Player Matchup

Anubis
Anubis
AwesomeRobin408
Anubis
Level 152
God Stats
2W - 0L
1,794 SR
Queue Stats
239W - 238L
1,591 Elo+
Party 3
Olorun
Olorun
Beutelratte101
Olorun
Level 27
God Stats
1W - 1L
1,285 SR
Queue Stats
47W - 18L
1,661 Elo+
Party 3
Danzaburou
Danzaburou
GoofyRapped
Danzaburou
Level 28
God Stats
31W - 31L
1,534 SR
Queue Stats
100W - 118L
1,502 Elo+
Party 2
Artio
Artio
Saudi1811
Artio
Level 122
God Stats
9W - 10L
1,490 SR
Queue Stats
299W - 387L
1,413 Elo+
Party 2
Fenrir
Fenrir
Troll_Warlord32
Fenrir
Level 27
God Stats
2W - 0L
1,717 SR
Queue Stats
46W - 22L
1,645 Elo+
Party 3
Team Averages
Level 71
1,564 SR
1,562 Elo+

VS

Team Averages
Level 74
1,588 SR
1,564 Elo+
Cu Chulainn
Cu Chulainn
Bervey
Cu Chulainn
Level 48
God Stats
4W - 2L
1,695 SR
Queue Stats
176W - 122L
1,707 Elo+
Solo
Neith
Neith
Infernea
Neith
Level 106
God Stats
19W - 20L
1,510 SR
Queue Stats
815W - 874L
1,450 Elo+
Solo
Sol
Sol
JeMeFeKaryfoplat
Sol
Level 25
God Stats
8W - 11L
1,347 SR
Queue Stats
117W - 108L
1,515 Elo+
Party 1
Da Ji
Da Ji
Shoto_Todoroki_A
Da Ji
Level 47
God Stats
4W - 1L
1,894 SR
Queue Stats
140W - 112L
1,565 Elo+
Party 1
Kuzenbo
Kuzenbo
TarTine-alexi
Kuzenbo
Level 145
God Stats
3W - 6L
1,495 SR
Queue Stats
400W - 311L
1,584 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 2
6,216
622
3,250
5,646
1,998
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
7 / 0 / 2
7,349
735
8,065
5,748
2,294
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Danzaburou
GoofyRapped
Danzaburou
10
0 / 1 / 1
5,539
554
2,679
5,387
1,317
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artio
Saudi1811
Artio
7
1 / 3 / 1
4,474
447
1,328
6,713
3,555
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
6 / 0 / 2
6,644
664
4,421
4,863
1,597
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Bervey
Cu Chulainn
8
0 / 3 / 0
4,688
469
4,841
8,342
3,984
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
Infernea
Neith
10
2 / 1 / 1
5,548
555
3,808
4,890
995
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 5 / 1
4,501
450
4,021
4,674
1,575
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
0 / 3 / 1
5,159
516
1,445
7,598
2,224
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kuzenbo
7
2 / 3 / 0
4,565
457
3,907
8,426
5,448
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
7
15
Kills
4
4
Deaths
15
8
Assists
3
Player
Kills
Deaths
Assists
KDA
W
1
0
2
2
L
Cu Chulainn
Bervey
Cu Chulainn
0
3
0
0
W
7
0
2
8
W
Danzaburou
GoofyRapped
Danzaburou
0
1
1
0.5
L
Neith
Infernea
Neith
2
1
1
2.5
L
0
5
1
0.1
W
Artio
Saudi1811
Artio
1
3
1
0.5
L
0
3
1
0.17
L
Kuzenbo
2
3
0
0.67
W
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,743
Damage
18,022
28,357
Taken
33,930
10,761
Mitigated
14,226
12,716
Healing
11,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,250
676
0
3,786
5,646
1,998
0
0
5,167
38,647
0
L
Cu Chulainn
Bervey
Cu Chulainn
4,841
939
0
3,587
8,342
3,984
0
3,032
5,310
0
23,237
W
8,065
5,159
0
3,915
5,748
2,294
77
2,722
2,780
45,407
4,992
W
Danzaburou
GoofyRapped
Danzaburou
2,679
1,137
0
1,228
5,387
1,317
153
716
4,583
0
31,791
L
Neith
Infernea
Neith
3,808
1,980
0
2,237
4,890
995
0
178
4,712
0
34,974
L
4,021
1,402
0
817
4,674
1,575
0
2,929
1,745
21,048
2,114
W
Artio
Saudi1811
Artio
1,328
220
179
1,391
6,713
3,555
131
2,893
3,578
10,681
0
L
1,445
529
0
3,314
7,598
2,224
0
1,706
5,892
0
28,628
L
Kuzenbo
3,907
1,221
68
1,603
8,426
5,448
50
3,634
4,792
10,272
0
W
4,421
776
0
2,217
4,863
1,597
0
535
4,263
0
32,595

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,222
Gold Earned
24,461
369
Minions Killed
239
0
Camps Cleared
0
948,318
Distance Traveled
893,194
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,216
622
102
10
0
169,461
1
L
Cu Chulainn
4,688
469
41
4
0
183,155
1
W
Olorun
7,349
735
104
10
0
190,753
3
W
Danzaburou
5,539
554
72
7
0
181,000
2
L
Neith
5,548
555
71
7
0
162,024
2
L
Sol
4,501
450
42
4
0
171,809
0
W
Artio
4,474
447
22
2
0
179,824
2
L
Da Ji
5,159
516
70
7
0
196,211
4
L
Kuzenbo
4,565
457
15
2
0
179,995
0
W
Fenrir
6,644
664
69
7
0
227,280
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role