Player Matchup

Rama
Rama
K1r1ga1aKadzut0
Rama
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 54L
1,393 Elo+
Party 1
Ymir
Ymir
Naruc
Ymir
Level 68
God Stats
7W - 16L
1,440 SR
Queue Stats
87W - 125L
1,390 Elo+
Solo
Artemis
Artemis
мымра20042
Artemis
Level 59
God Stats
2W - 2L
1,354 SR
Queue Stats
59W - 80L
1,389 Elo+
Party 1
Team Averages
Level 59
1,431 SR
1,391 Elo+

VS

Team Averages
Level 66
1,578 SR
1,302 Elo+
Bastet
Bastet
Saleshh
Bastet
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
188W - 198L
1,466 Elo+
Solo
Geb
Geb
Tachajjo
Geb
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,211 Elo+
Party 2
Janus
Janus
szudys
Janus
Level 83
God Stats
1W - 0L
1,735 SR
Queue Stats
1W - 2L
1,229 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 8 / 6
9,096
606
11,554
15,477
6,092
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ymir
Naruc
Ymir
12
1 / 8 / 5
9,678
645
5,904
23,593
26,544
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
7 / 7 / 1
10,849
723
13,689
14,159
4,829
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Saleshh
Bastet
15
11 / 4 / 8
11,945
796
20,516
14,865
5,525
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

14
0 / 2 / 17
10,746
716
4,814
13,569
13,006
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Janus
szudys
Janus
16
12 / 3 / 9
12,500
833
18,388
11,327
3,826
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
57
9
Kills
23
23
Deaths
9
12
Assists
34
Player
Kills
Deaths
Assists
KDA
L
1
8
6
0.5
L
Ymir
Naruc
Ymir
1
8
5
0.44
W
Bastet
Saleshh
Bastet
11
4
8
3.75
W
0
2
17
4.25
W
Janus
szudys
Janus
12
3
9
5.5
L
7
7
1
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,147
Damage
43,718
53,229
Taken
39,761
37,465
Mitigated
22,357
7,134
Healing
10,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,554
5,941
0
1,712
15,477
6,092
34
7,082
8,129
0
28,038
L
Ymir
Naruc
Ymir
5,904
1,675
0
2,298
23,593
26,544
0
7,997
15,101
18,408
0
W
Bastet
Saleshh
Bastet
20,516
6,068
0
2,821
14,865
5,525
602
2,397
12,468
0
42,254
W
4,814
751
0
2,845
13,569
13,006
189
2,131
11,438
15,209
0
W
Janus
szudys
Janus
18,388
1,318
584
3,795
11,327
3,826
1,243
2,172
9,155
53,519
0
L
13,689
6,583
0
3,124
14,159
4,829
0
7,616
6,283
0
33,609

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,623
Gold Earned
35,191
119
Minions Killed
133
5
Camps Cleared
5
614,830
Distance Traveled
868,699
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
9,096
606
50
3
0
222,539
3
L
Ymir
9,678
645
20
1
2
183,354
1
W
Bastet
11,945
796
39
3
1
306,458
2
W
Geb
10,746
716
13
1
0
281,953
3
W
Janus
12,500
833
81
5
4
280,288
2
L
Artemis
10,849
723
49
3
3
208,937
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role