Player Matchup

Cliodhna
Cliodhna
BADBOY1995
Cliodhna
Level 19
God Stats
2W - 2L
1,531 SR
Queue Stats
8W - 8L
1,468 Elo+
Solo
Yemoja
Yemoja
Ermungander
Yemoja
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 5L
1,372 Elo+
Party 1
Guan Yu
Guan Yu
LoooseEnds
Guan Yu
Level 5
God Stats
2W - 2L
1,476 SR
Queue Stats
2W - 3L
1,372 Elo+
Party 1
Bellona
Bellona
MrStrex
Bellona
Level 13
God Stats
1W - 1L
1,754 SR
Queue Stats
2W - 3L
1,372 Elo+
Party 1
Artemis
Artemis
无情的叶子
Artemis
Level 28
God Stats
18W - 18L
1,557 SR
Queue Stats
200W - 212L
1,528 Elo+
Solo
Team Averages
Level 14
1,564 SR
1,423 Elo+

VS

Team Averages
Level 21
1,597 SR
1,466 Elo+
Nox
Nox
 
Nox
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nike
Nike
Kingjocke
Nike
Level 29
God Stats
3W - 0L
1,762 SR
Queue Stats
120W - 89L
1,463 Elo+
Solo
Artemis
Artemis
Marsonthemic
Artemis
Level 16
God Stats
3W - 4L
1,504 SR
Queue Stats
9W - 14L
1,333 Elo+
Party 2
Ymir
Ymir
MyBoiYmir
Ymir
Level 15
God Stats
15W - 9L
1,717 SR
Queue Stats
21W - 15L
1,560 Elo+
Party 2
Set
Set
xpredator42x
Set
Level 28
God Stats
5W - 5L
1,503 SR
Queue Stats
8W - 7L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
BADBOY1995
Cliodhna
14
2 / 9 / 1
9,024
410
10,712
18,035
5,366
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Yemoja
13
1 / 10 / 2
9,242
420
5,662
20,404
21,577
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Guan Yu
LoooseEnds
Guan Yu
12
0 / 12 / 1
7,447
339
2,040
16,926
6,609
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bellona
MrStrex
Bellona
13
0 / 11 / 2
8,300
377
11,975
24,255
18,574
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
3 / 6 / 0
10,227
465
10,440
17,016
4,992
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
20
20 / 1 / 9
14,247
648
26,823
12,393
6,292
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Nike
20
8 / 0 / 10
13,994
636
14,803
15,975
15,873
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Artemis
Marsonthemic
Artemis
19
4 / 3 / 4
12,742
579
10,302
13,421
5,673
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ymir
16
6 / 1 / 14
12,411
564
12,499
18,889
18,950
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
10 / 1 / 6
14,682
667
16,282
18,289
8,592
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
91
6
Kills
48
48
Deaths
6
6
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
20
1
9
24.5
L
Cliodhna
BADBOY1995
Cliodhna
2
9
1
0.28
L
Yemoja
1
10
2
0.2
W
Nike
8
0
10
13
L
Guan Yu
LoooseEnds
Guan Yu
0
12
1
0.04
W
Artemis
Marsonthemic
Artemis
4
3
4
2
L
Bellona
MrStrex
Bellona
0
11
2
0.09
W
Ymir
6
1
14
13
W
10
1
6
13
L
3
6
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,829
Damage
80,709
96,636
Taken
78,967
57,118
Mitigated
55,380
11,045
Healing
30,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
26,823
2,510
354
4,765
12,393
6,292
1,577
2,613
9,780
97,111
0
L
Cliodhna
BADBOY1995
Cliodhna
10,712
705
0
3,450
18,035
5,366
0
6,946
10,865
0
51,517
L
Yemoja
5,662
1,346
1,224
1,469
20,404
21,577
0
13,199
7,029
21,885
0
W
Nike
14,803
1,319
0
5,688
15,975
15,873
2,315
961
15,014
9,680
84,651
L
Guan Yu
LoooseEnds
Guan Yu
2,040
885
120
423
16,926
6,609
0
7,573
9,106
0
27,174
W
Artemis
Marsonthemic
Artemis
10,302
6,543
0
2,200
13,421
5,673
2,988
1,011
12,410
0
94,395
L
Bellona
MrStrex
Bellona
11,975
2,030
0
2,740
24,255
18,574
0
7,436
16,113
8,990
36,272
W
Ymir
12,499
2,458
3,560
5,664
18,889
18,950
211
2,208
16,681
35,956
0
W
16,282
9,068
0
7,937
18,289
8,592
6,787
1,586
16,703
0
156,048
L
10,440
4,081
0
1,619
17,016
4,992
1,122
6,204
10,759
0
60,889

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,240
Gold Earned
68,076
382
Minions Killed
706
0
Camps Cleared
0
1,816,244
Distance Traveled
2,139,971
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
14,247
648
148
7
0
408,266
6
L
Cliodhna
9,024
410
91
4
0
370,379
0
L
Yemoja
9,242
420
18
1
0
331,752
2
W
Nike
13,994
636
169
8
0
416,923
3
L
Guan Yu
7,447
339
67
3
0
377,706
0
W
Artemis
12,742
579
148
7
0
426,329
0
L
Bellona
8,300
377
82
4
0
390,528
0
W
Ymir
12,411
564
34
2
0
386,363
1
W
Set
14,682
667
207
9
0
502,090
2
L
Artemis
10,227
465
124
6
0
345,879
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role