Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
FFeelty
Charybdis
Level 127
God Stats
10W - 7L
1,560 SR
Queue Stats
54W - 46L
1,529 Elo+
Party 2
Poseidon
Poseidon
Ruban3
Poseidon
Level 94
God Stats
3W - 1L
1,611 SR
Queue Stats
280W - 281L
1,568 Elo+
Solo
Geb
Geb
SkyyGk
Geb
Level 82
God Stats
2W - 5L
1,383 SR
Queue Stats
345W - 347L
1,501 Elo+
Solo
Bellona
Bellona
SmiteMaster23467
Bellona
Level 85
God Stats
3W - 0L
1,272 SR
Queue Stats
45W - 46L
1,489 Elo+
Party 2
Team Averages
Level 101
1,465 SR
1,517 Elo+

VS

Team Averages
Level 86
1,489 SR
1,517 Elo+
Xing Tian
Xing Tian
NoLeon
Xing Tian
Level 70
God Stats
7W - 3L
1,605 SR
Queue Stats
232W - 255L
1,495 Elo+
Party 1
Vulcan
Vulcan
Tom5ter130
Vulcan
Level 46
God Stats
7W - 4L
1,556 SR
Queue Stats
197W - 206L
1,482 Elo+
Solo
Skadi
Skadi
chikiqbog123
Skadi
Level 64
God Stats
37W - 19L
1,732 SR
Queue Stats
208W - 234L
1,572 Elo+
Solo
Fenrir
Fenrir
srmordecai20
Fenrir
Level 148
God Stats
1W - 3L
1,163 SR
Queue Stats
99W - 94L
1,543 Elo+
Solo
Artio
Artio
xTheWeirdOnex
Artio
Level 103
God Stats
6W - 13L
1,390 SR
Queue Stats
457W - 519L
1,494 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
7
0 / 0 / 3
4,179
697
1,464
2,827
718
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charybdis
FFeelty
Charybdis
7
1 / 0 / 3
4,121
687
2,486
2,099
454
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Poseidon
Ruban3
Poseidon
7
3 / 2 / 0
4,378
730
1,897
1,681
315
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Geb
SkyyGk
Geb
7
1 / 0 / 0
3,942
657
2,138
2,301
1,269
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

7
3 / 0 / 1
4,409
735
2,330
4,184
2,205
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
NoLeon
Xing Tian
4
0 / 3 / 0
3,323
554
748
5,093
1,277
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Vulcan
Tom5ter130
Vulcan
1
0 / 0 / 0
2,610
435
0
0
0
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

5
0 / 2 / 0
3,245
541
1,841
3,256
401
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
6
1 / 2 / 0
3,585
598
1,665
4,032
1,101
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
0 / 1 / 0
3,668
611
838
4,858
2,109
Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
1
8
Kills
1
2
Deaths
8
7
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
0
0
3
1.5
W
Charybdis
FFeelty
Charybdis
1
0
3
2.5
L
Xing Tian
NoLeon
Xing Tian
0
3
0
0
W
Poseidon
Ruban3
Poseidon
3
2
0
1.5
W
Geb
SkyyGk
Geb
1
0
0
1
W
3
0
1
3.5
L
Vulcan
Tom5ter130
Vulcan
0
0
0
0
L
0
2
0
0
L
Fenrir
1
2
0
0.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,315
Damage
5,092
13,092
Taken
17,239
4,961
Mitigated
4,888
5,692
Healing
5,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
1,464
703
0
1,736
2,827
718
0
0
2,827
0
15,626
W
Charybdis
FFeelty
Charybdis
2,486
1,670
0
919
2,099
454
58
268
1,831
0
19,465
L
Xing Tian
NoLeon
Xing Tian
748
198
440
561
5,093
1,277
0
823
4,212
3,765
0
W
Poseidon
Ruban3
Poseidon
1,897
240
0
0
1,681
315
546
0
1,681
15,865
0
W
Geb
SkyyGk
Geb
2,138
614
0
696
2,301
1,269
0
838
1,463
13,087
0
W
2,330
955
61
2,280
4,184
2,205
0
480
3,704
0
14,489
L
Vulcan
Tom5ter130
Vulcan
0
0
0
0
0
0
0
0
0
0
0
L
1,841
805
0
649
3,256
401
0
0
3,256
0
16,033
L
Fenrir
1,665
678
0
1,456
4,032
1,101
0
970
3,016
0
11,573
L
838
257
0
2,555
4,858
2,109
0
1,796
2,720
12,720
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,029
Gold Earned
16,431
168
Minions Killed
97
0
Camps Cleared
0
594,396
Distance Traveled
482,796
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
4,179
697
41
7
0
132,195
1
W
Charybdis
4,121
687
41
7
0
104,620
2
L
Xing Tian
3,323
554
4
1
0
116,886
5
W
Poseidon
4,378
730
29
5
0
118,096
3
W
Geb
3,942
657
27
5
0
119,107
2
W
Bellona
4,409
735
30
5
0
120,378
3
L
Vulcan
2,610
435
0
0
0
3,822
0
L
Skadi
3,245
541
32
5
0
122,547
1
L
Fenrir
3,585
598
28
5
0
121,109
1
L
Artio
3,668
611
33
6
0
118,432
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role