Player Matchup

Kukulkan
Kukulkan
DAVID GRAHAM 13
Kukulkan
Level 45
God Stats
1W - 1L
1,265 SR
Queue Stats
167W - 163L
1,335 Elo+
Solo
Kuzenbo
Kuzenbo
Kleemanator
Kuzenbo
Level 127
God Stats
57W - 67L
1,518 SR
Queue Stats
224W - 281L
1,458 Elo+
Solo
Chiron
Chiron
Parzival00800
Chiron
Level 127
God Stats
15W - 15L
1,506 SR
Queue Stats
114W - 118L
1,454 Elo+
Solo
Team Averages
Level 100
1,430 SR
1,416 Elo+

VS

Team Averages
Level 104
1,492 SR
1,451 Elo+
Hun Batz
Hun Batz
GUERRILHEON
Hun Batz
Level 150
God Stats
0W - 1L
1,503 SR
Queue Stats
185W - 160L
1,572 Elo+
Party 1
Scylla
Scylla
Hades_panda
Scylla
Level 155
God Stats
3W - 4L
1,471 SR
Queue Stats
174W - 142L
1,584 Elo+
Party 1
Geb
Geb
cjwaitingonthem
Geb
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 11L
1,198 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
14
6 / 0 / 4
9,772
698
10,713
4,417
1,561
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
Kleemanator
Kuzenbo
12
3 / 0 / 8
9,436
674
7,376
10,437
10,098
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

14
5 / 1 / 6
9,899
707
11,329
9,123
2,807
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
GUERRILHEON
Hun Batz
9
0 / 3 / 0
7,171
512
3,764
7,229
3,017
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
13
1 / 3 / 0
8,077
577
7,180
11,363
4,412
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
0 / 8 / 1
7,676
548
1,319
13,163
11,238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
2
14
Kills
1
1
Deaths
14
18
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
6
0
4
8
L
Hun Batz
GUERRILHEON
Hun Batz
0
3
0
0
L
Scylla
1
3
0
0.33
W
Kuzenbo
Kleemanator
Kuzenbo
3
0
8
7
W
5
1
6
8
L
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,418
Damage
12,263
23,977
Taken
31,755
14,466
Mitigated
18,667
9,495
Healing
2,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
10,713
717
507
1,090
4,417
1,561
663
2,664
1,680
36,186
0
L
Hun Batz
GUERRILHEON
Hun Batz
3,764
503
0
566
7,229
3,017
0
4,599
2,630
0
11,936
L
Scylla
7,180
879
0
353
11,363
4,412
0
6,780
4,583
41,020
0
W
Kuzenbo
Kleemanator
Kuzenbo
7,376
2,885
321
2,216
10,437
10,098
186
3,574
6,794
27,582
0
W
11,329
5,107
638
4,723
9,123
2,807
1,983
3,507
5,434
0
42,424
L
1,319
352
0
1,238
13,163
11,238
0
6,862
6,301
6,688
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,107
Gold Earned
22,924
187
Minions Killed
105
11
Camps Cleared
2
758,225
Distance Traveled
594,254
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
9,772
698
57
4
4
253,271
4
L
Hun Batz
7,171
512
16
1
1
194,409
0
L
Scylla
8,077
577
83
6
1
229,750
4
W
Kuzenbo
9,436
674
45
3
1
257,062
0
W
Chiron
9,899
707
85
6
6
247,892
0
L
Geb
7,676
548
6
0
0
170,095
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role