Player Matchup

Neith
Neith
Cashammer
Neith
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 23L
1,675 Elo+
Solo
Yemoja
Yemoja
CrownOfDaggers
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,662 Elo+
Solo
Olorun
Olorun
Nαbius
Olorun
Level 29
God Stats
8W - 9L
1,582 SR
Queue Stats
33W - 25L
1,552 Elo+
Solo
Loki
Loki
Stahlkissen
Loki
Level 17
God Stats
13W - 8L
1,661 SR
Queue Stats
130W - 83L
1,570 Elo+
Solo
Guan Yu
Guan Yu
oceansgladiator
Guan Yu
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 15L
1,703 Elo+
Solo
Team Averages
Level 15
1,549 SR
1,632 Elo+

VS

Team Averages
Level 20
1,524 SR
1,571 Elo+
Ares
Ares
HochuDomoy
Ares
Level 18
God Stats
6W - 7L
1,517 SR
Queue Stats
67W - 58L
1,555 Elo+
Solo
Ao Kuang
Ao Kuang
L9Rat
Ao Kuang
Level 23
God Stats
5W - 3L
1,348 SR
Queue Stats
72W - 38L
1,662 Elo+
Solo
Fenrir
Fenrir
plzgankmemore
Fenrir
Level 28
God Stats
5W - 3L
1,569 SR
Queue Stats
126W - 79L
1,579 Elo+
Solo
Janus
Janus
sergio6879
Janus
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,560 Elo+
Solo
Artemis
Artemis
蛋炒饭糊了0
Artemis
Level 26
God Stats
10W - 6L
1,686 SR
Queue Stats
66W - 83L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Cashammer
Neith
11
4 / 2 / 0
6,388
639
5,898
7,220
2,491
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

8
1 / 1 / 0
4,504
450
1,041
3,902
1,181
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Olorun
Nαbius
Olorun
9
0 / 2 / 1
5,221
522
2,331
5,991
1,533
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

8
0 / 2 / 1
4,778
478
2,353
6,521
1,606
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

7
0 / 7 / 0
4,477
448
2,301
7,937
5,435
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 0 / 4
5,644
564
3,036
6,845
4,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ao Kuang
L9Rat
Ao Kuang
10
2 / 1 / 0
5,927
593
2,201
4,647
1,740
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
6 / 0 / 3
7,299
730
5,464
5,426
2,837
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Janus
9
1 / 3 / 4
5,319
532
2,722
4,512
967
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
3 / 1 / 0
5,824
582
6,023
4,853
1,538
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
25
5
Kills
14
14
Deaths
5
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Neith
Cashammer
Neith
4
2
0
2
L
1
1
0
1
W
2
0
4
4
W
Ao Kuang
L9Rat
Ao Kuang
2
1
0
2
L
Olorun
Nαbius
Olorun
0
2
1
0.25
L
0
2
1
0.25
L
0
7
0
0
W
6
0
3
7.5
W
Janus
1
3
4
1
W
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,924
Damage
19,446
31,571
Taken
26,283
12,246
Mitigated
11,710
9,030
Healing
8,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Cashammer
Neith
5,898
3,072
0
3,052
7,220
2,491
72
2,899
4,321
0
42,654
L
1,041
277
219
799
3,902
1,181
0
393
3,509
4,691
0
W
3,036
363
0
2,142
6,845
4,628
0
1,176
5,669
13,675
0
W
Ao Kuang
L9Rat
Ao Kuang
2,201
463
0
2,224
4,647
1,740
0
0
4,647
24,329
6,792
L
Olorun
Nαbius
Olorun
2,331
1,270
70
1,674
5,991
1,533
0
566
5,425
31,697
0
L
2,353
505
0
2,275
6,521
1,606
0
1,843
4,678
0
24,317
L
2,301
384
85
856
7,937
5,435
0
2,059
5,878
0
16,438
W
5,464
1,606
0
1,417
5,426
2,837
0
0
5,426
0
39,830
W
Janus
2,722
644
0
507
4,512
967
478
0
4,512
25,309
0
W
6,023
2,681
0
2,057
4,853
1,538
0
2,196
2,657
0
34,123

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,368
Gold Earned
30,013
265
Minions Killed
293
0
Camps Cleared
0
881,273
Distance Traveled
983,019
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,388
639
89
9
0
174,543
3
L
Yemoja
4,504
450
9
1
0
165,567
1
W
Ares
5,644
564
10
1
0
200,007
2
W
Ao Kuang
5,927
593
63
6
0
201,629
0
L
Olorun
5,221
522
71
7
0
169,873
1
L
Loki
4,778
478
55
6
0
177,403
0
L
Guan Yu
4,477
448
41
4
0
193,887
1
W
Fenrir
7,299
730
90
9
0
228,442
3
W
Janus
5,319
532
56
6
0
179,851
1
W
Artemis
5,824
582
74
7
0
173,090
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role