Player Matchup

He Bo
He Bo
 
He Bo
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
 
Sol
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Call_Me_Senpai_X
Charybdis
Level 106
God Stats
2W - 1L
1,818 SR
Queue Stats
152W - 193L
1,441 Elo+
Solo
Susano
Susano
SoulessFlesh
Susano
Level 134
God Stats
1W - 2L
1,473 SR
Queue Stats
517W - 529L
1,482 Elo+
Solo
Geb
Geb
StefanQAQ
Geb
Level 97
God Stats
8W - 3L
1,794 SR
Queue Stats
320W - 338L
1,473 Elo+
Solo
Team Averages
Level 125
1,617 SR
1,479 Elo+

VS

Team Averages
Level 120
1,461 SR
1,505 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Camper9000
Kuzenbo
Level 74
God Stats
2W - 0L
1,500 SR
Queue Stats
25W - 13L
1,702 Elo+
Solo
Xbalanque
Xbalanque
MysteriousIIXx
Xbalanque
Level 108
God Stats
6W - 2L
1,705 SR
Queue Stats
360W - 399L
1,421 Elo+
Solo
Khepri
Khepri
dee_red84
Khepri
Level 157
God Stats
3W - 3L
1,404 SR
Queue Stats
304W - 314L
1,458 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
stuntmoore26
Ah Muzen Cab
Level 138
God Stats
1W - 1L
1,197 SR
Queue Stats
42W - 43L
1,445 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
14
6 / 9 / 5
9,819
893
12,716
10,866
4,008
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sol
 
Sol
16
2 / 3 / 10
9,349
850
16,575
11,125
4,889
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Charybdis
16
5 / 3 / 6
9,463
860
10,187
7,733
3,511
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Susano
16
4 / 6 / 10
9,807
892
13,740
11,657
4,955
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
1 / 3 / 15
9,324
848
5,383
15,337
17,105
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
17
6 / 5 / 17
10,627
966
15,190
9,593
4,085
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
Camper9000
Kuzenbo
16
2 / 2 / 20
9,797
891
9,069
14,021
23,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Xbalanque
MysteriousIIXx
Xbalanque
15
4 / 6 / 9
9,287
844
6,628
12,115
5,222
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Khepri
dee_red84
Khepri
17
2 / 2 / 19
9,939
904
7,201
21,665
20,360
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ah Muzen Cab
stuntmoore26
Ah Muzen Cab
18
10 / 3 / 12
10,677
971
9,876
11,450
5,631
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
101
18
Kills
24
24
Deaths
18
46
Assists
77
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
6
9
5
0.94
L
Sol
 
Sol
2
3
10
2.33
W
Nu Wa
 
Nu Wa
6
5
17
2.9
L
Charybdis
5
3
6
2.67
W
Kuzenbo
Camper9000
Kuzenbo
2
2
20
6
W
Xbalanque
MysteriousIIXx
Xbalanque
4
6
9
1.42
L
Susano
4
6
10
1.5
L
1
3
15
2.83
W
Khepri
dee_red84
Khepri
2
2
19
5.75
W
Ah Muzen Cab
stuntmoore26
Ah Muzen Cab
10
3
12
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,601
Damage
47,964
56,718
Taken
68,844
34,468
Mitigated
58,763
18,987
Healing
25,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
12,716
271
259
712
10,866
4,008
0
6,931
3,935
30,951
0
L
Sol
 
Sol
16,575
3,714
851
4,234
11,125
4,889
2,033
6,111
5,014
33,891
168
W
Nu Wa
 
Nu Wa
15,190
4,570
1,148
1,302
9,593
4,085
1,276
5,560
4,033
28,931
0
L
Charybdis
10,187
5,942
1,857
1,407
7,733
3,511
868
4,850
2,883
0
25,095
W
Kuzenbo
Camper9000
Kuzenbo
9,069
2,800
923
2,669
14,021
23,465
318
5,507
8,514
14,152
0
W
Xbalanque
MysteriousIIXx
Xbalanque
6,628
2,021
1,345
2,194
12,115
5,222
748
6,586
5,529
0
17,439
L
Susano
13,740
581
910
2,159
11,657
4,955
546
5,505
6,152
0
26,494
L
5,383
520
2,361
4,237
15,337
17,105
140
8,063
7,274
13,573
0
W
Khepri
dee_red84
Khepri
7,201
330
558
9,073
21,665
20,360
484
10,614
11,051
16,004
0
W
Ah Muzen Cab
stuntmoore26
Ah Muzen Cab
9,876
3,959
1,846
4,631
11,450
5,631
2,300
6,259
5,191
0
30,089

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,762
Gold Earned
50,327
173
Minions Killed
117
0
Camps Cleared
0
989,969
Distance Traveled
1,119,407
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
9,819
893
38
3
0
180,805
1
L
Sol
9,349
850
56
5
0
212,430
1
W
Nu Wa
10,627
966
35
3
0
195,454
1
L
Charybdis
9,463
860
49
4
0
197,166
1
W
Kuzenbo
9,797
891
6
1
0
249,869
0
W
Xbalanque
9,287
844
27
2
0
211,614
1
L
Susano
9,807
892
26
2
0
180,709
0
L
Geb
9,324
848
4
0
0
218,859
0
W
Khepri
9,939
904
15
1
0
229,608
0
W
Ah Muzen Cab
10,677
971
34
3
0
232,862
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role