Player Matchup

Neith
Neith
CODE_AYSE3R
Neith
Level 53
God Stats
2W - 3L
1,370 SR
Queue Stats
22W - 17L
1,542 Elo+
Party 1
Artemis
Artemis
DragunPriestess
Artemis
Level 160
God Stats
24W - 8L
1,739 SR
Queue Stats
629W - 642L
1,499 Elo+
Party 1
Sobek
Sobek
TankyBromance
Sobek
Level 159
God Stats
63W - 73L
1,567 SR
Queue Stats
484W - 468L
1,541 Elo+
Party 2
Fenrir
Fenrir
pok2124
Fenrir
Level 158
God Stats
29W - 14L
1,709 SR
Queue Stats
619W - 581L
1,556 Elo+
Solo
Chang'e
Chang'e
wild_native01
Chang'e
Level 109
God Stats
10W - 5L
1,519 SR
Queue Stats
308W - 262L
1,497 Elo+
Party 2
Team Averages
Level 128
1,581 SR
1,527 Elo+

VS

Team Averages
Level 125
1,583 SR
1,482 Elo+
Amaterasu
Amaterasu
Fartin on u
Amaterasu
Level 87
God Stats
8W - 4L
1,695 SR
Queue Stats
526W - 541L
1,410 Elo+
Solo
Ah Puch
Ah Puch
JMiah20
Ah Puch
Level 151
God Stats
28W - 31L
1,514 SR
Queue Stats
404W - 410L
1,570 Elo+
Solo
Nemesis
Nemesis
Mighty Yawn
Nemesis
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
567W - 539L
1,584 Elo+
Solo
Ymir
Ymir
RAY212KUKULKAN
Ymir
Level 119
God Stats
1W - 1L
1,726 SR
Queue Stats
11W - 19L
1,383 Elo+
Solo
Neith
Neith
Ñìňjá
Neith
Level 109
God Stats
50W - 57L
1,481 SR
Queue Stats
140W - 123L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 0 / 4
10,057
1,006
11,001
6,990
2,687
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
1 / 1 / 7
9,013
901
9,362
7,207
3,218
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

16
4 / 1 / 5
10,198
1,020
4,918
11,840
12,696
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fenrir
pok2124
Fenrir
15
1 / 1 / 6
9,004
900
6,741
9,268
4,046
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
15
0 / 0 / 6
8,849
885
5,313
5,898
2,414
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Team 1 Tickets

271

VS

Team 2 Tickets

233

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Fartin on u
Amaterasu
14
1 / 4 / 2
8,416
842
6,368
10,824
7,817
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
JMiah20
Ah Puch
15
1 / 1 / 2
9,012
901
12,101
4,161
1,514
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nemesis
Mighty Yawn
Nemesis
15
1 / 1 / 2
8,825
883
6,721
6,944
4,908
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

15
0 / 2 / 2
8,416
842
3,982
10,823
11,682
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Neith
Ñìňjá
Neith
15
0 / 2 / 1
8,869
887
8,002
6,819
2,058
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
12
10
Kills
3
3
Deaths
10
28
Assists
9
Player
Kills
Deaths
Assists
KDA
W
4
0
4
6
W
1
1
7
4.5
L
Amaterasu
Fartin on u
Amaterasu
1
4
2
0.5
L
Ah Puch
JMiah20
Ah Puch
1
1
2
2
L
Nemesis
Mighty Yawn
Nemesis
1
1
2
2
L
0
2
2
0.5
W
4
1
5
6.5
W
Fenrir
pok2124
Fenrir
1
1
6
4
W
Chang'e
0
0
6
3
L
Neith
Ñìňjá
Neith
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,335
Damage
37,174
41,203
Taken
39,571
25,061
Mitigated
27,979
12,642
Healing
3,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,001
4,895
0
1,044
6,990
2,687
0
1,764
5,226
0
35,942
W
9,362
4,047
0
20
7,207
3,218
0
4,170
3,037
0
22,833
L
Amaterasu
Fartin on u
Amaterasu
6,368
2,619
0
2,138
10,824
7,817
0
2,922
7,902
65
11,743
L
Ah Puch
JMiah20
Ah Puch
12,101
156
0
387
4,161
1,514
0
829
3,332
42,192
0
L
Nemesis
Mighty Yawn
Nemesis
6,721
1,935
0
438
6,944
4,908
0
2,498
4,446
0
19,919
L
3,982
206
0
0
10,823
11,682
0
2,899
7,924
12,448
0
W
4,918
382
261
2,297
11,840
12,696
0
5,490
6,350
18,216
0
W
Fenrir
pok2124
Fenrir
6,741
1,868
0
740
9,268
4,046
0
1,284
7,984
0
16,501
W
Chang'e
5,313
223
4,270
4,010
5,898
2,414
0
3,440
2,458
27,471
0
L
Neith
Ñìňjá
Neith
8,002
2,961
0
411
6,819
2,058
0
1,083
5,736
0
31,418

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,121
Gold Earned
43,538
206
Minions Killed
196
10
Camps Cleared
6
1,003,049
Distance Traveled
904,151
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,057
1,006
71
7
0
203,379
1
W
Artemis
9,013
901
44
4
1
175,375
0
L
Amaterasu
8,416
842
5
1
1
154,145
0
L
Ah Puch
9,012
901
65
7
3
173,344
0
L
Nemesis
8,825
883
43
4
1
219,249
0
L
Ymir
8,416
842
18
2
0
179,073
0
W
Sobek
10,198
1,020
16
2
0
204,343
1
W
Fenrir
9,004
900
21
2
6
210,668
4
W
Chang'e
8,849
885
54
5
3
209,284
1
L
Neith
8,869
887
65
7
1
178,340
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role