Player Matchup

Chaac
Chaac
FlyinHigh_1
Chaac
Level 14
God Stats
3W - 8L
1,321 SR
Queue Stats
3W - 9L
1,180 Elo+
Solo
Cthulhu
Cthulhu
Justt_Alex1222
Cthulhu
Level 19
God Stats
16W - 26L
1,372 SR
Queue Stats
18W - 32L
1,229 Elo+
Party 2
Rama
Rama
Nicolas-spanel23
Rama
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Sol
Sol
davidbadran
Sol
Level 14
God Stats
0W - 4L
1,110 SR
Queue Stats
2W - 8L
953 Elo+
Solo
Neith
Neith
tofusa23
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Team Averages
Level 10
1,361 SR
1,272 Elo+

VS

Team Averages
Level 19
1,456 SR
1,394 Elo+
Ravana
Ravana
Doktor_Goldmann
Ravana
Level 28
God Stats
4W - 6L
1,210 SR
Queue Stats
54W - 61L
1,356 Elo+
Solo
Ares
Ares
Oh Reearry
Ares
Level 14
God Stats
1W - 0L
1,574 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
Wild43Beast
Ymir
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
astronomical322
Ao Kuang
Level 27
God Stats
10W - 6L
1,463 SR
Queue Stats
15W - 14L
1,331 Elo+
Solo
Skadi
Skadi
Гришенька
Skadi
Level 22
God Stats
5W - 3L
1,532 SR
Queue Stats
30W - 50L
1,281 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 7 / 0
6,653
416
4,177
12,462
7,679
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
5 / 4 / 2
7,375
461
6,180
9,562
3,742
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

7
0 / 8 / 0
5,354
335
1,998
6,888
1,728
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
3 / 2 / 0
7,843
490
9,410
11,188
3,685
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Neith
tofusa23
Neith
11
2 / 6 / 7
7,039
440
4,660
7,777
2,196
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 0 / 0
9,223
576
7,409
6,912
3,345
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
1 / 4 / 3
7,457
466
4,434
14,257
9,986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
2 / 5 / 6
8,056
504
2,123
11,755
10,333
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ao Kuang
14
13 / 2 / 1
9,145
572
14,832
12,859
5,035
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 5 / 1
6,775
423
564
5,828
1,661

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
35
13
Kills
24
27
Deaths
16
9
Assists
11
Player
Kills
Deaths
Assists
KDA
W
8
0
0
8
L
3
7
0
0.43
L
5
4
2
1.5
L
0
8
0
0
W
1
4
3
0.63
W
2
5
6
1
W
Ao Kuang
13
2
1
6.75
L
3
2
0
1.5
L
Neith
tofusa23
Neith
2
6
7
0.92
W
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,425
Damage
29,362
47,877
Taken
51,611
19,030
Mitigated
30,360
8,933
Healing
13,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,409
2,336
0
3,788
6,912
3,345
1,539
984
5,928
0
69,275
L
4,177
706
0
1,593
12,462
7,679
96
2,802
9,660
0
28,265
L
6,180
802
42
1,568
9,562
3,742
0
6,859
2,703
17,995
0
L
1,998
1,881
0
294
6,888
1,728
789
2,240
4,648
0
12,664
W
4,434
547
0
216
14,257
9,986
188
6,847
7,384
29,962
0
W
2,123
969
0
828
11,755
10,333
275
3,476
7,677
16,631
0
W
Ao Kuang
14,832
5,020
0
8,225
12,859
5,035
799
1,277
11,383
46,519
0
L
9,410
3,613
0
4,582
11,188
3,685
1,302
3,073
8,115
46,133
5,273
L
Neith
tofusa23
Neith
4,660
2,475
0
854
7,777
2,196
52
6,415
1,362
0
11,446
W
564
373
0
0
5,828
1,661
1,445
1,024
4,734
0
20,148

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,264
Gold Earned
40,656
203
Minions Killed
283
0
Camps Cleared
0
1,360,046
Distance Traveled
1,376,043
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
9,223
576
128
8
0
300,762
5
L
Chaac
6,653
416
38
2
0
279,582
1
L
Cthulhu
7,375
461
35
2
0
288,020
0
L
Rama
5,354
335
23
1
0
248,019
0
W
Ares
7,457
466
39
2
0
292,180
3
W
Ymir
8,056
504
18
1
0
268,328
0
W
Ao Kuang
9,145
572
65
4
0
272,811
0
L
Sol
7,843
490
92
6
0
303,782
0
L
Neith
7,039
440
15
1
0
240,643
1
W
Skadi
6,775
423
33
2
0
241,962
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role