Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 7
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
AlphaRaBit
Kukulkan
Level 28
God Stats
3W - 5L
1,430 SR
Queue Stats
115W - 132L
1,398 Elo+
Party 3
Thanatos
Thanatos
StarGold1
Thanatos
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,290 Elo+
Solo
Medusa
Medusa
Velasi11
Medusa
Level 29
God Stats
3W - 6L
1,401 SR
Queue Stats
136W - 133L
1,460 Elo+
Party 3
Bakasura
Bakasura
disa219
Bakasura
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 6L
1,534 Elo+
Party 3
Team Averages
Level 15
1,466 SR
1,437 Elo+

VS

Team Averages
Level 20
1,477 SR
1,472 Elo+
Cabrakan
Cabrakan
Agropol04
Cabrakan
Level 31
God Stats
61W - 41L
1,664 SR
Queue Stats
73W - 51L
1,575 Elo+
Party 2
Vamana
Vamana
Aixijueluo
Vamana
Level 17
God Stats
1W - 2L
1,250 SR
Queue Stats
23W - 30L
1,374 Elo+
Party 1
Sylvanus
Sylvanus
SwinkaSikiKupa
Sylvanus
Level 18
God Stats
5W - 4L
1,651 SR
Queue Stats
63W - 43L
1,577 Elo+
Party 2
Thanatos
Thanatos
大牛牛战神
Thanatos
Level 18
God Stats
3W - 2L
1,320 SR
Queue Stats
33W - 34L
1,440 Elo+
Party 1
Zeus
Zeus
玩笑哥哥
Zeus
Level 17
God Stats
3W - 0L
1,500 SR
Queue Stats
22W - 26L
1,393 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
15
0 / 14 / 6
8,892
889
8,066
22,919
13,741
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+25
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Kukulkan
AlphaRaBit
Kukulkan
16
2 / 4 / 2
10,367
1,037
17,671
9,947
3,848
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
StarGold1
Thanatos
15
4 / 19 / 2
9,919
992
11,591
22,337
7,166
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Medusa
Velasi11
Medusa
16
0 / 7 / 7
9,637
964
18,075
15,558
5,435
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Bakasura
disa219
Bakasura
15
2 / 6 / 3
9,245
925
4,172
14,714
4,426
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Team 1 Tickets

0

VS

Team 2 Tickets

289

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Agropol04
Cabrakan
18
8 / 3 / 27
11,031
1,103
16,927
15,167
10,902
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Vamana
Aixijueluo
Vamana
18
9 / 2 / 25
11,939
1,194
12,497
15,666
9,032
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
19
6 / 2 / 29
12,283
1,228
11,678
13,691
20,526
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Thanatos
19
17 / 0 / 16
12,513
1,251
18,206
12,059
5,253
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
10 / 1 / 28
11,747
1,175
20,325
9,689
4,137
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
175
8
Kills
50
50
Deaths
8
20
Assists
125
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
0
14
6
0.21
W
Cabrakan
Agropol04
Cabrakan
8
3
27
7.17
W
Vamana
Aixijueluo
Vamana
9
2
25
10.75
L
Kukulkan
AlphaRaBit
Kukulkan
2
4
2
0.75
L
Thanatos
StarGold1
Thanatos
4
19
2
0.26
W
Sylvanus
6
2
29
10.25
L
Medusa
Velasi11
Medusa
0
7
7
0.5
L
Bakasura
disa219
Bakasura
2
6
3
0.58
W
Thanatos
17
0
16
25
W
10
1
28
24

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,575
Damage
79,633
85,475
Taken
66,272
34,616
Mitigated
49,850
4,762
Healing
23,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
8,066
1,223
0
364
22,919
13,741
0
16,089
6,830
0
15,523
W
Cabrakan
Agropol04
Cabrakan
16,927
1,928
0
804
15,167
10,902
0
3,475
11,251
24,475
0
W
Vamana
Aixijueluo
Vamana
12,497
5,703
0
2,715
15,666
9,032
0
1,996
13,275
0
26,901
L
Kukulkan
AlphaRaBit
Kukulkan
17,671
520
0
0
9,947
3,848
0
3,995
5,952
46,454
0
L
Thanatos
StarGold1
Thanatos
11,591
3,017
0
2,947
22,337
7,166
0
11,708
10,629
0
17,711
W
Sylvanus
11,678
2,926
7,167
5,554
13,691
20,526
0
4,422
8,950
19,767
0
L
Medusa
Velasi11
Medusa
18,075
7,691
0
877
15,558
5,435
0
10,077
5,481
0
39,982
L
Bakasura
disa219
Bakasura
4,172
2,649
0
574
14,714
4,426
0
7,061
7,653
0
9,323
W
Thanatos
18,206
6,226
0
5,996
12,059
5,253
0
2,629
9,265
0
26,278
W
20,325
3,986
288
1,306
9,689
4,137
0
4,041
5,457
49,646
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,060
Gold Earned
59,513
154
Minions Killed
186
2
Camps Cleared
1
902,965
Distance Traveled
963,437
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,892
889
18
2
0
158,598
0
W
Cabrakan
11,031
1,103
17
2
0
171,666
1
W
Vamana
11,939
1,194
30
3
0
224,376
0
L
Kukulkan
10,367
1,037
74
7
0
200,765
0
L
Thanatos
9,919
992
10
1
0
164,578
0
W
Sylvanus
12,283
1,228
27
3
0
165,785
0
L
Medusa
9,637
964
32
3
1
208,594
0
L
Bakasura
9,245
925
20
2
1
170,430
0
W
Thanatos
12,513
1,251
26
3
0
222,577
0
W
Zeus
11,747
1,175
86
9
1
179,033
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role