Player Matchup

Chiron
Chiron
Silver III
 
Chiron
Silver III
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Silver IV
 
Sylvanus
Silver IV
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Discordia
Discordia
Gold III
SkylaxerS
Discordia
Gold III
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 65L
1,476 MMR
Solo
Bellona
Bellona
Bronze III
SrLobi
Bellona
Bronze III
Level 141
God Stats
1W - 1L
1,432 SR
Queue Stats
3W - 2L
1,555 MMR
Party 1
Ravana
Ravana
Bronze III
Tanaakaa
Ravana
Bronze III
Level 150
God Stats
1W - 0L
1,634 SR
Queue Stats
4W - 6L
1,357 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 143
1,513 SR
1,478 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 124
1,585 SR
1,207 MMR
Sun Wukong
Sun Wukong
Gold II
 
Sun Wukong
Gold II
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Silver III
Genbü
Cerberus
Silver III
Level 129
God Stats
2W - 1L
1,694 SR
Queue Stats
39W - 44L
888 MMR
Solo
Hun Batz
Hun Batz
Silver II
Rivotril10
Hun Batz
Silver II
Level 156
God Stats
15W - 13L
1,667 SR
Queue Stats
299W - 308L
1,096 MMR
Solo
Neith
Neith
Gold V
WarZaca
Neith
Gold V
Level 109
God Stats
26W - 33L
1,513 SR
Queue Stats
471W - 497L
1,321 MMR
Solo
Kukulkan
Kukulkan
Gold V
liht1234
Kukulkan
Gold V
Level 121
God Stats
0W - 1L
1,552 SR
Queue Stats
275W - 304L
1,229 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
7
2 / 0 / 2
4,689
670
2,884
1,948
504
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
 
Sylvanus
7
1 / 0 / 3
4,158
594
2,733
4,404
2,813
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Discordia
SkylaxerS
Discordia
8
2 / 0 / 2
4,787
684
2,782
2,520
632
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
SrLobi
Bellona
9
0 / 0 / 1
4,958
708
3,083
5,640
3,853
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ravana
Tanaakaa
Ravana
9
3 / 0 / 3
5,421
774
1,413
2,969
933
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
GebAnhurMulanGilgamesh

VS

Bans
CliodhnaMorgan Le FayTsukuyomiAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
8
0 / 1 / 0
4,481
640
3,862
5,790
2,764
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cerberus
Genbü
Cerberus
5
0 / 1 / 0
3,693
528
1,023
4,407
1,555
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hun Batz
Rivotril10
Hun Batz
6
0 / 1 / 0
3,873
553
1,136
4,366
1,018
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Neith
WarZaca
Neith
7
0 / 2 / 0
3,675
525
1,113
3,429
788
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Kukulkan
liht1234
Kukulkan
8
0 / 3 / 0
4,600
657
1,453
3,594
1,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
0
8
Kills
0
0
Deaths
8
11
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
2
0
2
3
W
Sylvanus
 
Sylvanus
1
0
3
2.5
L
Sun Wukong
 
Sun Wukong
0
1
0
0
L
Cerberus
Genbü
Cerberus
0
1
0
0
L
Hun Batz
Rivotril10
Hun Batz
0
1
0
0
W
Discordia
SkylaxerS
Discordia
2
0
2
3
W
Bellona
SrLobi
Bellona
0
0
1
0.5
W
Ravana
Tanaakaa
Ravana
3
0
3
4.5
L
Neith
WarZaca
Neith
0
2
0
0
L
Kukulkan
liht1234
Kukulkan
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,895
Damage
8,587
17,481
Taken
21,586
8,735
Mitigated
7,144
9,349
Healing
7,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
2,884
1,232
460
731
1,948
504
1,437
323
1,625
0
23,106
W
Sylvanus
 
Sylvanus
2,733
887
499
1,828
4,404
2,813
140
700
3,668
9,263
3,576
L
Sun Wukong
 
Sun Wukong
3,862
1,141
0
2,783
5,790
2,764
0
329
5,461
0
23,732
L
Cerberus
Genbü
Cerberus
1,023
69
558
1,718
4,407
1,555
0
1,009
3,356
7,443
0
L
Hun Batz
Rivotril10
Hun Batz
1,136
575
0
1,724
4,366
1,018
0
710
3,624
0
14,595
W
Discordia
SkylaxerS
Discordia
2,782
53
0
500
2,520
632
0
686
1,834
21,441
0
W
Bellona
SrLobi
Bellona
3,083
1,156
0
3,113
5,640
3,853
0
0
5,093
166
23,342
W
Ravana
Tanaakaa
Ravana
1,413
293
0
2,218
2,969
933
0
767
2,202
0
23,548
L
Neith
WarZaca
Neith
1,113
531
0
907
3,429
788
0
1,348
2,049
0
17,048
L
Kukulkan
liht1234
Kukulkan
1,453
44
0
168
3,594
1,019
0
1,458
1,958
30,992
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,013
Gold Earned
20,322
236
Minions Killed
192
0
Camps Cleared
0
770,243
Distance Traveled
675,448
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
4,689
670
48
7
0
144,521
1
W
Sylvanus
4,158
594
22
3
0
128,351
2
L
Sun Wukong
4,481
640
49
7
0
158,138
2
L
Cerberus
3,693
528
16
2
0
108,506
3
L
Hun Batz
3,873
553
35
5
0
131,865
2
W
Discordia
4,787
684
40
6
0
165,761
3
W
Bellona
4,958
708
64
9
0
169,004
4
W
Ravana
5,421
774
62
9
0
162,606
0
L
Neith
3,675
525
30
4
0
140,711
0
L
Kukulkan
4,600
657
62
9
0
136,228
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role