Player Matchup

Sun Wukong
Sun Wukong
Brandy_628
Sun Wukong
Level 144
God Stats
6W - 7L
1,524 SR
Queue Stats
447W - 465L
1,522 Elo+
Party 1
Ullr
Ullr
IDQKO
Ullr
Level 6
God Stats
4W - 1L
1,616 SR
Queue Stats
10W - 6L
1,552 Elo+
Solo
Medusa
Medusa
Persiik2000
Medusa
Level 25
God Stats
4W - 1L
1,775 SR
Queue Stats
9W - 6L
1,501 Elo+
Solo
Sol
Sol
Y0U--G0T_H4CK3D
Sol
Level 14
God Stats
15W - 19L
1,566 SR
Queue Stats
19W - 29L
1,427 Elo+
Solo
Cthulhu
Cthulhu
treystar345
Cthulhu
Level 10
God Stats
5W - 6L
1,562 SR
Queue Stats
5W - 6L
1,557 Elo+
Party 1
Team Averages
Level 40
1,609 SR
1,512 Elo+

VS

Team Averages
Level 13
1,522 SR
1,481 Elo+
Cerberus
Cerberus
ExtaticLad
Cerberus
Level 8
God Stats
0W - 2L
1,566 SR
Queue Stats
8W - 9L
1,529 Elo+
Solo
Zeus
Zeus
IISeymen
Zeus
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,231 Elo+
Party 2
Izanami
Izanami
Jusser5792
Izanami
Level 26
God Stats
4W - 5L
1,374 SR
Queue Stats
75W - 64L
1,540 Elo+
Solo
Ares
Ares
Samuelking63
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Chronos
Chronos
eL-Chunion
Chronos
Level 28
God Stats
7W - 6L
1,670 SR
Queue Stats
183W - 123L
1,604 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Brandy_628
Sun Wukong
10
0 / 0 / 0
5,959
596
1,658
4,458
2,191
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ullr
IDQKO
Ullr
10
5 / 0 / 0
6,142
614
3,526
5,214
1,393
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Medusa
9
8 / 0 / 1
5,725
573
4,655
3,710
890
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
2 / 2 / 3
5,950
595
1,818
5,608
1,389
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
treystar345
Cthulhu
8
2 / 1 / 8
5,885
589
3,525
4,700
2,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ExtaticLad
Cerberus
8
1 / 0 / 0
4,847
485
3,280
5,616
3,196
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Zeus
4
0 / 8 / 0
3,716
372
948
4,872
825
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Izanami
Jusser5792
Izanami
10
0 / 1 / 0
5,490
549
581
4,162
1,093
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

5
0 / 7 / 2
4,554
455
804
8,719
4,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chronos
eL-Chunion
Chronos
10
2 / 1 / 0
5,966
597
4,311
4,144
1,276
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
5
17
Kills
3
3
Deaths
17
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Brandy_628
Sun Wukong
0
0
0
0
L
Cerberus
ExtaticLad
Cerberus
1
0
0
1
W
Ullr
IDQKO
Ullr
5
0
0
5
L
Zeus
0
8
0
0
L
Izanami
Jusser5792
Izanami
0
1
0
0
W
Medusa
8
0
1
8.5
L
0
7
2
0.14
W
2
2
3
1.75
L
Chronos
eL-Chunion
Chronos
2
1
0
2
W
Cthulhu
treystar345
Cthulhu
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,182
Damage
9,924
23,690
Taken
27,513
8,409
Mitigated
10,589
7,954
Healing
3,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Brandy_628
Sun Wukong
1,658
414
0
1,450
4,458
2,191
0
1,117
3,341
0
36,507
L
Cerberus
ExtaticLad
Cerberus
3,280
190
0
1,717
5,616
3,196
0
516
5,100
21,970
0
W
Ullr
IDQKO
Ullr
3,526
1,187
0
3,450
5,214
1,393
0
1,633
3,581
0
34,369
L
Zeus
948
400
0
0
4,872
825
84
958
3,914
3,606
0
L
Izanami
Jusser5792
Izanami
581
581
0
1,491
4,162
1,093
1,497
500
3,662
0
35,760
W
Medusa
4,655
2,658
0
418
3,710
890
795
2,152
1,558
0
19,921
L
804
394
0
368
8,719
4,199
285
1,964
6,755
3,170
0
W
1,818
459
0
1,873
5,608
1,389
1,024
2,150
3,458
25,675
0
L
Chronos
eL-Chunion
Chronos
4,311
1,975
0
254
4,144
1,276
0
1,405
2,739
38,207
0
W
Cthulhu
treystar345
Cthulhu
3,525
635
0
763
4,700
2,546
293
2,291
2,409
12,188
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,661
Gold Earned
24,573
278
Minions Killed
240
0
Camps Cleared
0
983,515
Distance Traveled
884,086
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
5,959
596
93
9
0
203,930
0
L
Cerberus
4,847
485
75
8
0
179,357
0
W
Ullr
6,142
614
67
7
0
197,724
1
L
Zeus
3,716
372
7
1
0
186,533
1
L
Izanami
5,490
549
75
8
0
165,753
2
W
Medusa
5,725
573
50
5
0
206,451
3
L
Ares
4,554
455
7
1
0
170,002
0
W
Sol
5,950
595
55
6
0
178,113
3
L
Chronos
5,966
597
76
8
0
182,441
0
W
Cthulhu
5,885
589
13
1
0
197,297
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role