Player Matchup

Odin
Odin
 
Odin
Level 6
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
AwakenedGoku
Vulcan
Level 160
God Stats
27W - 22L
1,601 SR
Queue Stats
699W - 878L
1,474 Elo+
Solo
Zeus
Zeus
Demestry
Zeus
Level 16
God Stats
1W - 1L
1,630 SR
Queue Stats
8W - 13L
1,432 Elo+
Solo
Team Averages
Level 61
1,577 SR
1,469 Elo+

VS

Team Averages
Level 47
1,482 SR
1,495 Elo+
Heimdallr
Heimdallr
BernardoTV
Heimdallr
Level 49
God Stats
17W - 14L
1,447 SR
Queue Stats
92W - 119L
1,415 Elo+
Solo
Cthulhu
Cthulhu
martin3gg
Cthulhu
Level 89
God Stats
1W - 2L
1,500 SR
Queue Stats
162W - 182L
1,569 Elo+
Solo
Fafnir
Fafnir
sirfunalot
Fafnir
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
15
10 / 4 / 8
12,570
698
13,079
17,363
9,929
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Vulcan
16
8 / 2 / 13
12,424
690
19,461
13,339
5,237
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Zeus
16
6 / 5 / 12
12,326
685
18,679
15,684
4,522
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BernardoTV
Heimdallr
16
2 / 6 / 8
12,501
695
15,222
18,148
7,394
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
martin3gg
Cthulhu
18
9 / 4 / 1
14,460
803
22,026
24,149
26,990
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fafnir
sirfunalot
Fafnir
10
0 / 14 / 4
9,981
555
4,190
21,134
18,894
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
24
24
Kills
11
11
Deaths
24
33
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
10
4
8
3.5
L
Vulcan
8
2
13
7.25
W
Heimdallr
BernardoTV
Heimdallr
2
6
8
1
L
Zeus
6
5
12
2.4
W
Cthulhu
martin3gg
Cthulhu
9
4
1
2.38
W
Fafnir
sirfunalot
Fafnir
0
14
4
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,219
Damage
41,438
46,386
Taken
63,431
19,688
Mitigated
53,278
12,589
Healing
12,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
13,079
5,639
45
1,218
17,363
9,929
220
8,064
9,299
0
32,380
L
Vulcan
19,461
9,395
319
4,587
13,339
5,237
892
8,689
4,650
53,179
0
W
Heimdallr
BernardoTV
Heimdallr
15,222
6,582
936
5,419
18,148
7,394
2,254
11,455
6,693
0
71,470
L
Zeus
18,679
3,407
1,263
5,157
15,684
4,522
465
9,646
6,038
48,020
0
W
Cthulhu
martin3gg
Cthulhu
22,026
1,433
0
4,161
24,149
26,990
215
13,851
10,298
57,996
0
W
Fafnir
sirfunalot
Fafnir
4,190
950
25
2,371
21,134
18,894
0
13,680
7,454
8,237
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,320
Gold Earned
36,942
190
Minions Killed
186
7
Camps Cleared
5
1,000,211
Distance Traveled
951,176
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
12,570
698
44
2
3
359,956
3
L
Vulcan
12,424
690
85
5
2
340,278
0
W
Heimdallr
12,501
695
96
5
5
322,434
2
L
Zeus
12,326
685
61
3
2
299,977
4
W
Cthulhu
14,460
803
86
5
0
358,328
2
W
Fafnir
9,981
555
4
0
0
270,414
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role