Player Matchup

Geb
Geb
 
Geb
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Imightyzayn
Bellona
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,746 Elo+
Solo
Kali
Kali
Open4More
Kali
Level 29
God Stats
7W - 1L
1,873 SR
Queue Stats
48W - 44L
1,498 Elo+
Solo
Medusa
Medusa
Persiik2000
Medusa
Level 25
God Stats
4W - 1L
1,500 SR
Queue Stats
9W - 6L
1,455 Elo+
Solo
Chang'e
Chang'e
eL-Chunion
Chang'e
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
183W - 123L
1,597 Elo+
Solo
Team Averages
Level 20
1,575 SR
1,559 Elo+

VS

Team Averages
Level 19
1,587 SR
1,452 Elo+
Mulan
Mulan
Arkhan_the_BIack
Mulan
Level 14
God Stats
3W - 1L
1,826 SR
Queue Stats
33W - 26L
1,469 Elo+
Solo
Anubis
Anubis
GamexPr02012
Anubis
Level 24
God Stats
42W - 36L
1,595 SR
Queue Stats
67W - 65L
1,493 Elo+
Solo
Erlang Shen
Erlang Shen
La Mogette6030
Erlang Shen
Level 25
God Stats
1W - 2L
1,504 SR
Queue Stats
48W - 55L
1,446 Elo+
Solo
Zeus
Zeus
VATAN_BOLUNMEZ58
Zeus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,370 Elo+
Solo
Ullr
Ullr
fogolith
Ullr
Level 27
God Stats
25W - 29L
1,509 SR
Queue Stats
115W - 95L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
9
2 / 1 / 5
5,860
586
3,009
6,171
3,863
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bellona
Imightyzayn
Bellona
12
4 / 1 / 2
6,964
696
7,402
7,289
6,779
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kali
10
4 / 1 / 2
6,625
663
3,648
6,184
1,967
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Medusa
9
6 / 1 / 0
5,481
548
3,578
4,081
965
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chang'e
eL-Chunion
Chang'e
10
0 / 3 / 2
5,667
567
2,147
5,670
1,228
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 6 / 0
4,523
452
2,848
8,726
3,795
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Anubis
11
4 / 1 / 1
6,331
633
4,901
4,828
2,131
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Erlang Shen
La Mogette6030
Erlang Shen
10
1 / 1 / 2
5,526
553
3,186
6,809
2,261
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

6
0 / 5 / 1
4,151
415
1,399
5,193
1,166
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ullr
9
1 / 4 / 0
5,195
520
2,785
6,470
1,622
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
10
16
Kills
6
7
Deaths
17
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
2
1
5
4.5
L
0
6
0
0
L
Anubis
4
1
1
4.5
W
Bellona
Imightyzayn
Bellona
4
1
2
5
L
Erlang Shen
La Mogette6030
Erlang Shen
1
1
2
2
W
Kali
4
1
2
5
W
Medusa
6
1
0
6
L
0
5
1
0.1
W
Chang'e
eL-Chunion
Chang'e
0
3
2
0.33
L
Ullr
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,784
Damage
15,119
29,395
Taken
32,026
14,802
Mitigated
10,975
9,483
Healing
8,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
3,009
411
0
1,112
6,171
3,863
0
532
5,559
16,044
0
L
2,848
147
0
1,589
8,726
3,795
0
999
7,727
0
20,248
L
Anubis
4,901
174
0
2,922
4,828
2,131
213
1,595
3,055
33,782
0
W
Bellona
Imightyzayn
Bellona
7,402
2,155
0
3,058
7,289
6,779
182
367
6,572
9,636
34,396
L
Erlang Shen
La Mogette6030
Erlang Shen
3,186
1,708
0
2,748
6,809
2,261
0
842
5,943
0
30,581
W
Kali
3,648
2,053
0
2,860
6,184
1,967
0
1,913
4,271
0
30,106
W
Medusa
3,578
1,855
0
413
4,081
965
528
704
3,255
0
15,927
L
1,399
443
0
0
5,193
1,166
33
1,225
3,928
9,069
0
W
Chang'e
eL-Chunion
Chang'e
2,147
64
232
1,808
5,670
1,228
0
2,556
3,088
27,901
0
L
Ullr
2,785
1,170
0
1,117
6,470
1,622
0
1,311
5,054
0
28,498

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,597
Gold Earned
25,726
275
Minions Killed
258
0
Camps Cleared
0
959,281
Distance Traveled
898,439
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
5,860
586
27
3
0
197,310
0
L
Mulan
4,523
452
36
4
0
179,642
1
L
Anubis
6,331
633
82
8
0
165,232
1
W
Bellona
6,964
696
96
10
0
200,847
1
L
Erlang Shen
5,526
553
60
6
0
191,074
1
W
Kali
6,625
663
62
6
0
179,167
1
W
Medusa
5,481
548
28
3
0
203,635
3
L
Zeus
4,151
415
12
1
0
182,808
0
W
Chang'e
5,667
567
62
6
0
178,322
1
L
Ullr
5,195
520
68
7
0
179,683
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role