Player Matchup

Da Ji
Da Ji
Menoriz
Da Ji
Level 29
God Stats
2W - 5L
1,385 SR
Queue Stats
63W - 71L
1,433 Elo+
Party 1
King Arthur
King Arthur
MrDrPrKlimich
King Arthur
Level 14
God Stats
4W - 6L
1,345 SR
Queue Stats
14W - 18L
1,417 Elo+
Party 1
Khepri
Khepri
NeoTseu
Khepri
Level 27
God Stats
5W - 5L
1,626 SR
Queue Stats
56W - 55L
1,492 Elo+
Solo
Sol
Sol
SpelHowler
Sol
Level 28
God Stats
10W - 11L
1,501 SR
Queue Stats
52W - 64L
1,430 Elo+
Solo
Danzaburou
Danzaburou
StarvingxxP9
Danzaburou
Level 16
God Stats
5W - 4L
1,570 SR
Queue Stats
26W - 30L
1,443 Elo+
Solo
Team Averages
Level 23
1,485 SR
1,443 Elo+

VS

Team Averages
Level 41
1,438 SR
1,456 Elo+
Sun Wukong
Sun Wukong
Cethfisto
Sun Wukong
Level 29
God Stats
5W - 6L
1,408 SR
Queue Stats
107W - 96L
1,567 Elo+
Solo
Neith
Neith
ConagSnake
Neith
Level 23
God Stats
6W - 14L
1,245 SR
Queue Stats
188W - 224L
1,311 Elo+
Solo
Cthulhu
Cthulhu
Liria
Cthulhu
Level 112
God Stats
1W - 1L
1,280 SR
Queue Stats
36W - 38L
1,391 Elo+
Party 2
Kukulkan
Kukulkan
Slicecycle
Kukulkan
Level 12
God Stats
5W - 2L
1,746 SR
Queue Stats
33W - 29L
1,605 Elo+
Party 2
Thor
Thor
nioxNashy
Thor
Level 27
God Stats
4W - 1L
1,512 SR
Queue Stats
42W - 46L
1,405 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Menoriz
Da Ji
13
5 / 5 / 2
8,078
505
6,506
10,216
3,541
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

King Arthur
MrDrPrKlimich
King Arthur
12
3 / 5 / 2
7,995
500
8,234
14,839
10,726
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Khepri
NeoTseu
Khepri
9
2 / 4 / 0
6,761
423
5,345
14,715
10,952
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
1 / 1 / 3
7,718
482
7,154
8,273
2,511
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
StarvingxxP9
Danzaburou
9
0 / 3 / 1
5,844
365
3,618
11,152
3,318
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Cethfisto
Sun Wukong
14
7 / 3 / 1
8,957
560
6,413
14,656
7,885
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Neith
11
2 / 3 / 8
7,012
438
8,175
7,326
2,393
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
Liria
Cthulhu
11
2 / 4 / 8
7,673
480
9,322
17,257
10,414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
Slicecycle
Kukulkan
15
7 / 1 / 3
9,227
577
12,962
6,657
2,443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thor
14
0 / 0 / 9
8,155
510
4,925
7,871
2,748
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
47
11
Kills
18
18
Deaths
11
8
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Cethfisto
Sun Wukong
7
3
1
2.5
W
Neith
2
3
8
2
W
Cthulhu
Liria
Cthulhu
2
4
8
1.5
L
Da Ji
Menoriz
Da Ji
5
5
2
1.2
L
King Arthur
MrDrPrKlimich
King Arthur
3
5
2
0.8
L
Khepri
NeoTseu
Khepri
2
4
0
0.5
W
Kukulkan
Slicecycle
Kukulkan
7
1
3
8.5
L
1
1
3
2.5
L
Danzaburou
StarvingxxP9
Danzaburou
0
3
1
0.17
W
Thor
0
0
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,857
Damage
41,797
59,195
Taken
53,767
31,048
Mitigated
25,883
12,684
Healing
15,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Cethfisto
Sun Wukong
6,413
1,302
0
3,724
14,656
7,885
1,569
828
13,828
0
40,636
W
Neith
8,175
2,965
0
1,434
7,326
2,393
374
3,414
3,912
0
39,079
W
Cthulhu
Liria
Cthulhu
9,322
803
1,300
6,893
17,257
10,414
78
4,582
12,675
25,650
0
L
Da Ji
Menoriz
Da Ji
6,506
1,698
0
2,528
10,216
3,541
0
2,485
7,731
0
40,608
L
King Arthur
MrDrPrKlimich
King Arthur
8,234
1,238
0
1,598
14,839
10,726
0
3,171
11,668
0
36,677
L
Khepri
NeoTseu
Khepri
5,345
171
1,758
1,727
14,715
10,952
0
8,030
6,685
14,080
0
W
Kukulkan
Slicecycle
Kukulkan
12,962
2,299
0
1,508
6,657
2,443
264
2,469
4,188
57,281
0
L
7,154
1,536
0
2,245
8,273
2,511
2,066
3,119
5,154
42,506
0
L
Danzaburou
StarvingxxP9
Danzaburou
3,618
1,484
0
2,828
11,152
3,318
0
5,715
5,437
0
26,685
W
Thor
4,925
791
0
530
7,871
2,748
0
1,206
6,665
0
66,241

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,396
Gold Earned
41,024
278
Minions Killed
413
0
Camps Cleared
0
1,476,461
Distance Traveled
1,574,492
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
8,957
560
86
5
0
303,571
6
W
Neith
7,012
438
66
4
0
261,132
0
W
Cthulhu
7,673
480
36
2
0
314,082
6
L
Da Ji
8,078
505
72
5
0
324,606
1
L
King Arthur
7,995
500
59
4
0
293,139
3
L
Khepri
6,761
423
10
1
0
311,634
4
W
Kukulkan
9,227
577
119
7
0
329,748
4
L
Sol
7,718
482
89
6
0
310,510
0
L
Danzaburou
5,844
365
48
3
0
236,572
5
W
Thor
8,155
510
106
7
0
365,959
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role