Player Matchup

Olorun
Olorun
 
Olorun
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
Fakard13
Rama
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 7L
1,675 Elo+
Party 2
Sobek
Sobek
Goatzombi
Sobek
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 12L
1,615 Elo+
Party 2
Achilles
Achilles
HochuDomoy
Achilles
Level 18
God Stats
1W - 1L
1,748 SR
Queue Stats
67W - 58L
1,586 Elo+
Solo
Mulan
Mulan
kindaoverwhelmed
Mulan
Level 4
God Stats
3W - 6L
1,487 SR
Queue Stats
4W - 6L
1,573 Elo+
Solo
Team Averages
Level 13
1,547 SR
1,590 Elo+

VS

Team Averages
Level 16
1,599 SR
1,629 Elo+
Susano
Susano
BáckStáb
Susano
Level 16
God Stats
7W - 5L
1,536 SR
Queue Stats
34W - 17L
1,677 Elo+
Party 1
Persephone
Persephone
Cashammer
Persephone
Level 18
God Stats
2W - 1L
1,540 SR
Queue Stats
42W - 23L
1,668 Elo+
Solo
Ymir
Ymir
DichLoki
Ymir
Level 15
God Stats
2W - 0L
1,660 SR
Queue Stats
23W - 17L
1,586 Elo+
Solo
Danzaburou
Danzaburou
LokiMainsAreBad
Danzaburou
Level 18
God Stats
18W - 7L
1,758 SR
Queue Stats
39W - 13L
1,714 Elo+
Party 1
Zhong Kui
Zhong Kui
MansRoad
Zhong Kui
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
8
1 / 6 / 0
5,243
524
2,397
7,255
2,361
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Rama
7
0 / 8 / 0
4,417
442
2,419
7,319
1,318
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sobek
Goatzombi
Sobek
7
0 / 5 / 1
4,546
455
1,612
8,501
4,885
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Achilles
HochuDomoy
Achilles
9
3 / 2 / 1
5,487
549
4,365
7,331
4,050
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

10
2 / 2 / 1
5,726
573
4,367
6,878
2,342
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
BáckStáb
Susano
10
5 / 0 / 5
6,269
627
5,155
6,569
1,914
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Persephone
Cashammer
Persephone
11
4 / 2 / 6
6,943
694
7,535
4,890
1,308
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ymir
9
2 / 1 / 10
5,949
595
3,024
8,332
7,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
LokiMainsAreBad
Danzaburou
11
11 / 0 / 2
7,083
708
8,255
2,752
769
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zhong Kui
MansRoad
Zhong Kui
9
1 / 4 / 2
5,541
554
4,355
7,494
3,713
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
48
6
Kills
23
23
Deaths
7
3
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
1
6
0
0.17
W
Susano
BáckStáb
Susano
5
0
5
7.5
W
Persephone
Cashammer
Persephone
4
2
6
3.5
W
Ymir
2
1
10
7
L
Rama
0
8
0
0
L
Sobek
Goatzombi
Sobek
0
5
1
0.1
L
Achilles
HochuDomoy
Achilles
3
2
1
1.75
W
Danzaburou
LokiMainsAreBad
Danzaburou
11
0
2
12
W
Zhong Kui
MansRoad
Zhong Kui
1
4
2
0.5
L
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,160
Damage
28,324
37,284
Taken
30,037
14,956
Mitigated
15,015
7,057
Healing
9,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
2,397
980
128
1,712
7,255
2,361
0
4,144
2,861
23,726
3,121
W
Susano
BáckStáb
Susano
5,155
1,792
0
3,396
6,569
1,914
0
1,064
5,505
0
25,654
W
Persephone
Cashammer
Persephone
7,535
591
0
1,488
4,890
1,308
0
1,116
3,772
35,333
0
W
Ymir
3,024
791
0
1,977
8,332
7,311
269
1,316
7,016
13,000
0
L
Rama
2,419
2,072
0
292
7,319
1,318
0
937
6,382
0
21,243
L
Sobek
Goatzombi
Sobek
1,612
426
0
674
8,501
4,885
0
2,984
5,465
3,900
0
L
Achilles
HochuDomoy
Achilles
4,365
1,510
0
1,626
7,331
4,050
590
3,569
3,762
0
20,860
W
Danzaburou
LokiMainsAreBad
Danzaburou
8,255
4,578
0
1,837
2,752
769
1,043
208
2,544
0
39,399
W
Zhong Kui
MansRoad
Zhong Kui
4,355
531
0
1,091
7,494
3,713
1,034
0
7,061
20,434
0
L
4,367
1,085
0
2,625
6,878
2,342
0
2,834
3,900
0
27,480

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,419
Gold Earned
31,785
211
Minions Killed
253
0
Camps Cleared
0
859,161
Distance Traveled
958,014
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
5,243
524
50
5
0
167,626
6
W
Susano
6,269
627
56
6
0
228,109
1
W
Persephone
6,943
694
71
7
0
196,757
2
W
Ymir
5,949
595
19
2
0
207,693
0
L
Rama
4,417
442
43
4
0
133,380
0
L
Sobek
4,546
455
9
1
0
188,544
1
L
Achilles
5,487
549
46
5
0
179,215
3
W
Danzaburou
7,083
708
67
7
0
175,297
3
W
Zhong Kui
5,541
554
40
4
0
150,158
2
L
Mulan
5,726
573
63
6
0
190,396
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role