Player Matchup

Kukulkan
Kukulkan
OverDobie
Kukulkan
Level 23
God Stats
10W - 12L
1,389 SR
Queue Stats
49W - 77L
1,335 Elo+
Solo
Rama
Rama
Synchoz
Rama
Level 14
God Stats
18W - 18L
1,482 SR
Queue Stats
19W - 28L
1,345 Elo+
Party 2
Discordia
Discordia
Tab00
Discordia
Level 28
God Stats
4W - 8L
1,354 SR
Queue Stats
22W - 46L
1,284 Elo+
Party 2
Cerberus
Cerberus
TheFKGnoob
Cerberus
Level 24
God Stats
10W - 6L
1,540 SR
Queue Stats
72W - 92L
1,354 Elo+
Party 1
Bastet
Bastet
papsfoufou
Bastet
Level 17
God Stats
39W - 38L
1,500 SR
Queue Stats
136W - 151L
1,402 Elo+
Party 1
Team Averages
Level 21
1,453 SR
1,344 Elo+

VS

Team Averages
Level 16
1,425 SR
1,277 Elo+
Fenrir
Fenrir
Aiigata
Fenrir
Level 17
God Stats
13W - 18L
1,443 SR
Queue Stats
24W - 49L
1,257 Elo+
Party 4
Cliodhna
Cliodhna
BagdadCola
Cliodhna
Level 16
God Stats
0W - 2L
1,271 SR
Queue Stats
1W - 2L
1,182 Elo+
Party 3
Cthulhu
Cthulhu
MuffinHead12
Cthulhu
Level 17
God Stats
17W - 25L
1,371 SR
Queue Stats
30W - 53L
1,270 Elo+
Party 4
Neith
Neith
lyrk77
Neith
Level 25
God Stats
2W - 1L
1,539 SR
Queue Stats
15W - 11L
1,495 Elo+
Solo
Thor
Thor
yajoribé
Thor
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,182 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
OverDobie
Kukulkan
20
5 / 2 / 28
13,499
1,038
19,982
7,282
3,059
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Rama
Synchoz
Rama
20
17 / 1 / 21
16,385
1,260
31,941
9,903
4,712
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Discordia
Tab00
Discordia
20
4 / 3 / 27
12,908
993
10,989
11,463
4,177
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
TheFKGnoob
Cerberus
20
6 / 4 / 24
13,166
1,013
14,685
19,356
20,466
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Bastet
papsfoufou
Bastet
20
12 / 2 / 20
14,984
1,153
25,294
13,004
5,289
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Team 1 Tickets

165

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Aiigata
Fenrir
17
2 / 7 / 2
10,753
827
1,664
13,535
5,608
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cliodhna
BagdadCola
Cliodhna
19
3 / 14 / 5
13,309
1,024
17,501
25,431
8,905
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cthulhu
MuffinHead12
Cthulhu
19
1 / 2 / 7
12,380
952
9,393
32,312
21,235
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Neith
lyrk77
Neith
18
2 / 8 / 7
12,410
955
15,080
18,232
5,651
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thor
18
4 / 13 / 2
12,693
976
9,847
22,094
8,092
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

164
Kill Participation
35
44
Kills
12
12
Deaths
44
120
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Aiigata
Fenrir
2
7
2
0.43
L
Cliodhna
BagdadCola
Cliodhna
3
14
5
0.39
L
Cthulhu
MuffinHead12
Cthulhu
1
2
7
2.25
W
Kukulkan
OverDobie
Kukulkan
5
2
28
9.5
W
Rama
Synchoz
Rama
17
1
21
27.5
W
Discordia
Tab00
Discordia
4
3
27
5.83
W
Cerberus
TheFKGnoob
Cerberus
6
4
24
4.5
L
Neith
lyrk77
Neith
2
8
7
0.69
W
Bastet
papsfoufou
Bastet
12
2
20
11
L
Thor
4
13
2
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,891
Damage
53,485
61,008
Taken
111,604
37,703
Mitigated
49,491
10,177
Healing
8,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Aiigata
Fenrir
1,664
265
0
103
13,535
5,608
0
5,664
7,871
0
5,862
L
Cliodhna
BagdadCola
Cliodhna
17,501
2,195
0
0
25,431
8,905
0
11,469
13,962
0
56,110
L
Cthulhu
MuffinHead12
Cthulhu
9,393
130
95
6,801
32,312
21,235
0
12,867
19,445
37,014
0
W
Kukulkan
OverDobie
Kukulkan
19,982
986
0
420
7,282
3,059
0
1,418
5,864
50,644
0
W
Rama
Synchoz
Rama
31,941
27,603
0
3,855
9,903
4,712
0
2,833
7,070
0
65,721
W
Discordia
Tab00
Discordia
10,989
1,570
588
588
11,463
4,177
0
2,262
9,201
24,237
0
W
Cerberus
TheFKGnoob
Cerberus
14,685
1,151
0
1,652
19,356
20,466
0
1,907
17,449
28,688
0
L
Neith
lyrk77
Neith
15,080
9,446
0
1,462
18,232
5,651
0
8,517
9,715
0
35,080
W
Bastet
papsfoufou
Bastet
25,294
6,421
0
3,074
13,004
5,289
0
973
12,031
0
37,578
L
Thor
9,847
523
0
512
22,094
8,092
0
7,139
14,955
0
30,813

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,942
Gold Earned
61,545
257
Minions Killed
252
7
Camps Cleared
9
1,222,648
Distance Traveled
1,067,426
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,753
827
8
1
0
129,846
0
L
Cliodhna
13,309
1,024
98
8
0
238,022
0
L
Cthulhu
12,380
952
45
3
0
268,272
3
W
Kukulkan
13,499
1,038
64
5
1
251,779
0
W
Rama
16,385
1,260
104
8
1
213,962
0
W
Discordia
12,908
993
33
3
0
221,840
0
W
Cerberus
13,166
1,013
36
3
0
242,834
1
L
Neith
12,410
955
54
4
3
223,681
0
W
Bastet
14,984
1,153
20
2
5
292,233
2
L
Thor
12,693
976
47
4
6
207,605
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role