3
0
216,407
0
L
Zeus
7,650
638
31
3
1
203,827
4
W
Thanatos
9,338
778
27
2
3
234,205
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role