Player Matchup

Kukulkan
Kukulkan
Justmadetea
Kukulkan
Level 16
God Stats
6W - 19L
1,484 SR
Queue Stats
27W - 35L
1,310 Elo+
Solo
Yemoja
Yemoja
NoStressFY
Yemoja
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 16L
1,270 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
PrincetonLiamGav
Ah Muzen Cab
Level 48
God Stats
0W - 11L
987 SR
Queue Stats
108W - 168L
1,200 Elo+
Solo
Team Averages
Level 25
1,324 SR
1,260 Elo+

VS

Team Averages
Level 54
1,400 SR
1,262 Elo+
Nu Wa
Nu Wa
ChocoMacho_00
Nu Wa
Level 124
God Stats
8W - 9L
1,462 SR
Queue Stats
99W - 120L
1,369 Elo+
Solo
Chaac
Chaac
PanteraTex
Chaac
Level 29
God Stats
17W - 14L
1,474 SR
Queue Stats
50W - 57L
1,368 Elo+
Solo
Nemesis
Nemesis
juanmacanito05
Nemesis
Level 10
God Stats
1W - 3L
1,264 SR
Queue Stats
4W - 9L
1,048 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Justmadetea
Kukulkan
14
4 / 6 / 3
11,075
615
17,716
16,259
4,828
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Yemoja
NoStressFY
Yemoja
14
2 / 4 / 3
11,124
618
7,666
21,374
23,033
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ah Muzen Cab
PrincetonLiamGav
Ah Muzen Cab
14
1 / 1 / 6
10,288
572
9,831
14,961
10,411
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 4 / 6
11,350
631
19,541
11,882
5,048
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chaac
18
3 / 1 / 4
11,911
662
23,315
23,986
21,935
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
5 / 2 / 5
11,995
666
6,993
13,605
10,086
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
26
7
Kills
11
11
Deaths
7
12
Assists
15
Player
Kills
Deaths
Assists
KDA
W
3
4
6
1.5
L
Kukulkan
Justmadetea
Kukulkan
4
6
3
0.92
L
Yemoja
NoStressFY
Yemoja
2
4
3
0.88
W
Chaac
3
1
4
5
L
Ah Muzen Cab
PrincetonLiamGav
Ah Muzen Cab
1
1
6
4
W
5
2
5
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,213
Damage
49,849
52,594
Taken
49,473
38,272
Mitigated
37,069
11,703
Healing
15,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,541
8,147
0
1,236
11,882
5,048
647
6,822
4,834
51,282
0
L
Kukulkan
Justmadetea
Kukulkan
17,716
2,135
1,378
4,402
16,259
4,828
0
6,535
9,724
60,732
0
L
Yemoja
NoStressFY
Yemoja
7,666
1,796
1,535
1,481
21,374
23,033
0
10,697
10,677
28,586
0
W
Chaac
23,315
2,567
0
13,168
23,986
21,935
358
11,983
11,618
16,462
64,037
L
Ah Muzen Cab
PrincetonLiamGav
Ah Muzen Cab
9,831
4,388
378
2,529
14,961
10,411
0
6,281
8,680
0
36,988
W
6,993
1,019
0
1,072
13,605
10,086
698
6,881
6,346
0
22,476

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,487
Gold Earned
35,256
238
Minions Killed
232
3
Camps Cleared
14
809,512
Distance Traveled
1,063,326
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
11,350
631
76
4
4
302,645
0
L
Kukulkan
11,075
615
135
8
2
266,129
2
L
Yemoja
11,124
618
40
2
1
255,101
0
W
Chaac
11,911
662
128
7
8
378,630
3
L
Ah Muzen Cab
10,288
572
63
4
0
288,282
0
W
Nemesis
11,995
666
28
2
2
382,051
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role