Player Matchup

Olorun
Olorun
ElOttoFacu
Olorun
Level 16
God Stats
3W - 3L
1,647 SR
Queue Stats
30W - 28L
1,434 Elo+
Solo
Geb
Geb
Kythus08
Geb
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 49L
1,416 Elo+
Party 1
Gilgamesh
Gilgamesh
ZZash
Gilgamesh
Level 23
God Stats
4W - 3L
1,650 SR
Queue Stats
39W - 33L
1,458 Elo+
Party 1
Hou Yi
Hou Yi
Zicova1
Hou Yi
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 18L
1,417 Elo+
Party 1
Fenrir
Fenrir
willybrhm
Fenrir
Level 29
God Stats
8W - 5L
1,769 SR
Queue Stats
89W - 78L
1,587 Elo+
Solo
Team Averages
Level 23
1,613 SR
1,463 Elo+

VS

Team Averages
Level 18
1,516 SR
1,470 Elo+
Odin
Odin
BRJoaop
Odin
Level 26
God Stats
3W - 3L
1,298 SR
Queue Stats
96W - 110L
1,428 Elo+
Solo
Terra
Terra
Sharonm
Terra
Level 15
God Stats
9W - 8L
1,786 SR
Queue Stats
35W - 30L
1,599 Elo+
Solo
Sun Wukong
Sun Wukong
Stangarilov3
Sun Wukong
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 18L
1,514 Elo+
Solo
Hou Yi
Hou Yi
cream5089
Hou Yi
Level 16
God Stats
2W - 1L
1,249 SR
Queue Stats
17W - 22L
1,330 Elo+
Solo
Eset
Eset
shanrowac
Eset
Level 26
God Stats
4W - 1L
1,750 SR
Queue Stats
54W - 48L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
ElOttoFacu
Olorun
9
0 / 3 / 1
5,183
518
1,849
5,314
1,922
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

5
0 / 4 / 1
4,231
423
1,437
6,363
2,007
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Gilgamesh
ZZash
Gilgamesh
9
2 / 3 / 0
5,343
534
4,047
7,011
3,334
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hou Yi
Zicova1
Hou Yi
5
0 / 5 / 1
3,965
397
1,283
3,921
548
Fenrir
willybrhm
Fenrir
10
2 / 1 / 0
6,178
618
2,130
5,687
1,718
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
BRJoaop
Odin
10
1 / 0 / 2
5,392
539
3,100
5,178
1,839
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Terra
Sharonm
Terra
9
2 / 0 / 9
5,723
572
4,165
4,070
2,431
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Sun Wukong
Stangarilov3
Sun Wukong
10
3 / 2 / 0
6,267
627
4,451
9,414
4,219
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hou Yi
cream5089
Hou Yi
10
8 / 1 / 1
6,493
649
6,198
3,464
989
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Eset
10
2 / 1 / 0
6,109
611
1,986
2,389
707
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
28
4
Kills
16
16
Deaths
4
3
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Odin
BRJoaop
Odin
1
0
2
2
L
Olorun
ElOttoFacu
Olorun
0
3
1
0.17
L
0
4
1
0.13
W
Terra
Sharonm
Terra
2
0
9
6.5
W
Sun Wukong
Stangarilov3
Sun Wukong
3
2
0
1.5
L
Gilgamesh
ZZash
Gilgamesh
2
3
0
0.67
L
Hou Yi
Zicova1
Hou Yi
0
5
1
0.1
W
Hou Yi
cream5089
Hou Yi
8
1
1
8.5
W
Eset
2
1
0
2
L
Fenrir
willybrhm
Fenrir
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,746
Damage
19,900
28,296
Taken
24,515
9,529
Mitigated
10,185
6,451
Healing
8,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
BRJoaop
Odin
3,100
795
0
1,726
5,178
1,839
0
1,484
3,694
0
27,436
L
Olorun
ElOttoFacu
Olorun
1,849
454
71
916
5,314
1,922
108
2,028
3,150
23,061
2,174
L
1,437
184
0
540
6,363
2,007
0
1,577
4,786
4,576
0
W
Terra
Sharonm
Terra
4,165
352
324
1,492
4,070
2,431
0
877
3,193
16,689
0
W
Sun Wukong
Stangarilov3
Sun Wukong
4,451
1,719
40
4,348
9,414
4,219
0
0
9,414
0
28,550
L
Gilgamesh
ZZash
Gilgamesh
4,047
1,444
0
1,463
7,011
3,334
264
0
7,011
0
17,152
L
Hou Yi
Zicova1
Hou Yi
1,283
670
0
86
3,921
548
0
1,093
2,828
0
6,581
W
Hou Yi
cream5089
Hou Yi
6,198
3,814
0
770
3,464
989
1,083
590
2,874
0
33,691
W
Eset
1,986
218
0
195
2,389
707
456
229
2,160
31,053
0
L
Fenrir
willybrhm
Fenrir
2,130
595
0
3,375
5,687
1,718
0
1,277
4,370
0
26,642

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,900
Gold Earned
29,984
168
Minions Killed
270
0
Camps Cleared
0
840,356
Distance Traveled
979,839
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
5,392
539
53
5
0
214,457
0
L
Olorun
5,183
518
51
5
0
192,935
2
L
Geb
4,231
423
4
0
0
162,636
2
W
Terra
5,723
572
28
3
0
197,157
3
W
Sun Wukong
6,267
627
47
5
0
181,172
0
L
Gilgamesh
5,343
534
42
4
0
158,465
0
L
Hou Yi
3,965
397
11
1
0
131,072
0
W
Hou Yi
6,493
649
62
6
0
204,136
0
W
Eset
6,109
611
80
8
0
182,917
4
L
Fenrir
6,178
618
60
6
0
195,248
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role